Player Matchup

Hera
Hera
BlueEyesWTF
Hera
Level 105
God Stats
8W - 3L
1,868 SR
Queue Stats
40W - 24L
1,677 Elo+
Solo
Xing Tian
Xing Tian
Cpt_Ginyu30
Xing Tian
Level 93
God Stats
1W - 1L
1,259 SR
Queue Stats
258W - 233L
1,463 Elo+
Solo
Cupid
Cupid
Gyhst
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,753 Elo+
Solo
Hercules
Hercules
Jenrry1
Hercules
Level 157
God Stats
4W - 1L
2,005 SR
Queue Stats
111W - 119L
1,504 Elo+
Solo
Charybdis
Charybdis
NoxiousNote9292
Charybdis
Level 101
God Stats
1W - 0L
1,593 SR
Queue Stats
8W - 3L
1,528 Elo+
Solo
Team Averages
Level 117
1,645 SR
1,585 Elo+

VS

Team Averages
Level 85
1,567 SR
1,510 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ActuallyDeranged
Danzaburou
Level 98
God Stats
4W - 4L
1,700 SR
Queue Stats
11W - 7L
1,717 Elo+
Solo
Sylvanus
Sylvanus
Desu-icide
Sylvanus
Level 67
God Stats
3W - 1L
1,840 SR
Queue Stats
216W - 208L
1,412 Elo+
Solo
Poseidon
Poseidon
cegena
Poseidon
Level 121
God Stats
9W - 13L
1,357 SR
Queue Stats
230W - 216L
1,487 Elo+
Solo
Artemis
Artemis
momiscool
Artemis
Level 104
God Stats
1W - 2L
1,437 SR
Queue Stats
35W - 44L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,411
1,051
9,539
5,383
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Cpt_Ginyu30
Xing Tian
14
1 / 2 / 4
8,286
1,036
4,748
12,926
13,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Gyhst
Cupid
14
4 / 1 / 6
9,158
1,145
9,319
8,110
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Jenrry1
Hercules
14
5 / 0 / 4
9,504
1,188
11,249
7,171
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
NoxiousNote9292
Charybdis
14
2 / 1 / 8
8,671
1,084
10,663
9,828
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

319

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 3
7,826
978
11,742
8,598
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ActuallyDeranged
Danzaburou
13
2 / 1 / 2
7,961
995
5,439
5,216
2,243
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Desu-icide
Sylvanus
13
0 / 4 / 3
8,271
1,034
5,034
15,928
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
cegena
Poseidon
13
2 / 3 / 1
8,247
1,031
6,624
7,954
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
momiscool
Artemis
13
1 / 3 / 4
8,054
1,007
10,517
10,524
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
14
Kills
5
5
Deaths
14
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
3
0.5
L
Danzaburou
ActuallyDeranged
Danzaburou
2
1
2
3
W
2
1
7
5.5
W
Xing Tian
Cpt_Ginyu30
Xing Tian
1
2
4
1.5
L
Sylvanus
Desu-icide
Sylvanus
0
4
3
0.38
W
Cupid
Gyhst
Cupid
4
1
6
7
W
Hercules
Jenrry1
Hercules
5
0
4
7
W
Charybdis
NoxiousNote9292
Charybdis
2
1
8
6
L
Poseidon
cegena
Poseidon
2
3
1
0.83
L
Artemis
momiscool
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,518
Damage
39,356
43,418
Taken
48,220
27,423
Mitigated
28,079
8,630
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,742
1,049
0
318
8,598
3,928
0
2,262
6,201
33,497
0
L
Danzaburou
ActuallyDeranged
Danzaburou
5,439
2,950
0
466
5,216
2,243
0
1,676
3,457
0
11,274
W
9,539
2,454
118
646
5,383
2,056
0
2,624
2,759
20,451
0
W
Xing Tian
Cpt_Ginyu30
Xing Tian
4,748
183
346
809
12,926
13,018
0
6,488
6,262
9,426
0
L
Sylvanus
Desu-icide
Sylvanus
5,034
563
858
2,293
15,928
14,523
0
4,602
11,133
7,732
0
W
Cupid
Gyhst
Cupid
9,319
4,586
380
1,696
8,110
3,760
0
5,398
2,620
0
23,377
W
Hercules
Jenrry1
Hercules
11,249
4,578
0
2,386
7,171
4,628
0
3,093
3,842
0
30,574
W
Charybdis
NoxiousNote9292
Charybdis
10,663
6,377
0
2,249
9,828
3,961
0
5,400
4,302
0
24,809
L
Poseidon
cegena
Poseidon
6,624
492
0
0
7,954
2,709
0
2,040
5,824
21,221
0
L
Artemis
momiscool
Artemis
10,517
4,583
0
1,437
10,524
4,676
0
3,609
6,684
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
40,359
177
Minions Killed
139
9
Camps Cleared
3
776,584
Distance Traveled
640,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,826
978
48
6
2
138,986
0
L
Danzaburou
7,961
995
11
1
0
95,474
0
W
Hera
8,411
1,051
33
4
1
156,101
0
W
Xing Tian
8,286
1,036
2
0
0
167,738
0
L
Sylvanus
8,271
1,034
9
1
0
120,271
0
W
Cupid
9,158
1,145
41
5
0
149,678
0
W
Hercules
9,504
1,188
50
6
6
155,698
0
W
Charybdis
8,671
1,084
51
6
2
147,369
0
L
Poseidon
8,247
1,031
43
5
0
136,191
0
L
Artemis
8,054
1,007
28
4
1
149,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role