Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AquaZed
Nox
Level 81
God Stats
27W - 20L
1,715 SR
Queue Stats
67W - 40L
1,653 Elo+
Solo
Susano
Susano
FENRIR28
Susano
Level 129
God Stats
33W - 22L
1,684 SR
Queue Stats
323W - 320L
1,548 Elo+
Party 1
Lancelot
Lancelot
Jecht8
Lancelot
Level 109
God Stats
62W - 56L
1,268 SR
Queue Stats
259W - 240L
1,572 Elo+
Party 1
Ares
Ares
Sami95
Ares
Level 145
God Stats
3W - 6L
1,433 SR
Queue Stats
81W - 99L
1,396 Elo+
Solo
Team Averages
Level 111
1,520 SR
1,534 Elo+

VS

Team Averages
Level 124
1,613 SR
1,575 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BapOutTheGat
Janus
Level 73
God Stats
5W - 2L
1,672 SR
Queue Stats
145W - 157L
1,491 Elo+
Solo
Serqet
Serqet
Kyotsu441
Serqet
Level 41
God Stats
2W - 2L
1,328 SR
Queue Stats
32W - 33L
1,491 Elo+
Solo
Charon
Charon
Maltazaard
Charon
Level 158
God Stats
18W - 10L
1,789 SR
Queue Stats
245W - 230L
1,561 Elo+
Party 2
Nox
Nox
Raec
Nox
Level 192
God Stats
62W - 20L
1,776 SR
Queue Stats
405W - 123L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 4
8,061
1,152
8,364
3,482
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nox
13
2 / 1 / 3
7,983
1,140
4,315
3,701
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
FENRIR28
Susano
13
4 / 3 / 4
8,436
1,205
8,559
10,491
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Jecht8
Lancelot
12
1 / 4 / 4
7,354
1,051
8,440
10,471
6,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ares
Sami95
Ares
12
1 / 2 / 4
7,940
1,134
1,758
5,786
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

275

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 8
7,870
1,124
6,896
8,366
3,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 5
8,133
1,162
4,240
5,486
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Kyotsu441
Serqet
13
3 / 2 / 5
7,913
1,130
4,922
6,495
3,144
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Charon
Maltazaard
Charon
13
1 / 1 / 8
8,427
1,204
7,662
8,909
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Raec
Nox
13
4 / 0 / 6
8,600
1,229
7,650
4,459
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
9
Kills
11
11
Deaths
9
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
4
3
W
Anhur
 
Anhur
1
3
8
1.67
L
Nox
2
1
3
3.5
W
2
3
5
1.5
L
Susano
FENRIR28
Susano
4
3
4
2
L
Lancelot
Jecht8
Lancelot
1
4
4
0.75
W
Serqet
Kyotsu441
Serqet
3
2
5
2.75
W
Charon
Maltazaard
Charon
1
1
8
5
W
Nox
Raec
Nox
4
0
6
7
L
Ares
Sami95
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
31,370
33,931
Taken
33,715
18,349
Mitigated
19,253
2,796
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,364
208
0
250
3,482
1,207
0
1,878
1,604
32,583
0
W
Anhur
 
Anhur
6,896
4,470
0
779
8,366
3,729
0
3,759
4,555
0
28,749
L
Nox
4,315
202
0
245
3,701
1,592
0
2,631
1,070
21,790
0
W
4,240
51
0
0
5,486
1,872
0
1,541
3,917
24,707
0
L
Susano
FENRIR28
Susano
8,559
1,723
0
593
10,491
4,328
0
5,382
4,718
0
19,579
L
Lancelot
Jecht8
Lancelot
8,440
1,593
0
1,523
10,471
6,091
0
4,978
5,433
0
12,310
W
Serqet
Kyotsu441
Serqet
4,922
1,332
0
0
6,495
3,144
0
1,787
4,548
0
7,054
W
Charon
Maltazaard
Charon
7,662
1,044
0
1,361
8,909
8,633
0
5,341
3,368
11,612
847
W
Nox
Raec
Nox
7,650
818
0
974
4,459
1,875
0
1,706
2,671
17,287
0
L
Ares
Sami95
Ares
1,758
39
0
185
5,786
5,131
0
3,798
1,988
3,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
40,943
152
Minions Killed
147
5
Camps Cleared
7
707,074
Distance Traveled
715,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,061
1,152
58
8
1
147,691
0
W
Anhur
7,870
1,124
42
6
4
141,042
0
L
Nox
7,983
1,140
65
9
2
154,410
0
W
Janus
8,133
1,162
60
9
2
142,348
0
L
Susano
8,436
1,205
23
3
1
162,154
0
L
Lancelot
7,354
1,051
4
1
1
166,568
0
W
Serqet
7,913
1,130
5
1
1
131,027
0
W
Charon
8,427
1,204
8
1
0
152,621
0
W
Nox
8,600
1,229
32
5
0
148,950
0
L
Ares
7,940
1,134
2
0
0
76,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role