Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Hazeinga
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Yemoja
Yemoja
MrSoy
Yemoja
Level 39
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 3
Izanami
Izanami
batasuni23
Izanami
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 379L
1,247 Elo+
Party 2
Tsukuyomi
Tsukuyomi
urdin
Tsukuyomi
Level 157
God Stats
5W - 4L
1,714 SR
Queue Stats
419W - 432L
1,453 Elo+
Party 2
Team Averages
Level 89
1,509 SR
1,346 Elo+

VS

Team Averages
Level 132
1,575 SR
1,465 Elo+
Yemoja
Yemoja
AndytheH
Yemoja
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 117L
1,445 Elo+
Solo
Raijin
Raijin
CERVAL84
Raijin
Level 176
God Stats
17W - 9L
1,657 SR
Queue Stats
715W - 739L
1,527 Elo+
Party 1
Medusa
Medusa
Eliegost
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,358 Elo+
Solo
Sol
Sol
RedEyedMonster95
Sol
Level 119
God Stats
3W - 1L
1,531 SR
Queue Stats
168W - 187L
1,462 Elo+
Solo
Yu Huang
Yu Huang
toto-le-chti
Yu Huang
Level 147
God Stats
3W - 3L
1,472 SR
Queue Stats
448W - 430L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 5 / 5
10,399
693
21,371
14,604
5,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Hazeinga
Freya
18
5 / 8 / 2
10,596
706
14,202
17,316
7,035
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MrSoy
Yemoja
17
2 / 6 / 6
10,611
707
7,681
22,085
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
batasuni23
Izanami
16
0 / 5 / 4
8,623
575
2,659
11,317
4,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
urdin
Tsukuyomi
17
3 / 6 / 4
9,941
663
19,548
16,554
7,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndytheH
Yemoja
19
5 / 3 / 19
11,841
789
7,441
24,597
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
CERVAL84
Raijin
19
8 / 2 / 13
11,435
762
15,177
11,053
4,264
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Eliegost
Medusa
15
4 / 5 / 10
9,858
657
8,203
14,064
5,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 16
11,470
765
19,073
15,108
5,218
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
toto-le-chti
Yu Huang
20
5 / 3 / 15
11,520
768
25,178
11,051
4,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
13
Kills
30
30
Deaths
14
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
5
1.1
W
Yemoja
AndytheH
Yemoja
5
3
19
4.83
W
Raijin
CERVAL84
Raijin
8
2
13
7.25
W
Medusa
Eliegost
Medusa
4
5
10
1.8
L
Freya
Hazeinga
Freya
5
8
2
0.75
L
Yemoja
MrSoy
Yemoja
2
6
6
0.83
W
8
1
16
16
L
Izanami
batasuni23
Izanami
0
5
4
0.4
W
Yu Huang
toto-le-chti
Yu Huang
5
3
15
4.17
L
Tsukuyomi
urdin
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,461
Damage
75,072
81,876
Taken
75,873
39,494
Mitigated
38,391
20,027
Healing
38,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
21,371
1,281
1,489
2,553
14,604
5,492
156
12,606
1,998
44,676
0
W
Yemoja
AndytheH
Yemoja
7,441
570
8,754
9,723
24,597
19,201
388
13,249
10,771
16,023
0
W
Raijin
CERVAL84
Raijin
15,177
988
1,699
2,193
11,053
4,264
198
7,510
3,399
32,845
0
W
Medusa
Eliegost
Medusa
8,203
3,236
1,121
1,815
14,064
5,396
403
8,915
5,053
0
19,374
L
Freya
Hazeinga
Freya
14,202
4,459
0
1,412
17,316
7,035
37
14,350
2,886
24,460
0
L
Yemoja
MrSoy
Yemoja
7,681
991
5,233
5,373
22,085
14,976
0
18,076
4,009
16,390
0
W
19,073
1,917
1,381
5,533
15,108
5,218
408
8,273
6,555
36,983
0
L
Izanami
batasuni23
Izanami
2,659
64
0
241
11,317
4,018
0
10,225
1,012
0
12,477
W
Yu Huang
toto-le-chti
Yu Huang
25,178
733
4,304
2,115
11,051
4,312
1,100
4,902
6,053
46,568
0
L
Tsukuyomi
urdin
Tsukuyomi
19,548
3,332
1,209
2,517
16,554
7,973
0
11,524
4,910
0
35,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
56,124
143
Minions Killed
178
0
Camps Cleared
0
1,264,705
Distance Traveled
1,450,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,399
693
49
3
0
259,053
0
W
Yemoja
11,841
789
18
1
0
307,633
0
W
Raijin
11,435
762
47
3
0
284,262
0
W
Medusa
9,858
657
24
2
0
272,333
0
L
Freya
10,596
706
25
2
0
262,422
0
L
Yemoja
10,611
707
19
1
0
248,101
0
W
Sol
11,470
765
33
2
0
297,359
0
L
Izanami
8,623
575
18
1
0
262,326
0
W
Yu Huang
11,520
768
56
4
0
288,484
0
L
Tsukuyomi
9,941
663
32
2
0
232,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role