Player Matchup

Hera
Hera
BANANAiDED
Hera
Level 99
God Stats
14W - 9L
1,620 SR
Queue Stats
332W - 312L
1,493 Elo+
Solo
Apollo
Apollo
Pablo030
Apollo
Level 127
God Stats
0W - 2L
1,310 SR
Queue Stats
302W - 300L
1,512 Elo+
Party 1
Sol
Sol
RegenXVZ
Sol
Level 44
God Stats
1W - 3L
1,232 SR
Queue Stats
334W - 325L
1,484 Elo+
Solo
Yemoja
Yemoja
killatoxin91
Yemoja
Level 122
God Stats
2W - 4L
1,506 SR
Queue Stats
247W - 239L
1,514 Elo+
Party 1
Rama
Rama
sutts13
Rama
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,500 Elo+
Solo
Team Averages
Level 106
1,434 SR
1,501 Elo+

VS

Team Averages
Level 105
1,449 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Be7Zari
Mercury
Level 140
God Stats
1W - 4L
1,126 SR
Queue Stats
449W - 437L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
Foxicon
Ao Kuang
Level 136
God Stats
10W - 5L
1,596 SR
Queue Stats
692W - 684L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Galvelada
Ah Puch
Level 57
God Stats
4W - 3L
1,490 SR
Queue Stats
175W - 171L
1,482 Elo+
Party 2
Maui
Maui
Moraths
Maui
Level 84
God Stats
2W - 1L
1,531 SR
Queue Stats
273W - 289L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,789
708
17,300
8,879
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Pablo030
Apollo
15
2 / 7 / 3
7,997
727
6,765
14,344
5,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 3
8,215
747
10,814
12,043
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Yemoja
15
1 / 4 / 2
8,335
758
1,766
19,592
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
sutts13
Rama
13
3 / 7 / 3
7,421
675
11,383
13,065
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 1 / 18
9,443
858
10,033
12,714
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Be7Zari
Mercury
16
5 / 3 / 15
9,257
842
11,183
17,569
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Foxicon
Ao Kuang
15
7 / 3 / 11
8,896
809
10,211
13,894
12,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Galvelada
Ah Puch
17
12 / 3 / 13
10,303
937
27,126
13,661
7,476
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Moraths
Maui
14
2 / 2 / 21
9,044
822
5,978
14,711
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
10
Kills
28
28
Deaths
12
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
18
11
L
1
4
4
0.75
W
Mercury
Be7Zari
Mercury
5
3
15
4.17
W
Ao Kuang
Foxicon
Ao Kuang
7
3
11
4.17
W
Ah Puch
Galvelada
Ah Puch
12
3
13
6.17
W
Maui
Moraths
Maui
2
2
21
6.25
L
Apollo
Pablo030
Apollo
2
7
3
0.5
L
3
6
3
0.75
L
Yemoja
1
4
2
0.5
L
Rama
sutts13
Rama
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,028
Damage
64,531
67,923
Taken
72,549
30,136
Mitigated
53,912
20,115
Healing
40,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,033
460
12,926
9,373
12,714
8,674
1,364
4,571
8,122
34,445
0
L
17,300
2,524
554
1,281
8,879
3,378
0
7,198
1,568
27,748
0
W
Mercury
Be7Zari
Mercury
11,183
5,523
684
3,809
17,569
9,810
1,047
8,192
9,241
0
31,930
W
Ao Kuang
Foxicon
Ao Kuang
10,211
1,645
1,963
4,338
13,894
12,993
702
3,878
10,016
13,794
0
W
Ah Puch
Galvelada
Ah Puch
27,126
1,084
1,487
2,144
13,661
7,476
891
9,038
4,527
40,446
0
W
Maui
Moraths
Maui
5,978
752
784
3,443
14,711
14,959
229
4,201
10,350
8,322
0
L
Apollo
Pablo030
Apollo
6,765
4,297
1,296
1,220
14,344
5,612
33
11,941
2,185
0
21,329
L
10,814
1,078
751
2,438
12,043
5,094
0
10,794
1,210
22,252
0
L
Yemoja
1,766
913
5,550
5,907
19,592
11,740
0
12,760
6,322
3,687
0
L
Rama
sutts13
Rama
11,383
5,874
518
600
13,065
4,312
0
10,151
2,450
0
18,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
46,943
133
Minions Killed
139
0
Camps Cleared
0
925,910
Distance Traveled
1,101,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,443
858
68
6
0
232,725
0
L
Hera
7,789
708
26
2
0
216,219
0
W
Mercury
9,257
842
39
4
0
254,152
0
W
Ao Kuang
8,896
809
6
1
0
190,797
0
W
Ah Puch
10,303
937
25
2
0
205,427
0
W
Maui
9,044
822
1
0
0
218,538
0
L
Apollo
7,997
727
43
4
0
185,080
0
L
Sol
8,215
747
32
3
0
169,933
0
L
Yemoja
8,335
758
8
1
0
184,105
0
L
Rama
7,421
675
24
2
0
170,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role