Player Matchup

Vulcan
Vulcan
Skubsthebeast
Vulcan
Level 58
God Stats
0W - 1L
1,536 SR
Queue Stats
12W - 22L
1,322 Elo+
Solo
Pele
Pele
SvettigaWadmanz
Pele
Level 68
God Stats
4W - 3L
1,740 SR
Queue Stats
46W - 37L
1,546 Elo+
Party 2
Vamana
Vamana
Waddeman
Vamana
Level 47
God Stats
2W - 4L
1,515 SR
Queue Stats
51W - 60L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
Xx_Wagner27_xX
Kuzenbo
Level 68
God Stats
1W - 2L
1,791 SR
Queue Stats
50W - 47L
1,549 Elo+
Party 2
Chiron
Chiron
bobergarn
Chiron
Level 44
God Stats
0W - 1L
1,573 SR
Queue Stats
43W - 53L
1,549 Elo+
Party 2
Team Averages
Level 57
1,631 SR
1,506 Elo+

VS

Team Averages
Level 61
1,616 SR
1,462 Elo+
Surtr
Surtr
Farco9
Surtr
Level 48
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 1
Thanatos
Thanatos
FeederJoinsSmite
Thanatos
Level 79
God Stats
18W - 14L
1,528 SR
Queue Stats
63W - 52L
1,467 Elo+
Solo
Izanami
Izanami
Luisinene
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Olliemiall03-_-
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,497 Elo+
Solo
Anubis
Anubis
Sanek892342
Anubis
Level 60
God Stats
3W - 1L
1,825 SR
Queue Stats
29W - 21L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,324
407
4,241
12,345
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 6 / 0
7,622
423
7,591
17,678
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Waddeman
Vamana
12
2 / 5 / 2
7,433
413
3,850
14,225
9,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 3
7,797
433
8,294
20,567
25,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
bobergarn
Chiron
12
2 / 4 / 0
7,541
419
11,945
11,129
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Farco9
Surtr
13
2 / 2 / 6
8,466
470
6,612
15,589
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
14 / 4 / 3
10,768
598
15,801
15,607
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Luisinene
Izanami
13
1 / 0 / 7
8,289
461
8,936
11,264
4,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Olliemiall03-_-
Jormungandr
15
0 / 1 / 5
9,632
535
10,201
14,164
12,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
16
12 / 1 / 5
10,754
597
18,840
15,362
7,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
29
29
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Surtr
Farco9
Surtr
2
2
6
2.5
W
14
4
3
3.88
W
Izanami
Luisinene
Izanami
1
0
7
4.5
W
Jormungandr
Olliemiall03-_-
Jormungandr
0
1
5
2.5
W
Anubis
12
1
5
14.5
L
0
9
1
0.06
L
1
6
0
0.17
L
Vamana
Waddeman
Vamana
2
5
2
0.6
L
0
5
3
0.3
L
Chiron
bobergarn
Chiron
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,921
Damage
60,390
75,944
Taken
71,986
48,108
Mitigated
42,807
11,412
Healing
33,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Farco9
Surtr
6,612
1,940
0
5,263
15,589
11,911
175
3,322
12,267
512
32,796
W
15,801
4,069
0
12,466
15,607
6,818
314
2,297
13,310
0
75,065
W
Izanami
Luisinene
Izanami
8,936
7,490
0
5,449
11,264
4,231
714
2,087
9,177
0
69,581
W
Jormungandr
Olliemiall03-_-
Jormungandr
10,201
3,634
0
3,393
14,164
12,486
731
2,758
11,406
82,127
535
W
Anubis
18,840
845
0
6,977
15,362
7,361
214
2,071
13,291
92,745
0
L
4,241
1,075
33
329
12,345
3,819
374
5,314
7,031
41,264
0
L
7,591
1,385
0
1,027
17,678
5,046
540
9,783
7,895
0
64,623
L
Vamana
Waddeman
Vamana
3,850
1,296
0
2,197
14,225
9,918
0
6,289
7,936
0
40,134
L
8,294
3,432
0
4,726
20,567
25,661
0
4,690
15,877
33,426
0
L
Chiron
bobergarn
Chiron
11,945
3,261
717
2,383
11,129
3,664
0
2,652
8,449
0
51,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
47,909
349
Minions Killed
516
0
Camps Cleared
0
1,704,800
Distance Traveled
1,717,233
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,466
470
45
3
0
354,532
0
W
Thanatos
10,768
598
96
5
0
398,734
2
W
Izanami
8,289
461
116
6
0
336,535
0
W
Jormungandr
9,632
535
135
8
0
282,211
3
W
Anubis
10,754
597
124
7
0
345,221
0
L
Vulcan
7,324
407
61
3
0
318,232
0
L
Pele
7,622
423
91
5
0
367,561
0
L
Vamana
7,433
413
64
4
0
358,080
0
L
Kuzenbo
7,797
433
52
3
0
358,034
0
L
Chiron
7,541
419
81
5
0
302,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role