Player Matchup

Fenrir
Fenrir
DtotheK
Fenrir
Level 103
God Stats
2W - 2L
1,554 SR
Queue Stats
354W - 366L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Fusentast
Ix Chel
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
157W - 152L
1,587 Elo+
Solo
Medusa
Medusa
SeedIsland
Medusa
Level 60
God Stats
0W - 1L
1,547 SR
Queue Stats
8W - 5L
1,680 Elo+
Party 1
Osiris
Osiris
Sigbee
Osiris
Level 129
God Stats
1W - 1L
1,650 SR
Queue Stats
33W - 19L
1,691 Elo+
Party 1
Lancelot
Lancelot
adriansanmi
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 203L
1,500 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,597 Elo+

VS

Team Averages
Level 109
1,381 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
FCG Shinigami
Martichoras
Level 129
God Stats
1W - 1L
1,270 SR
Queue Stats
171W - 150L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Merlaif
Kuzenbo
Level 76
God Stats
3W - 3L
1,458 SR
Queue Stats
116W - 114L
1,608 Elo+
Solo
Hercules
Hercules
Skalouche
Hercules
Level 145
God Stats
3W - 7L
1,376 SR
Queue Stats
357W - 314L
1,579 Elo+
Party 2
Anubis
Anubis
panoliki
Anubis
Level 149
God Stats
4W - 3L
1,300 SR
Queue Stats
121W - 141L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DtotheK
Fenrir
14
1 / 3 / 1
7,545
755
4,903
11,645
9,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Fusentast
Ix Chel
14
1 / 1 / 1
7,269
727
9,505
6,229
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SeedIsland
Medusa
12
0 / 5 / 2
6,568
657
7,734
11,972
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Sigbee
Osiris
15
2 / 5 / 1
7,895
790
12,602
13,946
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
adriansanmi
Lancelot
12
1 / 5 / 3
7,137
714
7,706
13,831
11,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 12
8,702
870
11,801
10,518
7,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
FCG Shinigami
Martichoras
16
3 / 1 / 13
9,262
926
10,738
8,953
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Merlaif
Kuzenbo
13
1 / 1 / 11
8,671
867
5,997
11,550
15,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Skalouche
Hercules
16
4 / 0 / 13
9,733
973
9,745
14,018
15,854
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
panoliki
Anubis
16
6 / 2 / 7
9,238
924
12,296
9,458
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
18
19
Deaths
5
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
12
10
L
Fenrir
DtotheK
Fenrir
1
3
1
0.5
W
Martichoras
FCG Shinigami
Martichoras
3
1
13
9.5
L
Ix Chel
Fusentast
Ix Chel
1
1
1
1.5
W
Kuzenbo
Merlaif
Kuzenbo
1
1
11
6.5
L
Medusa
SeedIsland
Medusa
0
5
2
0.2
L
Osiris
Sigbee
Osiris
2
5
1
0.5
W
Hercules
Skalouche
Hercules
4
0
13
10.5
L
Lancelot
adriansanmi
Lancelot
1
5
3
0.5
W
Anubis
panoliki
Anubis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
50,577
57,623
Taken
54,497
42,054
Mitigated
50,047
17,807
Healing
27,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,801
1,306
5,032
2,778
10,518
7,021
793
801
9,485
23,085
0
L
Fenrir
DtotheK
Fenrir
4,903
710
0
1,105
11,645
9,957
0
6,810
4,751
0
10,547
W
Martichoras
FCG Shinigami
Martichoras
10,738
3,102
677
2,668
8,953
5,521
1,273
1,712
7,241
0
29,566
L
Ix Chel
Fusentast
Ix Chel
9,505
678
5,595
2,331
6,229
2,669
0
2,793
3,368
22,294
0
W
Kuzenbo
Merlaif
Kuzenbo
5,997
1,991
1,882
2,509
11,550
15,638
348
2,730
8,796
7,295
0
L
Medusa
SeedIsland
Medusa
7,734
2,322
542
880
11,972
5,210
0
6,734
5,154
0
20,643
L
Osiris
Sigbee
Osiris
12,602
1,664
375
1,083
13,946
12,255
0
7,592
6,262
0
18,288
W
Hercules
Skalouche
Hercules
9,745
2,491
2,683
7,200
14,018
15,854
20
3,492
10,422
0
14,756
L
Lancelot
adriansanmi
Lancelot
7,706
727
1,873
4,023
13,831
11,963
0
6,044
7,787
0
13,806
W
Anubis
panoliki
Anubis
12,296
345
644
1,162
9,458
6,013
1,075
892
8,566
28,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
45,606
101
Minions Killed
125
0
Camps Cleared
0
1,062,043
Distance Traveled
1,106,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,702
870
38
4
0
222,585
0
L
Fenrir
7,545
755
20
2
0
227,905
0
W
Martichoras
9,262
926
34
3
0
210,528
0
L
Ix Chel
7,269
727
35
4
0
216,791
0
W
Kuzenbo
8,671
867
2
0
0
241,085
0
L
Medusa
6,568
657
19
2
0
185,275
0
L
Osiris
7,895
790
14
1
0
214,102
0
W
Hercules
9,733
973
19
2
0
234,951
0
L
Lancelot
7,137
714
13
1
0
217,970
0
W
Anubis
9,238
924
32
3
0
197,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role