Player Matchup

Bellona
Bellona
Silver IV
CryptoDegenApe
Bellona
Silver IV
Level 46
God Stats
21W - 20L
1,315 SR
Queue Stats
93W - 128L
1,059 MMR
Solo
Vulcan
Vulcan
Gold V
GEHDYC
Vulcan
Gold V
Level 160
God Stats
242W - 246L
1,558 SR
Queue Stats
368W - 432L
1,384 MMR
Solo
Bastet
Bastet
Silver I
erikonerikone
Bastet
Silver I
Level 126
God Stats
26W - 24L
1,481 SR
Queue Stats
393W - 454L
910 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,451 SR
1,118 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,531 SR
1,129 MMR
Odin
Odin
Silver II
Jankel0077
Odin
Silver II
Level 87
God Stats
12W - 19L
1,601 SR
Queue Stats
139W - 175L
1,236 MMR
Solo
Yu Huang
Yu Huang
Bronze V
SHINOBUxAoD
Yu Huang
Bronze V
Level 98
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 5L
1,273 MMR
Solo
Susano
Susano
Silver IV
TMGammaWolf
Susano
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
9,585
737
6,381
14,089
13,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
GEHDYC
Vulcan
15
6 / 1 / 6
11,468
882
19,110
7,964
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 6
10,279
791
12,511
12,338
4,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ah Muzen CabBacchusNoxHou YiJanus

VS

Bans
ChaacCupidIzanamiMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
9,374
721
8,150
15,152
12,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SHINOBUxAoD
Yu Huang
12
2 / 4 / 1
9,723
748
10,072
10,419
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
1 / 5 / 1
9,218
709
6,613
16,181
5,573
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Vulcan
GEHDYC
Vulcan
6
1
6
9
L
1
4
3
0.63
L
Yu Huang
SHINOBUxAoD
Yu Huang
2
4
1
0.63
L
Susano
1
5
1
0.3
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
24,835
34,391
Taken
41,752
20,070
Mitigated
21,549
6,844
Healing
1,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,381
2,248
0
520
14,089
13,035
199
5,297
8,792
0
25,525
W
Vulcan
GEHDYC
Vulcan
19,110
9,514
37
3,644
7,964
2,913
232
1,163
6,681
72,916
0
L
8,150
1,236
0
752
15,152
12,521
0
6,548
8,340
0
15,788
L
Yu Huang
SHINOBUxAoD
Yu Huang
10,072
842
0
511
10,419
3,455
0
3,442
6,977
36,173
0
L
Susano
6,613
1,304
0
168
16,181
5,573
0
9,518
6,663
0
29,550
W
12,511
2,978
0
2,643
12,338
4,122
202
4,018
8,236
0
22,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
28,315
145
Minions Killed
95
0
Camps Cleared
0
847,032
Distance Traveled
749,742
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,585
737
32
2
0
264,471
0
W
Vulcan
11,468
882
103
8
0
294,631
9
L
Odin
9,374
721
6
0
0
262,691
4
L
Yu Huang
9,723
748
50
4
0
239,045
0
L
Susano
9,218
709
39
3
0
248,006
4
W
Bastet
10,279
791
10
1
0
287,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role