Player Matchup

Morgan Le Fay
Morgan Le Fay
Bloodstxrm
Morgan Le Fay
Level 68
God Stats
3W - 1L
1,693 SR
Queue Stats
306W - 306L
1,429 Elo+
Party 2
Charon
Charon
GeRmAn8Xdf
Charon
Level 60
God Stats
11W - 9L
1,405 SR
Queue Stats
84W - 73L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Shr1kez
Ao Kuang
Level 75
God Stats
5W - 5L
1,304 SR
Queue Stats
383W - 368L
1,453 Elo+
Party 2
Hachiman
Hachiman
Y0ung-_StxlzZ
Hachiman
Level 65
God Stats
9W - 8L
1,427 SR
Queue Stats
113W - 127L
1,344 Elo+
Party 1
Thor
Thor
juanngonzalezz
Thor
Level 63
God Stats
1W - 2L
1,301 SR
Queue Stats
70W - 77L
1,384 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,404 Elo+

VS

Team Averages
Level 80
1,583 SR
1,421 Elo+
Ao Kuang
Ao Kuang
AviDevil
Ao Kuang
Level 87
God Stats
20W - 13L
1,752 SR
Queue Stats
198W - 189L
1,412 Elo+
Party 3
Medusa
Medusa
ItsallmyfauIt
Medusa
Level 95
God Stats
55W - 55L
1,569 SR
Queue Stats
407W - 397L
1,542 Elo+
Solo
Achilles
Achilles
Odin6306
Achilles
Level 79
God Stats
24W - 15L
1,746 SR
Queue Stats
397W - 388L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSoppyCup
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mSillEr2019
Morgan Le Fay
Level 48
God Stats
5W - 7L
1,349 SR
Queue Stats
96W - 107L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloodstxrm
Morgan Le Fay
15
3 / 7 / 3
9,642
507
10,983
13,072
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
GeRmAn8Xdf
Charon
15
5 / 3 / 9
10,352
545
10,270
17,324
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Shr1kez
Ao Kuang
17
11 / 3 / 4
11,435
602
21,713
18,369
14,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Y0ung-_StxlzZ
Hachiman
16
7 / 2 / 5
10,156
535
16,314
16,263
7,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 5
10,711
564
4,871
15,694
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AviDevil
Ao Kuang
17
8 / 5 / 4
10,897
574
16,211
21,940
10,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 7 / 0
8,766
461
12,682
16,561
6,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Odin6306
Achilles
13
1 / 9 / 4
8,655
456
8,932
25,909
19,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
TheSoppyCup
Cu Chulainn
6
0 / 2 / 0
6,388
336
1,602
4,913
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mSillEr2019
Morgan Le Fay
17
7 / 8 / 3
10,620
559
14,321
15,096
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
31
Kills
18
18
Deaths
31
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AviDevil
Ao Kuang
8
5
4
2
W
Morgan Le Fay
Bloodstxrm
Morgan Le Fay
3
7
3
0.64
W
Charon
GeRmAn8Xdf
Charon
5
3
9
3.17
L
2
7
0
0.29
L
Achilles
Odin6306
Achilles
1
9
4
0.33
W
Ao Kuang
Shr1kez
Ao Kuang
11
3
4
4.33
L
Cu Chulainn
TheSoppyCup
Cu Chulainn
0
2
0
0
W
Hachiman
Y0ung-_StxlzZ
Hachiman
7
2
5
4.75
W
5
3
5
2.5
L
Morgan Le Fay
mSillEr2019
Morgan Le Fay
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,151
Damage
53,748
80,722
Taken
84,419
54,788
Mitigated
45,360
24,659
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AviDevil
Ao Kuang
16,211
4,510
0
6,335
21,940
10,477
0
10,085
11,755
101,209
0
W
Morgan Le Fay
Bloodstxrm
Morgan Le Fay
10,983
1,183
0
2,055
13,072
5,888
700
8,372
4,700
58,327
0
W
Charon
GeRmAn8Xdf
Charon
10,270
2,458
302
4,945
17,324
19,335
277
6,249
11,075
36,273
0
L
12,682
6,938
99
3,400
16,561
6,727
451
5,896
10,649
0
58,727
L
Achilles
Odin6306
Achilles
8,932
1,385
0
2,562
25,909
19,709
436
12,314
13,467
139
42,303
W
Ao Kuang
Shr1kez
Ao Kuang
21,713
7,737
0
7,125
18,369
14,095
1,437
9,112
9,257
69,720
175
L
Cu Chulainn
TheSoppyCup
Cu Chulainn
1,602
589
0
1,426
4,913
2,193
0
3,335
1,578
0
14,849
W
Hachiman
Y0ung-_StxlzZ
Hachiman
16,314
9,634
0
7,087
16,263
7,774
1,901
2,071
14,192
38
82,123
W
4,871
1,815
0
3,145
15,694
7,696
62
5,317
10,377
0
72,210
L
Morgan Le Fay
mSillEr2019
Morgan Le Fay
14,321
2,141
0
2,193
15,096
6,254
150
10,589
4,071
62,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
45,326
419
Minions Killed
377
0
Camps Cleared
0
1,822,189
Distance Traveled
1,504,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,897
574
123
6
0
388,266
0
W
Morgan Le Fay
9,642
507
96
5
0
366,426
0
W
Charon
10,352
545
38
2
0
362,018
1
L
Medusa
8,766
461
88
5
0
296,345
0
L
Achilles
8,655
456
59
3
0
370,700
0
W
Ao Kuang
11,435
602
90
5
0
360,761
0
L
Cu Chulainn
6,388
336
23
1
0
99,935
0
W
Hachiman
10,156
535
96
5
0
366,435
1
W
Thor
10,711
564
99
5
0
366,549
0
L
Morgan Le Fay
10,620
559
84
4
0
348,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role