Player Matchup

Danzaburou
Danzaburou
Bronze III
Controller_ToXiC
Danzaburou
Bronze III
Level 63
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 3L
1,362 MMR
Party 2
Shiva
Shiva
Gold V
QuatrXcube
Shiva
Gold V
Level 106
God Stats
26W - 26L
1,517 SR
Queue Stats
359W - 381L
1,373 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
Raycherds
Ratatoskr
Bronze IV
Level 66
God Stats
0W - 1L
1,621 SR
Queue Stats
2W - 5L
1,537 MMR
Party 3
Cthulhu
Cthulhu
Bronze V
SkinWoody
Cthulhu
Bronze V
Level 81
God Stats
0W - 1L
1,895 SR
Queue Stats
4W - 11L
1,331 MMR
Party 3
Poseidon
Poseidon
Bronze III
fordyki
Poseidon
Bronze III
Level 62
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,645 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,555 SR
1,445 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
 
Thor
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Drdestortion
Apollo
Gold II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 181L
1,364 MMR
Solo
Artio
Artio
Gold V
MissMilanen
Artio
Gold V
Level 197
God Stats
57W - 85L
1,435 SR
Queue Stats
494W - 504L
1,336 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
RookusPixelFee-
Ao Kuang
Gold II
Level 158
God Stats
5W - 0L
1,842 SR
Queue Stats
166W - 171L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Controller_ToXiC
Danzaburou
10
0 / 4 / 1
6,036
464
4,638
9,114
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
12
1 / 5 / 0
7,309
562
7,077
15,244
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Raycherds
Ratatoskr
10
2 / 7 / 2
6,462
497
5,702
13,713
4,649
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SkinWoody
Cthulhu
10
1 / 4 / 2
6,505
500
4,740
11,811
7,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
fordyki
Poseidon
13
3 / 5 / 0
7,704
593
4,090
10,366
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliArachneSusanoRavana

VS

Bans
HadesXbalanqueAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 0 / 7
8,467
651
9,730
4,026
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
 
Thor
12
7 / 1 / 7
7,962
612
10,031
11,601
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
13
2 / 2 / 6
7,565
582
5,913
8,624
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 3 / 5
6,634
510
2,697
11,009
7,717
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
15
6 / 1 / 1
8,692
669
13,638
14,903
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
25
25
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
7
9.5
W
Thor
 
Thor
7
1
7
10.5
L
Danzaburou
Controller_ToXiC
Danzaburou
0
4
1
0.13
W
Apollo
2
2
6
2.5
W
4
3
5
2.17
L
Shiva
1
5
0
0.2
L
Ratatoskr
Raycherds
Ratatoskr
2
7
2
0.43
W
Ao Kuang
6
1
1
6.5
L
Cthulhu
SkinWoody
Cthulhu
1
4
2
0.5
L
Poseidon
fordyki
Poseidon
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
42,009
60,248
Taken
50,163
26,409
Mitigated
27,692
11,411
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,730
559
0
459
4,026
1,438
633
559
3,467
70,888
0
W
Thor
 
Thor
10,031
2,851
0
921
11,601
4,133
46
1,549
10,052
0
50,341
L
Danzaburou
Controller_ToXiC
Danzaburou
4,638
2,477
0
2,493
9,114
2,805
900
1,809
7,305
0
41,626
W
Apollo
5,913
3,842
0
3,485
8,624
3,549
102
3,324
5,300
0
53,606
W
2,697
71
307
2,085
11,009
7,717
270
3,246
7,763
21,069
0
L
Shiva
7,077
1,449
0
2,825
15,244
7,438
0
9,733
5,511
0
59,354
L
Ratatoskr
Raycherds
Ratatoskr
5,702
2,397
0
629
13,713
4,649
0
5,659
7,994
0
34,678
W
Ao Kuang
13,638
3,988
0
7,426
14,903
10,855
123
1,251
13,652
61,425
0
L
Cthulhu
SkinWoody
Cthulhu
4,740
675
925
2,604
11,811
7,840
0
2,768
9,043
24,808
0
L
Poseidon
fordyki
Poseidon
4,090
623
0
1,935
10,366
3,677
0
6,071
4,295
58,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
39,320
356
Minions Killed
393
0
Camps Cleared
0
1,232,516
Distance Traveled
1,300,080
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,467
651
104
8
0
247,930
3
W
Thor
7,962
612
61
5
0
300,560
0
L
Danzaburou
6,036
464
63
5
0
234,551
0
W
Apollo
7,565
582
95
7
0
239,633
4
W
Artio
6,634
510
30
2
0
268,415
2
L
Shiva
7,309
562
84
6
0
224,013
7
L
Ratatoskr
6,462
497
57
4
0
277,479
0
W
Ao Kuang
8,692
669
103
8
0
243,542
0
L
Cthulhu
6,505
500
42
3
0
244,025
4
L
Poseidon
7,704
593
110
8
0
252,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role