Player Matchup

Cupid
Cupid
 
Cupid
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LacieEYE
Athena
Level 40
God Stats
18W - 17L
1,511 SR
Queue Stats
216W - 223L
1,433 Elo+
Party 1
Chang'e
Chang'e
LeftWayH3Z3Y
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 167L
1,436 Elo+
Party 1
Pele
Pele
PhnxxTheMyth
Pele
Level 66
God Stats
2W - 2L
1,164 SR
Queue Stats
28W - 38L
1,272 Elo+
Solo
Charon
Charon
xxxsmokingas420
Charon
Level 136
God Stats
6W - 0L
2,015 SR
Queue Stats
64W - 65L
1,458 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,420 Elo+

VS

Team Averages
Level 65
1,373 SR
1,410 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LordQuesoDip
Anubis
Level 88
God Stats
5W - 6L
1,145 SR
Queue Stats
43W - 47L
1,334 Elo+
Solo
Fenrir
Fenrir
logical_flight3
Fenrir
Level 63
God Stats
12W - 23L
1,259 SR
Queue Stats
207W - 238L
1,347 Elo+
Solo
Charybdis
Charybdis
spedka_org
Charybdis
Level 81
God Stats
13W - 15L
1,463 SR
Queue Stats
199W - 196L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 1 / 3
6,432
585
6,001
8,007
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LacieEYE
Athena
9
1 / 2 / 4
6,012
547
3,531
12,625
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
LeftWayH3Z3Y
Chang'e
12
3 / 1 / 0
6,519
593
2,122
6,157
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

2
0 / 0 / 0
3,983
362
0
408
86
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
6,089
554
1,632
11,824
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 2 / 1
6,359
578
7,276
5,149
1,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
 
Jormungandr
5
0 / 3 / 0
4,393
399
2,939
5,192
2,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
3 / 1 / 0
7,345
668
5,394
6,765
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 3
6,145
559
5,984
8,642
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
spedka_org
Charybdis
6
1 / 1 / 0
4,943
449
4,195
3,889
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
7
7
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
3
5.5
L
Ah Puch
 
Ah Puch
2
2
1
1.25
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Athena
LacieEYE
Athena
1
2
4
1.5
W
Chang'e
LeftWayH3Z3Y
Chang'e
3
1
0
3
L
Anubis
3
1
0
3
W
0
0
0
0
L
1
2
3
1.25
L
Charybdis
spedka_org
Charybdis
1
1
0
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
25,788
39,021
Taken
29,637
19,300
Mitigated
12,068
10,617
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,001
3,525
521
3,155
8,007
2,585
1,024
2,984
4,915
0
33,344
L
Ah Puch
 
Ah Puch
7,276
532
0
403
5,149
1,921
0
1,641
3,324
33,294
0
L
Jormungandr
 
Jormungandr
2,939
1,151
128
269
5,192
2,766
0
823
4,369
11,576
0
W
Athena
LacieEYE
Athena
3,531
758
254
3,354
12,625
8,525
464
4,162
8,404
16,616
0
W
Chang'e
LeftWayH3Z3Y
Chang'e
2,122
171
0
1,523
6,157
2,112
691
3,023
3,118
30,383
0
L
Anubis
5,394
143
0
3,162
6,765
2,901
2,665
1,428
5,133
45,115
0
W
0
0
0
0
408
86
0
0
408
0
2,030
L
5,984
1,702
0
2,381
8,642
3,442
0
2,179
6,407
0
31,844
L
Charybdis
spedka_org
Charybdis
4,195
2,191
0
1,569
3,889
1,038
0
893
2,988
0
16,245
W
1,632
374
0
1,810
11,824
5,992
0
5,036
6,430
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
29,185
199
Minions Killed
207
0
Camps Cleared
0
884,308
Distance Traveled
819,814
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,432
585
60
5
0
213,044
0
L
Ah Puch
6,359
578
57
5
0
187,475
0
L
Jormungandr
4,393
399
8
1
0
133,106
0
W
Athena
6,012
547
19
2
0
240,109
0
W
Chang'e
6,519
593
53
5
0
211,112
0
L
Anubis
7,345
668
79
7
0
158,192
0
W
Pele
3,983
362
3
0
0
24,758
0
L
Fenrir
6,145
559
38
3
0
239,433
0
L
Charybdis
4,943
449
25
2
0
101,608
0
W
Charon
6,089
554
64
6
0
195,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role