Player Matchup

Thor
Thor
Gold IV
Al3xx-02-06
Thor
Gold IV
Level 119
God Stats
3W - 6L
1,418 SR
Queue Stats
211W - 222L
1,362 MMR
Solo
Nu Wa
Nu Wa
Bronze III
MysplayTank
Nu Wa
Bronze III
Level 160
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 9L
1,354 MMR
Solo
Martichoras
Martichoras
Gold V
NNJA SPEC OPS
Martichoras
Gold V
Level 158
God Stats
12W - 9L
1,684 SR
Queue Stats
270W - 270L
1,352 MMR
Solo
Nox
Nox
Gold IV
Silky_Mellons
Nox
Gold IV
Level 144
God Stats
25W - 26L
1,575 SR
Queue Stats
508W - 537L
1,323 MMR
Solo
King Arthur
King Arthur
Gold IV
TheAzumor
King Arthur
Gold IV
Level 108
God Stats
5W - 5L
1,527 SR
Queue Stats
217W - 210L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,518 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,454 SR
1,408 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
JustPutMeToSleep
Nike
Silver I
Level 159
God Stats
2W - 3L
1,322 SR
Queue Stats
17W - 16L
1,359 MMR
Solo
Chiron
Chiron
Gold III
Klogod
Chiron
Gold III
Level 124
God Stats
3W - 1L
1,676 SR
Queue Stats
165W - 162L
1,322 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
asgw
Morgan Le Fay
Gold IV
Level 67
God Stats
1W - 3L
1,274 SR
Queue Stats
128W - 131L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,285
429
6,912
15,771
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 2
8,687
511
11,907
12,674
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
NNJA SPEC OPS
Martichoras
17
2 / 0 / 0
9,822
578
4,916
10,257
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 1
7,839
461
3,835
11,244
9,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
TheAzumor
King Arthur
14
1 / 5 / 0
8,326
490
9,403
17,687
15,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BakasuraJormungandrAo KuangKaliRavana

VS

Bans
JanusAnubisPersephoneSetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 1 / 3
8,886
523
7,233
13,276
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
 
Athena
12
2 / 0 / 5
7,836
461
4,391
14,956
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 5
9,428
555
13,209
16,552
12,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
Klogod
Chiron
16
1 / 1 / 0
9,426
554
7,065
7,019
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
asgw
Morgan Le Fay
15
3 / 2 / 4
9,266
545
9,950
9,951
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
3
4.5
W
Athena
 
Athena
2
0
5
4.5
L
1
6
1
0.25
W
4
1
5
6.5
W
Chiron
Klogod
Chiron
1
1
0
1
L
1
1
2
2
L
Martichoras
NNJA SPEC OPS
Martichoras
2
0
0
2
L
0
1
1
0.5
L
King Arthur
TheAzumor
King Arthur
1
5
0
0.2
W
Morgan Le Fay
asgw
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
41,848
67,633
Taken
61,754
40,930
Mitigated
37,402
20,036
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,233
1,354
0
6,329
13,276
5,716
0
3,708
9,483
0
80,098
W
Athena
 
Athena
4,391
1,059
0
4,550
14,956
12,397
79
5,232
9,377
18,390
0
L
6,912
1,763
0
3,269
15,771
5,966
0
1,968
13,803
0
50,922
W
13,209
1,757
0
1,966
16,552
12,708
96
2,803
12,312
86
76,674
W
Chiron
Klogod
Chiron
7,065
1,862
420
2,321
7,019
2,936
1,047
721
6,265
0
92,003
L
11,907
2,882
0
4,670
12,674
4,663
615
5,617
6,833
69,185
0
L
Martichoras
NNJA SPEC OPS
Martichoras
4,916
1,195
0
5,145
10,257
5,345
922
401
9,856
0
102,242
L
3,835
593
0
2,884
11,244
9,073
0
2,561
8,647
38,573
0
L
King Arthur
TheAzumor
King Arthur
9,403
868
0
4,068
17,687
15,883
0
3,462
13,720
2,395
55,911
W
Morgan Le Fay
asgw
Morgan Le Fay
9,950
918
0
924
9,951
3,645
636
4,860
5,080
82,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
44,842
502
Minions Killed
562
0
Camps Cleared
0
1,484,106
Distance Traveled
1,750,481
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,886
523
117
7
0
385,154
2
W
Athena
7,836
461
23
1
0
392,119
5
L
Thor
7,285
429
71
4
0
280,740
0
W
Nike
9,428
555
115
7
0
324,148
0
W
Chiron
9,426
554
172
10
0
316,435
2
L
Nu Wa
8,687
511
97
6
0
263,583
1
L
Martichoras
9,822
578
167
10
0
305,573
6
L
Nox
7,839
461
72
4
0
320,738
7
L
King Arthur
8,326
490
95
6
0
313,472
5
W
Morgan Le Fay
9,266
545
135
8
0
332,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role