Player Matchup

Nu Wa
Nu Wa
ChaChaMachaa
Nu Wa
Level 31
God Stats
128W - 148L
1,545 SR
Queue Stats
135W - 169L
1,468 Elo+
Solo
Cupid
Cupid
KnoopSook
Cupid
Level 82
God Stats
4W - 3L
1,668 SR
Queue Stats
270W - 249L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
Specknose
Hun Batz
Level 138
God Stats
32W - 25L
1,357 SR
Queue Stats
414W - 381L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
Stinkyhotload
Zhong Kui
Level 45
God Stats
2W - 6L
1,301 SR
Queue Stats
32W - 40L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Yoshua235060
Sylvanus
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
132W - 132L
1,475 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,516 Elo+

VS

Team Averages
Level 40
1,559 SR
1,413 Elo+
Hera
Hera
Connorminious
Hera
Level 27
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 1
Janus
Janus
I4Percent
Janus
Level 18
God Stats
9W - 5L
1,723 SR
Queue Stats
46W - 44L
1,426 Elo+
Solo
Ra
Ra
TB-Newbie-
Ra
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
28W - 47L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
The_ToxicWitch
Aphrodite
Level 26
God Stats
38W - 63L
1,499 SR
Queue Stats
52W - 83L
1,446 Elo+
Solo
Shiva
Shiva
pokemonfa1239
Shiva
Level 26
God Stats
9W - 11L
1,544 SR
Queue Stats
62W - 64L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
9,992
769
9,250
5,887
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
KnoopSook
Cupid
17
8 / 3 / 10
10,785
830
9,229
12,927
5,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Specknose
Hun Batz
19
11 / 1 / 5
11,347
873
16,603
13,638
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Stinkyhotload
Zhong Kui
15
1 / 5 / 10
9,069
698
10,718
12,839
12,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Yoshua235060
Sylvanus
16
0 / 2 / 13
9,224
710
3,854
15,514
13,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,426
648
7,735
10,883
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
I4Percent
Janus
17
2 / 2 / 0
9,596
738
4,246
6,394
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 6
9,650
742
13,478
11,274
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
The_ToxicWitch
Aphrodite
14
1 / 4 / 3
8,293
638
5,988
9,554
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 7 / 8
8,786
676
15,131
17,968
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
22
Kills
10
11
Deaths
22
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
2
5
6
1
L
Janus
I4Percent
Janus
2
2
0
1
W
Cupid
KnoopSook
Cupid
8
3
10
4.33
W
Hun Batz
Specknose
Hun Batz
11
1
5
13.5
W
Zhong Kui
Stinkyhotload
Zhong Kui
1
5
10
1.2
L
2
4
6
1.25
L
Aphrodite
The_ToxicWitch
Aphrodite
1
4
3
0.63
W
Sylvanus
Yoshua235060
Sylvanus
0
2
13
3.25
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,654
Damage
46,578
60,805
Taken
56,073
41,071
Mitigated
31,333
14,052
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,250
3,118
0
66
5,887
2,476
2,448
3,797
1,753
34,285
0
L
7,735
1,161
0
810
10,883
3,713
0
3,358
7,297
27,919
0
L
Janus
I4Percent
Janus
4,246
285
0
500
6,394
2,602
0
1,719
4,532
43,536
0
W
Cupid
KnoopSook
Cupid
9,229
4,934
583
4,025
12,927
5,986
5,664
6,246
5,950
0
22,125
W
Hun Batz
Specknose
Hun Batz
16,603
4,328
0
360
13,638
6,611
974
4,425
8,504
0
53,174
W
Zhong Kui
Stinkyhotload
Zhong Kui
10,718
1,590
0
90
12,839
12,170
1,408
6,836
5,409
19,457
0
L
13,478
838
540
1,620
11,274
4,096
0
4,279
6,683
43,960
0
L
Aphrodite
The_ToxicWitch
Aphrodite
5,988
276
2,032
3,106
9,554
4,456
0
4,707
4,703
21,112
0
W
Sylvanus
Yoshua235060
Sylvanus
3,854
1,121
3,331
5,597
15,514
13,828
514
8,283
5,678
13,419
3,947
L
15,131
1,178
342
1,324
17,968
16,466
0
8,005
9,078
0
26,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
44,751
239
Minions Killed
295
0
Camps Cleared
0
1,438,470
Distance Traveled
1,147,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,992
769
74
6
0
295,632
0
L
Hera
8,426
648
39
3
0
222,894
0
L
Janus
9,596
738
120
9
0
236,858
3
W
Cupid
10,785
830
44
3
0
284,068
0
W
Hun Batz
11,347
873
68
5
0
308,750
0
W
Zhong Kui
9,069
698
19
1
0
277,967
0
L
Ra
9,650
742
65
5
0
260,881
0
L
Aphrodite
8,293
638
43
3
0
181,620
0
W
Sylvanus
9,224
710
34
3
0
272,053
0
L
Shiva
8,786
676
28
2
0
244,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role