Player Matchup

Bastet
Bastet
Fantasticfan882
Bastet
Level 104
God Stats
17W - 11L
1,627 SR
Queue Stats
142W - 157L
1,417 Elo+
Solo
Chaac
Chaac
LETHALxLION
Chaac
Level 84
God Stats
4W - 0L
1,929 SR
Queue Stats
58W - 54L
1,462 Elo+
Solo
Thoth
Thoth
MisterOrrick
Thoth
Level 100
God Stats
4W - 2L
1,556 SR
Queue Stats
143W - 116L
1,493 Elo+
Solo
Hou Yi
Hou Yi
PaoSSJ
Hou Yi
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
22W - 33L
1,437 Elo+
Party 1
Ymir
Ymir
cozoah
Ymir
Level 63
God Stats
2W - 1L
1,656 SR
Queue Stats
133W - 144L
1,471 Elo+
Party 1
Team Averages
Level 74
1,654 SR
1,456 Elo+

VS

Team Averages
Level 54
1,378 SR
1,455 Elo+
The Morrigan
The Morrigan
PiipeThe-_-
The Morrigan
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 127L
1,589 Elo+
Solo
Nike
Nike
Sweet_Dreamz6999
Nike
Level 65
God Stats
8W - 9L
1,267 SR
Queue Stats
85W - 93L
1,269 Elo+
Party 2
Izanami
Izanami
Vicious_Ghost_1
Izanami
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 139L
1,500 Elo+
Party 2
Bellona
Bellona
kikylover
Bellona
Level 84
God Stats
1W - 4L
1,329 SR
Queue Stats
54W - 56L
1,489 Elo+
Solo
Ganesha
Ganesha
sellingdabagCEO
Ganesha
Level 47
God Stats
0W - 1L
1,292 SR
Queue Stats
146W - 144L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
8,023
535
6,233
10,251
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 2
8,648
577
4,489
10,220
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 1
8,864
591
5,139
3,721
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
PaoSSJ
Hou Yi
12
4 / 0 / 5
7,502
500
6,028
9,489
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
cozoah
Ymir
12
4 / 0 / 9
8,697
580
5,640
8,466
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PiipeThe-_-
The Morrigan
13
0 / 0 / 0
7,029
469
1,737
5,669
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,353
490
6,276
10,996
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 7 / 0
5,506
367
2,263
9,900
3,332
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kikylover
Bellona
10
0 / 3 / 0
6,238
416
4,501
11,352
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 4 / 0
5,687
379
3,209
8,109
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
16
Kills
1
1
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
0
1
2
1
W
1
0
1
1.5
W
Hou Yi
PaoSSJ
Hou Yi
4
0
5
6.5
L
The Morrigan
PiipeThe-_-
The Morrigan
0
0
0
0
L
1
2
0
0.5
L
0
7
0
0
W
Ymir
cozoah
Ymir
4
0
9
8.5
L
Bellona
kikylover
Bellona
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
17,986
42,147
Taken
46,026
21,754
Mitigated
26,225
13,930
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,233
2,086
0
1,934
10,251
3,901
0
613
9,414
0
44,719
W
4,489
704
0
3,731
10,220
6,753
640
234
9,980
0
68,843
W
5,139
113
0
1,331
3,721
1,230
641
466
3,131
72,361
0
W
Hou Yi
PaoSSJ
Hou Yi
6,028
2,294
0
2,770
9,489
3,335
916
1,815
7,653
0
36,903
L
The Morrigan
PiipeThe-_-
The Morrigan
1,737
219
0
2,920
5,669
1,988
0
2,459
3,070
52,207
187
L
6,276
1,660
0
1,109
10,996
8,323
0
1,531
9,353
0
55,159
L
2,263
1,842
0
118
9,900
3,332
0
3,450
6,450
0
23,329
W
Ymir
cozoah
Ymir
5,640
1,095
567
3,597
8,466
6,535
224
1,629
6,547
28,492
0
L
Bellona
kikylover
Bellona
4,501
1,104
0
1,175
11,352
6,660
0
1,443
9,773
0
52,135
L
3,209
472
0
1,139
8,109
5,922
0
1,663
6,382
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
31,813
412
Minions Killed
348
0
Camps Cleared
0
1,497,689
Distance Traveled
1,209,529
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,023
535
65
4
0
351,060
0
W
Chaac
8,648
577
105
7
0
298,243
0
W
Thoth
8,864
591
146
10
0
298,802
2
W
Hou Yi
7,502
500
63
4
0
264,412
0
L
The Morrigan
7,029
469
121
8
0
264,801
4
L
Nike
7,353
490
97
6
0
264,802
4
L
Izanami
5,506
367
42
3
0
264,384
0
W
Ymir
8,697
580
33
2
0
285,172
7
L
Bellona
6,238
416
83
6
0
211,195
0
L
Ganesha
5,687
379
5
0
0
204,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role