Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCrazyPetThief
Morgan Le Fay
Level 84
God Stats
3W - 1L
1,670 SR
Queue Stats
156W - 212L
1,366 Elo+
Party 2
Anubis
Anubis
Zumbi_Africano34
Anubis
Level 81
God Stats
33W - 22L
1,714 SR
Queue Stats
351W - 401L
1,499 Elo+
Party 2
Hel
Hel
Zαfιro
Hel
Level 154
God Stats
19W - 17L
1,530 SR
Queue Stats
252W - 243L
1,494 Elo+
Solo
Team Averages
Level 103
1,583 SR
1,472 Elo+

VS

Team Averages
Level 116
1,393 SR
1,460 Elo+
Raijin
Raijin
ALFATOR36
Raijin
Level 124
God Stats
9W - 15L
1,316 SR
Queue Stats
464W - 487L
1,515 Elo+
Solo
Ishtar
Ishtar
Figueiredoo
Ishtar
Level 140
God Stats
5W - 5L
1,390 SR
Queue Stats
315W - 311L
1,428 Elo+
Party 1
Sobek
Sobek
IagoPereira
Sobek
Level 43
God Stats
1W - 3L
1,210 SR
Queue Stats
285W - 276L
1,386 Elo+
Party 1
Bakasura
Bakasura
Rodrigoshow507
Bakasura
Level 96
God Stats
7W - 8L
1,548 SR
Queue Stats
445W - 439L
1,487 Elo+
Solo
Awilix
Awilix
TênebraeVex
Awilix
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 1
3,700
740
748
2,956
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
 
Athena
5
0 / 2 / 2
3,554
711
1,729
4,734
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TheCrazyPetThief
Morgan Le Fay
6
2 / 2 / 0
3,994
799
2,386
3,406
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 1 / 1
3,447
689
2,121
2,039
782
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 0
4,254
851
1,965
1,962
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ALFATOR36
Raijin
4
0 / 1 / 0
2,866
573
836
1,329
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
5
1 / 1 / 1
3,137
627
1,646
3,069
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 1
3,432
686
1,075
3,591
2,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
7
1 / 1 / 1
3,808
762
1,248
3,855
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
6
2 / 1 / 1
3,763
753
2,334
5,113
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Athena
 
Athena
0
2
2
0.5
L
Raijin
ALFATOR36
Raijin
0
1
0
0
L
Ishtar
1
1
1
1.5
L
1
1
1
1.5
L
Bakasura
1
1
1
1.5
W
Morgan Le Fay
TheCrazyPetThief
Morgan Le Fay
2
2
0
1
L
Awilix
2
1
1
2.5
W
1
1
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,949
Damage
7,139
15,097
Taken
16,957
5,988
Mitigated
6,672
5,078
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
748
203
0
613
2,956
845
0
422
2,534
0
17,153
W
Athena
 
Athena
1,729
745
0
874
4,734
2,835
0
704
3,907
7,863
0
L
Raijin
ALFATOR36
Raijin
836
0
0
235
1,329
306
0
398
931
7,991
0
L
Ishtar
1,646
710
0
1,113
3,069
808
0
1,759
1,310
0
14,674
L
1,075
115
0
530
3,591
2,572
0
1,832
1,759
4,894
0
L
Bakasura
1,248
802
0
1,299
3,855
1,522
0
2,056
1,799
0
11,164
W
Morgan Le Fay
TheCrazyPetThief
Morgan Le Fay
2,386
575
0
866
3,406
986
0
0
3,261
17,488
0
L
Awilix
2,334
943
0
590
5,113
1,464
0
2,214
2,899
0
14,582
W
2,121
248
0
939
2,039
782
0
84
1,955
20,835
0
W
1,965
0
527
1,259
1,962
540
0
743
1,219
21,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,949
Gold Earned
17,006
148
Minions Killed
108
0
Camps Cleared
0
528,674
Distance Traveled
513,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,700
740
33
7
0
114,373
0
W
Athena
3,554
711
9
2
0
108,432
0
L
Raijin
2,866
573
19
4
0
50,090
0
L
Ishtar
3,137
627
24
5
0
91,355
0
L
Sobek
3,432
686
5
1
0
106,864
0
L
Bakasura
3,808
762
32
6
0
128,987
2
W
Morgan Le Fay
3,994
799
33
7
0
93,689
0
L
Awilix
3,763
753
28
6
0
136,539
0
W
Anubis
3,447
689
35
7
0
97,408
0
W
Hel
4,254
851
38
8
0
114,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role