Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold V
El_Fragilosaurus
Kali
Gold V
Level 147
God Stats
2W - 0L
1,472 SR
Queue Stats
26W - 22L
1,475 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Lady_Cirys
Ix Chel
Gold V
Level 158
God Stats
8W - 11L
1,623 SR
Queue Stats
26W - 22L
1,475 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,531 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,572 SR
1,471 MMR
Bacchus
Bacchus
Bronze III
Hiitches
Bacchus
Bronze III
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 3L
1,510 MMR
Solo
Anhur
Anhur
Gold IV
Moori
Anhur
Gold IV
Level 155
God Stats
18W - 24L
1,495 SR
Queue Stats
239W - 286L
1,425 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Tohtek
Ah Puch
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 9
11,421
714
7,974
18,630
18,195
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 7
13,306
832
21,049
22,157
8,966
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
Lady_Cirys
Ix Chel
17
6 / 0 / 6
13,413
838
17,130
11,543
4,153
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAo KuangMartichorasHorusKuzenbo

VS

Bans
FenrirHou YiAgniHerculesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hiitches
Bacchus
13
1 / 2 / 2
10,053
628
9,224
21,233
23,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Moori
Anhur
14
1 / 4 / 1
11,147
697
11,787
16,476
4,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Tohtek
Ah Puch
12
1 / 6 / 2
10,425
652
15,014
13,948
4,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
9
2.75
W
5
1
7
8.5
L
Bacchus
Hiitches
Bacchus
1
2
2
1
W
Ix Chel
Lady_Cirys
Ix Chel
6
0
6
9
L
Anhur
Moori
Anhur
1
4
1
0.38
L
Ah Puch
Tohtek
Ah Puch
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
36,025
52,330
Taken
51,657
31,314
Mitigated
33,443
22,396
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,974
778
1,834
4,353
18,630
18,195
331
7,737
10,893
0
23,364
W
21,049
11,266
0
7,923
22,157
8,966
1,276
10,699
11,458
0
75,779
L
Bacchus
Hiitches
Bacchus
9,224
989
0
1,783
21,233
23,935
0
8,159
12,507
19,273
0
W
Ix Chel
Lady_Cirys
Ix Chel
17,130
2,173
2,483
5,803
11,543
4,153
908
6,619
4,848
82,941
0
L
Anhur
Moori
Anhur
11,787
6,748
0
2,044
16,476
4,696
0
4,357
11,729
0
55,100
L
Ah Puch
Tohtek
Ah Puch
15,014
861
0
2,022
13,948
4,812
0
3,961
9,738
46,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
31,625
219
Minions Killed
154
0
Camps Cleared
0
1,015,537
Distance Traveled
747,038
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,421
714
26
2
0
345,571
5
W
Kali
13,306
832
89
6
0
352,237
2
L
Bacchus
10,053
628
16
1
0
262,819
4
W
Ix Chel
13,413
838
104
7
0
317,729
0
L
Anhur
11,147
697
85
5
0
257,166
4
L
Ah Puch
10,425
652
53
3
0
227,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role