Player Matchup

Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ancan
Ymir
Level 129
God Stats
1W - 0L
1,498 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 2
Horus
Horus
Dropcore
Horus
Level 69
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 10L
1,458 Elo+
Party 2
Anhur
Anhur
TRIPOOD
Anhur
Level 152
God Stats
2W - 0L
1,790 SR
Queue Stats
16W - 16L
1,465 Elo+
Party 2
Ra
Ra
ur_Amer
Ra
Level 149
God Stats
2W - 2L
1,602 SR
Queue Stats
124W - 129L
1,497 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,480 Elo+

VS

Team Averages
Level 122
1,471 SR
1,491 Elo+
Anubis
Anubis
Abel331
Anubis
Level 138
God Stats
0W - 1L
1,492 SR
Queue Stats
26W - 26L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Mike Panda6164
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,304 Elo+
Solo
Ganesha
Ganesha
StarFarmer
Ganesha
Level 147
God Stats
0W - 3L
1,400 SR
Queue Stats
80W - 76L
1,533 Elo+
Solo
Thor
Thor
WhiteRocket
Thor
Level 135
God Stats
7W - 11L
1,566 SR
Queue Stats
57W - 63L
1,540 Elo+
Party 1
Apollo
Apollo
muffinchomper22
Apollo
Level 122
God Stats
1W - 3L
1,396 SR
Queue Stats
28W - 21L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 0
9,105
650
10,237
8,233
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Ancan
Ymir
13
2 / 2 / 9
7,643
546
11,787
11,695
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Dropcore
Horus
10
0 / 2 / 8
6,757
483
4,520
10,187
7,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
TRIPOOD
Anhur
14
3 / 1 / 0
7,987
571
6,820
9,660
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 2
8,003
572
4,697
9,059
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abel331
Anubis
14
5 / 5 / 1
8,753
625
12,472
12,857
7,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Mike Panda6164
Sun Wukong
11
0 / 3 / 0
6,501
464
2,176
10,731
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
StarFarmer
Ganesha
11
0 / 2 / 6
7,087
506
4,747
12,837
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 1 / 3
7,284
520
6,077
9,965
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 0
7,654
547
7,228
8,937
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
10
10
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
0
6
L
Anubis
Abel331
Anubis
5
5
1
1.1
W
Ymir
Ancan
Ymir
2
2
9
3.25
W
Horus
Dropcore
Horus
0
2
8
2
L
Sun Wukong
Mike Panda6164
Sun Wukong
0
3
0
0
L
Ganesha
StarFarmer
Ganesha
0
2
6
1.5
W
Anhur
TRIPOOD
Anhur
3
1
0
3
L
3
1
3
4.5
L
2
3
0
0.67
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
32,700
48,834
Taken
55,327
20,835
Mitigated
30,599
13,718
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,237
882
0
3,125
8,233
2,805
103
1,511
6,722
65,368
0
L
Anubis
Abel331
Anubis
12,472
1,573
0
6,208
12,857
7,184
0
7,677
4,873
87,751
0
W
Ymir
Ancan
Ymir
11,787
2,447
0
590
11,695
5,140
0
4,979
6,696
63,269
0
W
Horus
Dropcore
Horus
4,520
2,296
795
2,590
10,187
7,319
0
3,845
6,298
0
15,230
L
Sun Wukong
Mike Panda6164
Sun Wukong
2,176
256
0
1,856
10,731
6,763
0
7,412
2,719
0
38,531
L
Ganesha
StarFarmer
Ganesha
4,747
574
0
1,948
12,837
9,606
0
4,815
7,678
23,344
0
W
Anhur
TRIPOOD
Anhur
6,820
4,388
0
4,714
9,660
3,285
843
1,003
8,657
0
62,814
L
6,077
722
0
1,322
9,965
4,108
0
5,021
4,882
0
40,718
L
7,228
4,976
0
2,548
8,937
2,938
817
505
8,426
0
61,204
W
4,697
473
288
1,616
9,059
2,286
0
5,929
3,110
51,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
37,279
434
Minions Killed
388
0
Camps Cleared
0
1,373,949
Distance Traveled
1,377,197
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,105
650
116
8
0
271,151
3
L
Anubis
8,753
625
155
11
0
247,028
0
W
Ymir
7,643
546
88
6
0
294,339
0
W
Horus
6,757
483
18
1
0
306,260
0
L
Sun Wukong
6,501
464
59
4
0
256,444
0
L
Ganesha
7,087
506
13
1
0
283,741
0
W
Anhur
7,987
571
113
8
0
231,561
0
L
Thor
7,284
520
54
4
0
316,387
5
L
Apollo
7,654
547
107
8
0
273,597
2
W
Ra
8,003
572
99
7
0
270,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role