Player Matchup

Sun Wukong
Sun Wukong
LexterBoss
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 28L
1,509 Elo+
Party 2
Janus
Janus
eXpLosiveRage
Janus
Level 107
God Stats
11W - 12L
1,483 SR
Queue Stats
216W - 197L
1,479 Elo+
Party 2
Thanatos
Thanatos
xX_Tentakel_xX77
Thanatos
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 8L
1,674 Elo+
Solo
Team Averages
Level 59
1,494 SR
1,554 Elo+

VS

Team Averages
Level 78
1,589 SR
1,478 Elo+
Fenrir
Fenrir
Jlewis19
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,504 Elo+
Party 1
Bellona
Bellona
SlyTheGuy69
Bellona
Level 118
God Stats
1W - 1L
1,684 SR
Queue Stats
56W - 56L
1,456 Elo+
Party 1
Chang'e
Chang'e
lenny7744
Chang'e
Level 31
God Stats
1W - 2L
1,583 SR
Queue Stats
62W - 55L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LexterBoss
Sun Wukong
13
4 / 0 / 5
9,523
794
8,107
6,175
4,770
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 4
9,533
794
11,190
2,728
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 7
8,251
688
4,348
6,995
2,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jlewis19
Fenrir
11
3 / 4 / 0
8,194
683
5,752
9,645
5,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SlyTheGuy69
Bellona
11
0 / 2 / 3
7,700
642
4,195
11,974
12,636
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
lenny7744
Chang'e
10
0 / 3 / 2
7,643
637
1,789
9,085
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jlewis19
Fenrir
3
4
0
0.75
W
Sun Wukong
LexterBoss
Sun Wukong
4
0
5
6.5
L
Bellona
SlyTheGuy69
Bellona
0
2
3
0.75
W
5
0
4
7
L
Chang'e
lenny7744
Chang'e
0
3
2
0.33
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,645
Damage
11,736
15,898
Taken
30,704
8,271
Mitigated
21,018
2,805
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jlewis19
Fenrir
5,752
448
0
154
9,645
5,674
0
3,255
6,390
0
15,587
W
Sun Wukong
LexterBoss
Sun Wukong
8,107
1,068
0
314
6,175
4,770
0
1,016
5,035
0
31,440
L
Bellona
SlyTheGuy69
Bellona
4,195
1,198
0
2,220
11,974
12,636
0
4,281
7,665
0
30,756
W
11,190
403
155
288
2,728
950
0
807
1,893
50,451
0
L
Chang'e
lenny7744
Chang'e
1,789
416
839
710
9,085
2,708
0
4,398
4,508
22,106
0
W
4,348
1,413
0
2,048
6,995
2,551
0
340
6,655
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
23,537
131
Minions Killed
94
0
Camps Cleared
0
675,894
Distance Traveled
626,938
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,194
683
18
2
0
215,242
0
W
Sun Wukong
9,523
794
43
4
0
237,458
0
L
Bellona
7,700
642
33
3
0
211,619
5
W
Janus
9,533
794
61
5
0
214,139
0
L
Chang'e
7,643
637
43
4
0
200,077
0
W
Thanatos
8,251
688
27
2
0
224,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role