Player Matchup

King Arthur
King Arthur
Alex_o_lotl
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 378L
1,439 Elo+
Solo
Anubis
Anubis
Foxy-Seta23
Anubis
Level 73
God Stats
3W - 5L
1,681 SR
Queue Stats
24W - 31L
1,307 Elo+
Party 2
Nemesis
Nemesis
Razorcc21
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,346 Elo+
Party 1
Olorun
Olorun
TLOU-danicc
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,328 Elo+
Party 1
Charon
Charon
gioangioan28
Charon
Level 121
God Stats
0W - 1L
1,560 SR
Queue Stats
29W - 34L
1,429 Elo+
Party 2
Team Averages
Level 76
1,548 SR
1,370 Elo+

VS

Team Averages
Level 85
1,505 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JiminyCricket50
King Arthur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 86L
1,539 Elo+
Party 3
Set
Set
SleeHead2030
Set
Level 103
God Stats
8W - 10L
1,559 SR
Queue Stats
67W - 64L
1,536 Elo+
Party 3
Ra
Ra
genghis char
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,467 Elo+
Party 3
Yemoja
Yemoja
willclay80
Yemoja
Level 105
God Stats
7W - 9L
1,466 SR
Queue Stats
23W - 31L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex_o_lotl
King Arthur
9
0 / 3 / 1
4,994
499
2,733
9,427
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
6 / 1 / 0
6,350
635
4,138
5,824
2,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Razorcc21
Nemesis
9
1 / 2 / 3
5,349
535
4,628
7,399
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
1 / 1 / 1
5,339
534
3,879
5,558
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
8
0 / 2 / 4
5,350
535
4,738
5,766
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 1
5,508
551
3,105
9,685
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
JiminyCricket50
King Arthur
11
4 / 0 / 2
6,733
673
7,932
10,146
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 2 / 0
5,484
548
4,016
9,152
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,307
531
3,351
6,270
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
willclay80
Yemoja
8
0 / 1 / 2
5,075
508
2,096
6,057
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
9
9
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
1
2.5
L
King Arthur
Alex_o_lotl
King Arthur
0
3
1
0.17
L
Anubis
6
1
0
6
W
King Arthur
JiminyCricket50
King Arthur
4
0
2
5
L
Nemesis
Razorcc21
Nemesis
1
2
3
1.25
W
2
2
0
1
L
Olorun
1
1
1
1.5
W
1
4
2
0.5
L
Charon
0
2
4
1
W
Yemoja
willclay80
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
20,500
33,974
Taken
41,310
18,382
Mitigated
19,670
7,199
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,105
283
0
7,874
9,685
3,116
0
2,587
7,098
0
25,091
L
King Arthur
Alex_o_lotl
King Arthur
2,733
383
0
841
9,427
6,756
0
295
9,132
0
23,363
L
Anubis
4,138
126
0
2,326
5,824
2,653
0
1,336
4,432
38,014
0
W
King Arthur
JiminyCricket50
King Arthur
7,932
735
0
2,140
10,146
7,275
0
1,384
8,762
0
44,205
L
Nemesis
Razorcc21
Nemesis
4,628
1,555
0
694
7,399
2,773
0
1,074
6,325
0
36,063
W
4,016
1,359
0
2,934
9,152
3,994
0
3,305
5,847
0
41,987
L
Olorun
3,879
1,443
20
1,676
5,558
2,095
0
724
4,834
35,870
0
W
3,351
469
144
1,072
6,270
1,937
0
2,758
3,512
37,484
0
L
Charon
4,738
1,065
0
1,642
5,766
4,105
0
1,953
3,797
18,085
0
W
Yemoja
willclay80
Yemoja
2,096
399
1,196
1,954
6,057
3,348
12
2,728
3,329
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
28,107
250
Minions Killed
256
0
Camps Cleared
0
1,048,023
Distance Traveled
1,044,512
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,508
551
46
5
0
230,533
0
L
King Arthur
4,994
499
38
4
0
196,846
0
L
Anubis
6,350
635
79
8
0
210,624
0
W
King Arthur
6,733
673
66
7
0
238,316
0
L
Nemesis
5,349
535
50
5
0
254,993
0
W
Set
5,484
548
64
6
0
210,837
0
L
Olorun
5,339
534
69
7
0
201,772
0
W
Ra
5,307
531
59
6
0
180,981
0
L
Charon
5,350
535
14
1
0
183,788
0
W
Yemoja
5,075
508
21
2
0
183,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role