Player Matchup

Cliodhna
Cliodhna
Gold IV
MiddOrTroll
Cliodhna
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
673W - 700L
1,427 MMR
Solo
Shiva
Shiva
Bronze III
PaperyRaptor823
Shiva
Bronze III
Level 66
God Stats
1W - 2L
1,544 SR
Queue Stats
5W - 8L
1,646 MMR
Party 1
Danzaburou
Danzaburou
Silver I
RockTrap120
Danzaburou
Silver I
Level 89
God Stats
35W - 34L
1,548 SR
Queue Stats
193W - 200L
1,207 MMR
Party 1
Artio
Artio
Gold IV
Yasuke95
Artio
Gold IV
Level 156
God Stats
8W - 7L
1,483 SR
Queue Stats
408W - 422L
1,422 MMR
Solo
Vulcan
Vulcan
Gold IV
mythpyrop
Vulcan
Gold IV
Level 86
God Stats
1W - 1L
1,540 SR
Queue Stats
118W - 127L
1,434 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,523 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,638 SR
1,424 MMR
Jormungandr
Jormungandr
Silver II
Alan6612
Jormungandr
Silver II
Level 126
God Stats
12W - 3L
1,835 SR
Queue Stats
80W - 87L
1,409 MMR
Solo
Anubis
Anubis
Gold IV
FallLeloup007
Anubis
Gold IV
Level 156
God Stats
39W - 31L
1,603 SR
Queue Stats
357W - 380L
1,430 MMR
Solo
Xbalanque
Xbalanque
Silver I
SALSONG4
Xbalanque
Silver I
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 49L
1,429 MMR
Solo
Fenrir
Fenrir
Bronze V
SparkedOut
Fenrir
Bronze V
Level 146
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 26L
1,431 MMR
Solo
Cerberus
Cerberus
Gold III
SunGodXl
Cerberus
Gold III
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
479W - 488L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MiddOrTroll
Cliodhna
10
2 / 4 / 1
6,122
510
6,664
12,944
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,590
466
4,703
13,174
7,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
RockTrap120
Danzaburou
10
1 / 2 / 1
5,666
472
3,047
6,212
2,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Yasuke95
Artio
7
1 / 3 / 2
5,326
444
2,833
12,348
6,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
mythpyrop
Vulcan
11
1 / 4 / 0
5,913
493
4,093
6,857
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorMartichorasCu ChulainnHera

VS

Bans
RavanaAtlasLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alan6612
Jormungandr
12
1 / 0 / 2
7,085
590
7,667
7,627
7,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
6 / 0 / 2
7,816
651
6,598
6,636
3,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
SALSONG4
Xbalanque
11
2 / 2 / 2
6,867
572
6,933
7,949
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SparkedOut
Fenrir
13
6 / 3 / 4
7,540
628
8,251
11,051
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
SunGodXl
Cerberus
10
1 / 1 / 8
6,675
556
4,317
8,042
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alan6612
Jormungandr
1
0
2
2
W
6
0
2
7
L
Cliodhna
MiddOrTroll
Cliodhna
2
4
1
0.63
L
0
3
0
0
L
Danzaburou
RockTrap120
Danzaburou
1
2
1
0.75
W
Xbalanque
SALSONG4
Xbalanque
2
2
2
1.5
W
Fenrir
SparkedOut
Fenrir
6
3
4
2.67
W
Cerberus
SunGodXl
Cerberus
1
1
8
5
L
Artio
Yasuke95
Artio
1
3
2
0.67
L
Vulcan
mythpyrop
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
33,766
51,535
Taken
41,305
23,106
Mitigated
24,266
11,282
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alan6612
Jormungandr
7,667
3,097
0
1,037
7,627
7,345
0
543
7,084
54,344
356
W
6,598
387
0
3,884
6,636
3,062
0
2,393
4,243
68,037
0
L
Cliodhna
MiddOrTroll
Cliodhna
6,664
1,319
0
4,114
12,944
4,482
0
1,645
11,292
0
42,996
L
4,703
949
0
1,673
13,174
7,603
0
7,803
5,371
0
35,137
L
Danzaburou
RockTrap120
Danzaburou
3,047
1,065
0
2,496
6,212
2,308
0
1,630
4,582
0
33,171
W
Xbalanque
SALSONG4
Xbalanque
6,933
4,179
0
3,937
7,949
2,783
878
1,479
6,470
0
50,221
W
Fenrir
SparkedOut
Fenrir
8,251
2,334
0
2,359
11,051
4,614
0
1,031
10,020
0
57,613
W
Cerberus
SunGodXl
Cerberus
4,317
575
0
3,155
8,042
6,462
0
1,586
6,456
18,067
0
L
Artio
Yasuke95
Artio
2,833
829
26
2,021
12,348
6,829
0
3,660
8,688
10,451
0
L
Vulcan
mythpyrop
Vulcan
4,093
877
0
952
6,857
1,884
0
3,547
3,310
39,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
35,983
275
Minions Killed
436
0
Camps Cleared
0
1,177,493
Distance Traveled
1,186,905
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,085
590
88
7
0
227,698
0
W
Anubis
7,816
651
124
10
0
228,594
1
L
Cliodhna
6,122
510
76
6
0
271,959
0
L
Shiva
5,590
466
51
4
0
209,103
2
L
Danzaburou
5,666
472
61
5
0
228,936
4
W
Xbalanque
6,867
572
74
6
0
220,461
3
W
Fenrir
7,540
628
83
7
0
271,664
0
W
Cerberus
6,675
556
67
6
0
238,488
0
L
Artio
5,326
444
13
1
0
228,251
2
L
Vulcan
5,913
493
74
6
0
239,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role