Player Matchup

Ra
Ra
Ash3768
Ra
Level 5
God Stats
0W - 2L
1,160 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 3
Apollo
Apollo
Erratic_Thunder
Apollo
Level 35
God Stats
0W - 3L
1,053 SR
Queue Stats
4W - 18L
1,145 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamerClub666
Ah Muzen Cab
Level 115
God Stats
2W - 3L
1,338 SR
Queue Stats
146W - 135L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Honestspider332
Nu Wa
Level 85
God Stats
10W - 7L
1,610 SR
Queue Stats
99W - 91L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
neckage
Jormungandr
Level 69
God Stats
0W - 3L
1,589 SR
Queue Stats
121W - 113L
1,533 Elo+
Solo
Team Averages
Level 62
1,350 SR
1,378 Elo+

VS

Team Averages
Level 90
1,615 SR
1,484 Elo+
Ares
Ares
Bucket-Brawler-
Ares
Level 61
God Stats
13W - 6L
1,580 SR
Queue Stats
20W - 16L
1,391 Elo+
Party 1
Thanatos
Thanatos
HolyLoliRavioli
Thanatos
Level 87
God Stats
3W - 1L
1,799 SR
Queue Stats
96W - 72L
1,503 Elo+
Party 1
Anhur
Anhur
OldManGoose
Anhur
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 151L
1,454 Elo+
Solo
Surtr
Surtr
Pink CATctus
Surtr
Level 118
God Stats
101W - 80L
1,629 SR
Queue Stats
340W - 344L
1,528 Elo+
Party 2
Anubis
Anubis
Screamschado
Anubis
Level 119
God Stats
4W - 4L
1,565 SR
Queue Stats
338W - 343L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,048
388
2,991
5,718
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,609
508
1,158
7,857
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
GamerClub666
Ah Muzen Cab
11
0 / 1 / 1
6,134
472
6,268
8,628
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 0
5,845
450
5,676
6,701
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
neckage
Jormungandr
11
0 / 1 / 0
6,488
499
5,992
11,029
8,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,698
515
2,515
8,621
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
6 / 1 / 2
7,246
557
5,235
9,908
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,409
493
3,640
8,749
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 1
7,431
572
9,301
11,155
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
4 / 0 / 1
8,226
633
4,344
7,157
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
3
2.5
L
1
3
0
0.33
L
Ah Muzen Cab
GamerClub666
Ah Muzen Cab
0
1
1
0.5
W
Thanatos
6
1
2
7
L
0
5
0
0
W
1
0
1
1.5
W
2
0
1
2.5
W
Anubis
4
0
1
4.5
L
Jormungandr
neckage
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
25,035
39,933
Taken
45,590
16,696
Mitigated
26,508
7,621
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,991
627
336
492
5,718
1,215
0
1,694
4,024
15,099
0
W
2,515
35
0
3,446
8,621
6,483
0
2,089
6,427
24,445
0
L
1,158
202
0
1,183
7,857
3,288
0
600
7,257
0
46,899
L
Ah Muzen Cab
GamerClub666
Ah Muzen Cab
6,268
2,219
0
1,276
8,628
2,657
0
1,579
7,049
0
54,563
W
Thanatos
5,235
1,487
0
7,819
9,908
4,093
0
1,375
8,533
0
53,804
L
5,676
1,369
0
500
6,701
1,363
17
3,024
3,677
38,525
0
W
3,640
1,337
0
5,029
8,749
3,155
812
1,611
7,138
0
46,887
W
9,301
3,237
0
2,574
11,155
9,342
7
6,380
4,775
2,185
52,624
W
Anubis
4,344
179
0
5,083
7,157
3,435
0
3,130
4,027
73,906
0
L
Jormungandr
neckage
Jormungandr
5,992
2,282
0
3,834
11,029
8,173
21
1,274
9,755
60,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
36,010
365
Minions Killed
428
0
Camps Cleared
0
1,173,293
Distance Traveled
1,303,186
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,048
388
22
2
0
234,411
0
W
Ares
6,698
515
22
2
0
262,912
2
L
Apollo
6,609
508
71
5
0
251,460
1
L
Ah Muzen Cab
6,134
472
101
8
0
239,400
3
W
Thanatos
7,246
557
80
6
0
304,276
0
L
Nu Wa
5,845
450
61
5
0
232,649
0
W
Anhur
6,409
493
89
7
0
225,299
0
W
Surtr
7,431
572
97
7
0
258,608
0
W
Anubis
8,226
633
140
11
0
252,091
0
L
Jormungandr
6,488
499
110
8
0
215,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role