Player Matchup

Hachiman
Hachiman
JoelTheAzzhole
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,761 Elo+
Party 1
Charon
Charon
MONSTERMUNCH28
Charon
Level 166
God Stats
1W - 2L
1,283 SR
Queue Stats
55W - 64L
1,517 Elo+
Solo
Medusa
Medusa
No0BTubE1069
Medusa
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 280L
1,539 Elo+
Solo
Terra
Terra
TrapZilla12
Terra
Level 147
God Stats
2W - 1L
1,612 SR
Queue Stats
106W - 79L
1,658 Elo+
Party 1
Lancelot
Lancelot
Wingullrocket
Lancelot
Level 163
God Stats
1W - 2L
1,251 SR
Queue Stats
503W - 521L
1,542 Elo+
Solo
Team Averages
Level 143
1,429 SR
1,603 Elo+

VS

Team Averages
Level 138
1,579 SR
1,539 Elo+
Terra
Terra
Broddie
Terra
Level 191
God Stats
0W - 2L
1,453 SR
Queue Stats
155W - 146L
1,585 Elo+
Solo
Bastet
Bastet
DazerSkyesSixx
Bastet
Level 174
God Stats
1W - 2L
1,285 SR
Queue Stats
339W - 314L
1,538 Elo+
Solo
Ah Puch
Ah Puch
Misutakaosu
Ah Puch
Level 146
God Stats
12W - 11L
1,670 SR
Queue Stats
1,105W - 1,158L
1,546 Elo+
Solo
Kukulkan
Kukulkan
XxgiftedxX89
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Zeus
Zeus
lSulivan
Zeus
Level 158
God Stats
12W - 5L
1,985 SR
Queue Stats
370W - 361L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
7 / 1 / 5
9,204
920
11,290
9,835
4,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 15
8,872
887
5,777
10,809
9,219
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
3 / 2 / 11
8,893
889
11,494
8,546
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 5
8,953
895
4,607
10,327
9,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Wingullrocket
Lancelot
14
2 / 3 / 13
8,116
812
9,947
10,282
10,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Broddie
Terra
17
3 / 1 / 6
8,520
852
6,551
13,059
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 3 / 4
7,622
762
12,409
10,508
5,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Misutakaosu
Ah Puch
14
0 / 3 / 6
7,195
720
6,495
8,279
4,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
XxgiftedxX89
Kukulkan
8
1 / 7 / 4
6,286
629
1,433
7,717
3,498
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
1 / 4 / 7
7,596
760
10,014
7,685
3,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
18
Kills
8
9
Deaths
18
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
Broddie
Terra
3
1
6
6
L
3
3
4
1.67
W
Hachiman
7
1
5
9.5
W
2
2
15
4.75
L
Ah Puch
Misutakaosu
Ah Puch
0
3
6
1
W
Medusa
3
2
11
4.25
W
4
1
5
6.5
W
Lancelot
Wingullrocket
Lancelot
2
3
13
2.83
L
Kukulkan
XxgiftedxX89
Kukulkan
1
7
4
0.43
L
Zeus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
36,902
49,799
Taken
47,248
37,215
Mitigated
29,639
21,537
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Broddie
Terra
6,551
547
3,399
5,860
13,059
12,685
270
2,153
10,219
14,603
0
L
12,409
3,048
1,415
2,117
10,508
5,204
77
1,815
8,543
0
14,173
W
Hachiman
11,290
7,172
3,607
3,909
9,835
4,386
212
4,562
4,898
0
21,941
W
5,777
185
406
730
10,809
9,219
469
5,006
5,718
14,665
0
L
Ah Puch
Misutakaosu
Ah Puch
6,495
126
0
1,204
8,279
4,775
0
2,636
5,301
20,763
0
W
Medusa
11,494
2,254
963
1,910
8,546
3,926
1,247
5,192
3,314
0
37,161
W
4,607
0
3,897
3,663
10,327
9,636
0
4,935
4,786
7,812
0
W
Lancelot
Wingullrocket
Lancelot
9,947
972
683
1,769
10,282
10,048
0
3,844
6,418
0
14,152
L
Kukulkan
XxgiftedxX89
Kukulkan
1,433
92
291
48
7,717
3,498
0
1,787
5,930
2,891
0
L
Zeus
10,014
673
339
803
7,685
3,477
528
1,872
5,813
23,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
37,219
156
Minions Killed
90
0
Camps Cleared
0
1,084,781
Distance Traveled
806,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,520
852
13
1
0
170,826
1
L
Bastet
7,622
762
9
1
0
199,749
0
W
Hachiman
9,204
920
49
5
0
209,834
0
W
Charon
8,872
887
32
3
0
210,220
0
L
Ah Puch
7,195
720
39
4
0
152,765
0
W
Medusa
8,893
889
59
6
0
220,445
0
W
Terra
8,953
895
6
1
0
180,586
0
W
Lancelot
8,116
812
10
1
0
263,696
0
L
Kukulkan
6,286
629
2
0
0
98,596
0
L
Zeus
7,596
760
27
3
0
184,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role