Player Matchup

Awilix
Awilix
Gold II
Ix Quickscoped
Awilix
Gold II
Level 185
God Stats
8W - 7L
1,628 SR
Queue Stats
552W - 544L
1,401 MMR
Solo
Merlin
Merlin
Gold V
JoeDan96
Merlin
Gold V
Level 158
God Stats
1W - 4L
1,432 SR
Queue Stats
20W - 21L
1,434 MMR
Solo
Anhur
Anhur
Bronze III
RedP4
Anhur
Bronze III
Level 32
God Stats
16W - 26L
1,715 SR
Queue Stats
225W - 212L
1,400 MMR
Solo
Bacchus
Bacchus
Gold IV
Veeesty 91
Bacchus
Gold IV
Level 194
God Stats
4W - 3L
1,483 SR
Queue Stats
277W - 287L
1,405 MMR
Solo
Xing Tian
Xing Tian
Gold III
k0p3ke
Xing Tian
Gold III
Level 123
God Stats
11W - 14L
1,562 SR
Queue Stats
596W - 607L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,564 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,356 SR
1,419 MMR
Janus
Janus
Platinum V
ElPinzas
Janus
Platinum V
Level 145
God Stats
1W - 5L
1,081 SR
Queue Stats
86W - 70L
1,611 MMR
Party 2
Artio
Artio
Gold V
MissMilanen
Artio
Gold V
Level 197
God Stats
57W - 85L
1,427 SR
Queue Stats
494W - 504L
1,329 MMR
Party 1
Odin
Odin
Gold II
RookusPixelFee-
Odin
Gold II
Level 158
God Stats
1W - 3L
1,237 SR
Queue Stats
166W - 171L
1,515 MMR
Party 1
Loki
Loki
Gold V
cebolletadefrodo
Loki
Gold V
Level 148
God Stats
2W - 3L
1,535 SR
Queue Stats
92W - 100L
1,177 MMR
Party 2
Rama
Rama
Bronze III
iSavy
Rama
Bronze III
Level 178
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,661
404
3,844
10,366
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JoeDan96
Merlin
13
0 / 0 / 0
6,786
485
4,905
4,890
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
RedP4
Anhur
12
1 / 3 / 0
6,942
496
5,002
8,929
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Veeesty 91
Bacchus
10
0 / 0 / 0
6,166
440
5,926
8,585
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
k0p3ke
Xing Tian
12
0 / 2 / 0
6,659
476
5,032
11,158
11,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BakasuraIshtarMartichorasChronos

VS

Bans
ThanatosRavanaSusanoJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElPinzas
Janus
13
3 / 0 / 3
7,532
538
9,961
6,803
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,180
441
3,268
11,097
7,672
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 1
7,747
553
7,565
9,905
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 5
8,292
592
3,361
10,768
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
iSavy
Rama
12
2 / 1 / 1
7,425
530
5,508
8,166
2,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
ElPinzas
Janus
3
0
3
4.5
L
0
5
0
0
L
Merlin
JoeDan96
Merlin
0
0
0
0
W
3
0
2
4
L
Anhur
RedP4
Anhur
1
3
0
0.33
W
1
0
1
1.5
L
Bacchus
Veeesty 91
Bacchus
0
0
0
0
W
1
0
5
3.5
W
Rama
iSavy
Rama
2
1
1
2.5
L
Xing Tian
k0p3ke
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
29,663
43,928
Taken
46,739
29,416
Mitigated
23,788
8,948
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ElPinzas
Janus
9,961
1,104
0
617
6,803
2,585
660
4,922
1,843
66,978
0
L
3,844
1,596
0
705
10,366
3,785
0
4,229
5,953
0
36,185
L
Merlin
JoeDan96
Merlin
4,905
523
0
1,400
4,890
1,821
0
2,059
2,737
71,856
0
W
3,268
137
304
2,576
11,097
7,672
0
4,464
6,629
17,188
0
L
Anhur
RedP4
Anhur
5,002
3,141
0
2,693
8,929
3,186
0
1,922
6,897
0
50,039
W
7,565
1,256
0
1,750
9,905
6,945
0
3,837
5,685
0
62,905
L
Bacchus
Veeesty 91
Bacchus
5,926
765
0
3,235
8,585
8,789
0
4,319
4,104
24,132
0
W
3,361
680
0
7,124
10,768
4,226
0
1,274
9,428
0
78,717
W
Rama
iSavy
Rama
5,508
4,504
0
3,464
8,166
2,360
127
1,110
7,056
0
56,899
L
Xing Tian
k0p3ke
Xing Tian
5,032
366
0
915
11,158
11,835
0
266
10,892
45,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
37,176
370
Minions Killed
464
0
Camps Cleared
0
1,263,695
Distance Traveled
1,483,688
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,532
538
108
8
0
309,512
2
L
Awilix
5,661
404
52
4
0
219,554
0
L
Merlin
6,786
485
121
9
0
271,271
3
W
Artio
6,180
441
21
2
0
299,051
5
L
Anhur
6,942
496
106
8
0
254,083
2
W
Odin
7,747
553
93
7
0
260,483
0
L
Bacchus
6,166
440
16
1
0
293,422
4
W
Loki
8,292
592
132
9
0
345,235
0
W
Rama
7,425
530
110
8
0
269,407
4
L
Xing Tian
6,659
476
75
5
0
225,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role