Player Matchup

Olorun
Olorun
AleBras
Olorun
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
259W - 269L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
FernandoSniper
Nu Wa
Level 121
God Stats
7W - 2L
1,858 SR
Queue Stats
116W - 131L
1,493 Elo+
Party 1
Anubis
Anubis
Gumersio
Anubis
Level 146
God Stats
4W - 1L
1,700 SR
Queue Stats
158W - 164L
1,517 Elo+
Party 1
Thor
Thor
JAVIMROD
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,434 Elo+
Party 1
Fenrir
Fenrir
Oblizador
Fenrir
Level 106
God Stats
2W - 2L
1,352 SR
Queue Stats
22W - 23L
1,428 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,465 Elo+

VS

Team Averages
Level 140
1,529 SR
1,526 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MR_PROARIES
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,596 Elo+
Party 2
Charon
Charon
NoobReportMe
Charon
Level 279
God Stats
16W - 10L
1,645 SR
Queue Stats
118W - 139L
1,498 Elo+
Solo
Susano
Susano
adrialagon_13
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AleBras
Olorun
8
3 / 3 / 0
5,052
632
6,125
5,134
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
6 / 1 / 2
5,663
708
6,289
4,793
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Gumersio
Anubis
9
1 / 1 / 7
5,258
657
3,189
5,647
3,650
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
8
1 / 1 / 0
4,978
622
3,561
8,067
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Oblizador
Fenrir
10
4 / 1 / 2
5,465
683
4,128
8,361
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 1 / 0
5,219
652
4,315
6,842
5,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
8
4 / 3 / 0
4,824
603
5,474
8,240
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 6 / 1
4,329
541
2,450
5,945
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
5
0 / 2 / 2
4,053
507
1,005
6,354
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 0
4,134
517
1,789
7,170
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
6
7
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Anhur
 
Anhur
4
3
0
1.33
W
Olorun
AleBras
Olorun
3
3
0
1
W
6
1
2
7
W
Anubis
Gumersio
Anubis
1
1
7
4.5
W
Thor
1
1
0
1
L
1
6
1
0.25
L
Charon
0
2
2
0.5
W
Fenrir
Oblizador
Fenrir
4
1
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
15,033
32,002
Taken
34,551
14,089
Mitigated
13,761
8,812
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,315
1,947
0
3,139
6,842
5,110
0
277
6,540
0
34,011
L
Anhur
 
Anhur
5,474
3,621
0
2,567
8,240
2,453
0
4,876
3,348
0
24,851
W
Olorun
AleBras
Olorun
6,125
3,617
0
1,449
5,134
1,393
0
592
4,542
33,719
0
W
6,289
1,367
0
1,000
4,793
1,521
5
2,190
2,603
31,821
0
W
Anubis
Gumersio
Anubis
3,189
300
0
1,885
5,647
3,650
0
486
5,161
18,682
0
W
Thor
3,561
1,699
0
1,712
8,067
4,664
0
0
8,067
0
31,458
L
2,450
617
0
145
5,945
1,651
0
3,573
2,222
22,231
0
L
Charon
1,005
196
766
2,146
6,354
2,400
0
4,108
2,188
6,633
0
W
Fenrir
Oblizador
Fenrir
4,128
794
0
2,766
8,361
2,861
0
215
8,061
0
37,149
L
1,789
132
0
262
7,170
2,147
0
2,501
4,569
0
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
22,559
252
Minions Killed
166
0
Camps Cleared
0
787,382
Distance Traveled
755,750
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,219
652
58
7
0
156,713
1
L
Anhur
4,824
603
36
5
0
136,491
2
W
Olorun
5,052
632
54
7
0
143,560
0
W
Nu Wa
5,663
708
60
8
0
155,947
2
W
Anubis
5,258
657
18
2
0
150,146
0
W
Thor
4,978
622
62
8
0
156,500
0
L
Hera
4,329
541
40
5
0
157,434
0
L
Charon
4,053
507
5
1
0
112,600
2
W
Fenrir
5,465
683
58
7
0
181,229
2
L
Susano
4,134
517
27
3
0
192,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role