Player Matchup

Baron Samedi
Baron Samedi
ElidaTdF
Baron Samedi
Level 109
God Stats
80W - 65L
1,576 SR
Queue Stats
295W - 295L
1,547 Elo+
Solo
Pele
Pele
GrrStorm
Pele
Level 128
God Stats
57W - 63L
1,467 SR
Queue Stats
1,384W - 1,333L
1,469 Elo+
Solo
Shiva
Shiva
PhnxxTheMyth
Shiva
Level 66
God Stats
1W - 2L
1,110 SR
Queue Stats
28W - 38L
1,239 Elo+
Solo
Eset
Eset
hapster
Eset
Level 127
God Stats
12W - 10L
1,658 SR
Queue Stats
125W - 138L
1,542 Elo+
Solo
Skadi
Skadi
truegrave007
Skadi
Level 125
God Stats
14W - 3L
2,020 SR
Queue Stats
237W - 223L
1,460 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,452 Elo+

VS

Team Averages
Level 134
1,472 SR
1,441 Elo+
Anubis
Anubis
B-ALEJANDRO-B
Anubis
Level 147
God Stats
85W - 82L
1,550 SR
Queue Stats
401W - 398L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Buzkilington252
Danzaburou
Level 86
God Stats
21W - 16L
1,608 SR
Queue Stats
91W - 93L
1,405 Elo+
Solo
Nu Wa
Nu Wa
KazidiaEvie
Nu Wa
Level 170
God Stats
20W - 15L
1,536 SR
Queue Stats
111W - 114L
1,374 Elo+
Party 1
Ratatoskr
Ratatoskr
NozomanaiAkuma
Ratatoskr
Level 146
God Stats
1W - 1L
1,226 SR
Queue Stats
45W - 29L
1,493 Elo+
Party 1
Maui
Maui
TAJ_2000
Maui
Level 119
God Stats
23W - 26L
1,440 SR
Queue Stats
110W - 94L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElidaTdF
Baron Samedi
10
1 / 0 / 3
5,475
548
5,143
3,678
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
11
3 / 0 / 1
6,287
629
3,634
7,417
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,204
520
1,255
6,942
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
hapster
Eset
10
2 / 2 / 1
5,976
598
4,066
5,862
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
5,883
588
4,610
3,598
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,773
677
5,331
5,774
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Buzkilington252
Danzaburou
9
0 / 3 / 0
5,101
510
1,696
7,223
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
5,641
564
3,477
3,600
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
NozomanaiAkuma
Ratatoskr
10
3 / 0 / 0
5,990
599
3,555
5,850
2,006
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
8
0 / 2 / 1
4,995
500
1,237
7,010
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Danzaburou
Buzkilington252
Danzaburou
0
3
0
0
W
Baron Samedi
ElidaTdF
Baron Samedi
1
0
3
2.5
W
Pele
3
0
1
3.5
L
1
1
2
2
L
Ratatoskr
NozomanaiAkuma
Ratatoskr
3
0
0
3
W
1
2
1
0.75
L
Maui
0
2
1
0.25
W
Eset
hapster
Eset
2
2
1
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,708
Damage
15,296
27,497
Taken
29,457
10,780
Mitigated
13,397
7,982
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,331
455
0
3,070
5,774
2,716
120
0
5,774
67,296
0
L
Danzaburou
Buzkilington252
Danzaburou
1,696
572
0
1,917
7,223
2,586
0
1,471
5,499
0
34,192
W
Baron Samedi
ElidaTdF
Baron Samedi
5,143
127
342
2,030
3,678
2,147
0
936
2,656
32,387
0
W
Pele
3,634
1,249
0
2,620
7,417
2,339
0
2,337
5,017
0
51,526
L
3,477
733
0
0
3,600
1,178
0
1,957
1,560
33,076
0
L
Ratatoskr
NozomanaiAkuma
Ratatoskr
3,555
1,023
0
664
5,850
2,006
0
1,006
4,802
0
38,666
W
1,255
28
0
750
6,942
2,848
162
3,725
3,215
0
22,929
L
Maui
1,237
58
0
821
7,010
4,911
0
4,082
2,589
11,852
0
W
Eset
hapster
Eset
4,066
256
114
1,914
5,862
2,184
0
2,499
3,136
40,687
0
W
4,610
1,901
0
212
3,598
1,262
0
216
3,342
0
42,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
28,500
331
Minions Killed
314
0
Camps Cleared
0
1,036,273
Distance Traveled
1,036,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,773
677
102
10
0
196,306
0
L
Danzaburou
5,101
510
65
7
0
181,345
0
W
Baron Samedi
5,475
548
45
5
0
209,657
4
W
Pele
6,287
629
85
9
0
242,188
0
L
Nu Wa
5,641
564
71
7
0
189,677
4
L
Ratatoskr
5,990
599
64
6
0
264,694
2
W
Shiva
5,204
520
33
3
0
207,740
2
L
Maui
4,995
500
12
1
0
204,488
1
W
Eset
5,976
598
96
10
0
189,613
0
W
Skadi
5,883
588
72
7
0
187,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role