Player Matchup

Ah Puch
Ah Puch
Boombadaboom1432
Ah Puch
Level 80
God Stats
12W - 9L
1,490 SR
Queue Stats
829W - 681L
1,538 Elo+
Solo
Charybdis
Charybdis
Shahzaib_H
Charybdis
Level 109
God Stats
5W - 6L
1,476 SR
Queue Stats
607W - 625L
1,443 Elo+
Solo
Fafnir
Fafnir
TonyG8
Fafnir
Level 85
God Stats
6W - 1L
1,518 SR
Queue Stats
708W - 583L
1,549 Elo+
Solo
Yu Huang
Yu Huang
huteflut
Yu Huang
Level 93
God Stats
2W - 0L
1,731 SR
Queue Stats
305W - 286L
1,421 Elo+
Solo
Bellona
Bellona
xsYnOnYmx
Bellona
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 87L
1,471 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,484 Elo+

VS

Team Averages
Level 144
1,434 SR
1,428 Elo+
Arachne
Arachne
ERIK_MARU
Arachne
Level 157
God Stats
11W - 12L
1,493 SR
Queue Stats
1,133W - 1,150L
1,423 Elo+
Solo
Chiron
Chiron
Elastic0
Chiron
Level 137
God Stats
0W - 1L
1,321 SR
Queue Stats
7W - 12L
1,411 Elo+
Party 1
Maui
Maui
ImMiGu3l
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,319 Elo+
Party 1
Ne Zha
Ne Zha
ONTHEHORIZON
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Chernobog
Chernobog
urdin
Chernobog
Level 157
God Stats
2W - 4L
1,358 SR
Queue Stats
419W - 432L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 14
10,481
749
19,436
9,400
4,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Shahzaib_H
Charybdis
18
7 / 2 / 14
11,468
819
14,771
15,127
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
TonyG8
Fafnir
18
3 / 2 / 17
11,914
851
7,129
20,507
31,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
huteflut
Yu Huang
17
6 / 3 / 6
10,664
762
17,506
13,947
7,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
xsYnOnYmx
Bellona
19
6 / 2 / 14
11,153
797
15,308
16,610
22,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ERIK_MARU
Arachne
13
1 / 9 / 4
8,399
600
5,930
18,273
17,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Elastic0
Chiron
17
3 / 4 / 4
9,375
670
12,858
14,392
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
15
1 / 6 / 6
9,501
679
6,188
19,242
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
17
3 / 3 / 5
9,314
665
21,063
14,319
7,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
urdin
Chernobog
18
1 / 3 / 6
9,009
644
12,269
11,637
6,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
25
Kills
9
10
Deaths
25
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Arachne
ERIK_MARU
Arachne
1
9
4
0.33
L
Chiron
Elastic0
Chiron
3
4
4
1.25
L
Maui
1
6
6
0.67
L
Ne Zha
3
3
5
1.83
W
Charybdis
Shahzaib_H
Charybdis
7
2
14
7
W
Fafnir
TonyG8
Fafnir
3
2
17
5.75
W
Yu Huang
huteflut
Yu Huang
6
3
6
3
L
Chernobog
urdin
Chernobog
1
3
6
1.33
W
Bellona
xsYnOnYmx
Bellona
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,150
Damage
58,308
75,591
Taken
77,863
73,867
Mitigated
60,953
27,847
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,436
673
2,193
3,904
9,400
4,722
1,680
1,152
8,248
40,003
0
L
Arachne
ERIK_MARU
Arachne
5,930
4,200
937
2,263
18,273
17,993
0
9,765
8,138
0
7,834
L
Chiron
Elastic0
Chiron
12,858
1,145
1,587
3,009
14,392
7,121
0
10,995
3,254
0
31,897
L
Maui
6,188
462
569
2,194
19,242
21,792
0
7,853
10,738
7,658
0
L
Ne Zha
21,063
2,083
1,405
4,200
14,319
7,968
0
7,114
6,965
0
40,446
W
Charybdis
Shahzaib_H
Charybdis
14,771
6,257
2,860
4,163
15,127
7,519
1,453
1,491
13,580
0
37,947
W
Fafnir
TonyG8
Fafnir
7,129
1,867
3,945
5,989
20,507
31,437
347
1,484
19,023
11,121
781
W
Yu Huang
huteflut
Yu Huang
17,506
2,150
1,220
445
13,947
7,436
1,471
866
13,081
41,321
0
L
Chernobog
urdin
Chernobog
12,269
5,824
1,385
2,224
11,637
6,079
0
7,511
3,883
0
29,030
W
Bellona
xsYnOnYmx
Bellona
15,308
1,817
676
2,452
16,610
22,753
730
1,242
15,368
0
28,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
45,598
218
Minions Killed
143
0
Camps Cleared
0
1,444,791
Distance Traveled
1,252,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,481
749
47
3
0
323,384
0
L
Arachne
8,399
600
12
1
0
220,032
0
L
Chiron
9,375
670
58
4
0
252,207
0
L
Maui
9,501
679
3
0
0
251,136
0
L
Ne Zha
9,314
665
31
2
0
300,693
0
W
Charybdis
11,468
819
71
5
0
257,779
0
W
Fafnir
11,914
851
11
1
0
299,734
0
W
Yu Huang
10,664
762
58
4
0
266,569
0
L
Chernobog
9,009
644
39
3
0
228,188
0
W
Bellona
11,153
797
31
2
0
297,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role