Player Matchup

Hercules
Hercules
Coruptn
Hercules
Level 147
God Stats
3W - 4L
1,589 SR
Queue Stats
366W - 445L
1,420 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Metaphysicality
Morgan Le Fay
Level 12
God Stats
7W - 9L
1,098 SR
Queue Stats
23W - 26L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Parzival885296
Kukulkan
Level 43
God Stats
3W - 10L
1,309 SR
Queue Stats
5W - 14L
1,287 Elo+
Party 4
Aphrodite
Aphrodite
Sаbre
Aphrodite
Level 116
God Stats
54W - 47L
1,603 SR
Queue Stats
302W - 362L
1,424 Elo+
Party 4
Loki
Loki
gameboynic
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,574 Elo+
Party 2
Team Averages
Level 87
1,420 SR
1,420 Elo+

VS

Team Averages
Level 117
1,459 SR
1,474 Elo+
Ah Puch
Ah Puch
EggyToaster26
Ah Puch
Level 147
God Stats
8W - 10L
1,379 SR
Queue Stats
129W - 148L
1,453 Elo+
Party 3
Chang'e
Chang'e
KakarotTheGoat
Chang'e
Level 120
God Stats
4W - 4L
1,436 SR
Queue Stats
24W - 20L
1,477 Elo+
Solo
Geb
Geb
Postman1997
Geb
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 111L
1,441 Elo+
Party 3
Ishtar
Ishtar
SlumpedKing
Ishtar
Level 14
God Stats
2W - 0L
1,235 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Arachne
Arachne
ThatCozmicguy
Arachne
Level 157
God Stats
3W - 1L
1,745 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coruptn
Hercules
14
4 / 1 / 2
7,483
748
10,493
13,555
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
Metaphysicality
Morgan Le Fay
12
0 / 5 / 0
6,333
633
2,599
9,555
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
0 / 4 / 2
7,596
760
4,614
7,039
3,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Sаbre
Aphrodite
13
2 / 3 / 1
7,363
736
5,721
7,259
7,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 3 / 1
6,289
629
3,179
6,152
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
0 / 2 / 3
7,798
780
7,254
8,714
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 6
7,379
738
7,221
4,999
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
7,768
777
4,388
12,524
12,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
0 / 2 / 5
7,323
732
5,788
8,740
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
16
14 / 0 / 0
9,643
964
13,473
11,218
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Coruptn
Hercules
4
1
2
5
W
Ah Puch
0
2
3
0.75
W
0
0
6
3
L
Morgan Le Fay
Metaphysicality
Morgan Le Fay
0
5
0
0
L
Kukulkan
0
4
2
0.25
W
2
2
6
2.5
W
Ishtar
0
2
5
1.25
L
Aphrodite
Sаbre
Aphrodite
2
3
1
0.83
W
Arachne
14
0
0
14
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
38,124
43,560
Taken
46,195
31,685
Mitigated
27,963
10,568
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Coruptn
Hercules
10,493
2,792
0
3,350
13,555
14,773
0
6,040
7,515
0
23,004
W
Ah Puch
7,254
219
80
3,094
8,714
3,583
356
2,567
5,943
37,101
0
W
7,221
1,185
2,608
2,844
4,999
1,926
286
1,521
3,305
23,001
0
L
Morgan Le Fay
Metaphysicality
Morgan Le Fay
2,599
948
0
916
9,555
3,856
0
3,492
6,063
12,105
0
L
Kukulkan
4,614
128
0
70
7,039
3,269
637
4,070
2,969
29,583
0
W
4,388
554
0
370
12,524
12,442
33
3,970
8,265
16,471
0
W
Ishtar
5,788
2,621
0
1,045
8,740
3,799
367
2,869
5,572
0
18,429
L
Aphrodite
Sаbre
Aphrodite
5,721
1,137
3,801
2,313
7,259
7,720
0
3,759
3,500
17,067
0
W
Arachne
13,473
8,655
0
5,145
11,218
6,213
229
2,041
9,077
0
29,238
L
3,179
280
0
118
6,152
2,067
0
1,509
4,643
0
8,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
39,911
186
Minions Killed
191
0
Camps Cleared
0
861,111
Distance Traveled
1,126,441
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,483
748
35
4
0
217,599
0
W
Ah Puch
7,798
780
56
6
0
213,134
2
W
Chang'e
7,379
738
44
4
0
212,312
0
L
Morgan Le Fay
6,333
633
32
3
0
161,978
0
L
Kukulkan
7,596
760
72
7
0
180,414
0
W
Geb
7,768
777
23
2
0
222,700
2
W
Ishtar
7,323
732
37
4
0
205,056
0
L
Aphrodite
7,363
736
32
3
0
168,206
0
W
Arachne
9,643
964
31
3
0
273,239
1
L
Loki
6,289
629
15
2
0
132,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role