Player Matchup

Guan Yu
Guan Yu
AUSEAN
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,339 Elo+
Party 3
Kuzenbo
Kuzenbo
Lucketty210
Kuzenbo
Level 68
God Stats
5W - 10L
1,597 SR
Queue Stats
135W - 151L
1,447 Elo+
Party 2
Anhur
Anhur
MyChrO
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,412 Elo+
Party 2
Da Ji
Da Ji
ORIO99
Da Ji
Level 91
God Stats
13W - 12L
1,550 SR
Queue Stats
132W - 151L
1,373 Elo+
Party 3
Ganesha
Ganesha
vTonyFlaco
Ganesha
Level 62
God Stats
10W - 5L
1,590 SR
Queue Stats
99W - 124L
1,364 Elo+
Solo
Team Averages
Level 53
1,547 SR
1,387 Elo+

VS

Team Averages
Level 74
1,490 SR
1,439 Elo+
Medusa
Medusa
BigMastaB
Medusa
Level 49
God Stats
27W - 23L
1,500 SR
Queue Stats
415W - 410L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
ExcT_BraT_LyCiKa
Sun Wukong
Level 88
God Stats
21W - 14L
1,581 SR
Queue Stats
335W - 339L
1,379 Elo+
Party 1
Zeus
Zeus
ExcT_LuCiFeR
Zeus
Level 55
God Stats
34W - 22L
1,403 SR
Queue Stats
466W - 481L
1,429 Elo+
Party 1
Thor
Thor
Pilatv
Thor
Level 88
God Stats
7W - 5L
1,524 SR
Queue Stats
99W - 79L
1,545 Elo+
Solo
Ymir
Ymir
eljsergio
Ymir
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
234W - 198L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AUSEAN
Guan Yu
12
0 / 2 / 0
7,036
440
6,010
13,022
13,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Lucketty210
Kuzenbo
12
1 / 2 / 5
7,288
456
7,739
13,939
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
MyChrO
Anhur
13
1 / 5 / 1
7,589
474
6,446
13,371
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
ORIO99
Da Ji
13
6 / 1 / 0
8,365
523
7,150
13,406
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
vTonyFlaco
Ganesha
11
0 / 2 / 4
7,116
445
7,071
17,530
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigMastaB
Medusa
13
1 / 1 / 4
8,033
502
7,225
11,996
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ExcT_BraT_LyCiKa
Sun Wukong
15
2 / 0 / 0
8,908
557
6,904
13,767
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 1
9,264
579
18,349
9,083
3,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Pilatv
Thor
12
2 / 3 / 2
7,671
479
5,552
14,168
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 1 / 5
7,207
450
3,722
9,665
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
12
12
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AUSEAN
Guan Yu
0
2
0
0
W
Medusa
BigMastaB
Medusa
1
1
4
3
W
Sun Wukong
ExcT_BraT_LyCiKa
Sun Wukong
2
0
0
2
W
6
3
1
2.17
L
Kuzenbo
Lucketty210
Kuzenbo
1
2
5
1.75
L
Anhur
MyChrO
Anhur
1
5
1
0.3
L
Da Ji
ORIO99
Da Ji
6
1
0
6
W
Thor
Pilatv
Thor
2
3
2
1
W
Ymir
1
1
5
3.5
L
Ganesha
vTonyFlaco
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
41,752
71,268
Taken
58,679
49,615
Mitigated
32,857
17,321
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AUSEAN
Guan Yu
6,010
1,505
20
3,698
13,022
13,786
0
0
13,022
0
43,972
W
Medusa
BigMastaB
Medusa
7,225
3,037
0
1,818
11,996
3,991
1,793
2,627
9,181
0
58,566
W
Sun Wukong
ExcT_BraT_LyCiKa
Sun Wukong
6,904
2,213
0
3,256
13,767
11,728
382
0
13,767
0
66,017
W
18,349
1,456
0
1,464
9,083
3,396
740
4,859
3,943
73,335
0
L
Kuzenbo
Lucketty210
Kuzenbo
7,739
2,253
410
2,484
13,939
10,913
132
7,246
6,693
38,763
0
L
Anhur
MyChrO
Anhur
6,446
3,055
0
4,524
13,371
4,380
901
4,093
9,278
0
52,501
L
Da Ji
ORIO99
Da Ji
7,150
1,941
0
2,470
13,406
5,699
132
3,095
10,311
0
59,589
W
Thor
Pilatv
Thor
5,552
1,536
0
5,398
14,168
5,155
595
2,775
11,217
0
52,306
W
Ymir
3,722
1,183
0
1,692
9,665
8,587
419
3,651
5,724
24,988
0
L
Ganesha
vTonyFlaco
Ganesha
7,071
1,055
469
3,246
17,530
14,837
86
7,696
9,834
28,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
41,083
310
Minions Killed
418
0
Camps Cleared
0
1,435,281
Distance Traveled
1,392,948
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,036
440
61
4
0
286,594
0
W
Medusa
8,033
502
87
5
0
289,519
4
W
Sun Wukong
8,908
557
94
6
0
252,785
0
W
Zeus
9,264
579
114
7
0
291,186
0
L
Kuzenbo
7,288
456
69
4
0
309,023
2
L
Anhur
7,589
474
92
6
0
238,275
1
L
Da Ji
8,365
523
80
5
0
318,552
0
W
Thor
7,671
479
72
5
0
303,553
2
W
Ymir
7,207
450
51
3
0
255,905
0
L
Ganesha
7,116
445
8
1
0
282,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role