Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cryptsune
Nemesis
Level 106
God Stats
2W - 2L
1,582 SR
Queue Stats
89W - 89L
1,419 Elo+
Solo
Artemis
Artemis
SoliderOne2002
Artemis
Level 124
God Stats
6W - 8L
1,176 SR
Queue Stats
774W - 743L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheBakedBaker
Sylvanus
Level 69
God Stats
17W - 18L
1,512 SR
Queue Stats
131W - 128L
1,468 Elo+
Solo
Janus
Janus
thegambolAP
Janus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 100L
1,314 Elo+
Solo
Team Averages
Level 85
1,454 SR
1,440 Elo+

VS

Team Averages
Level 105
1,515 SR
1,439 Elo+
Ishtar
Ishtar
CENZ19
Ishtar
Level 59
God Stats
1W - 3L
1,212 SR
Queue Stats
7W - 10L
1,176 Elo+
Solo
Kukulkan
Kukulkan
Callme Snake884
Kukulkan
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 302L
1,508 Elo+
Solo
Arachne
Arachne
SmashedCatBox
Arachne
Level 74
God Stats
62W - 54L
1,550 SR
Queue Stats
245W - 255L
1,494 Elo+
Solo
Fenrir
Fenrir
SmurfB0RG
Fenrir
Level 106
God Stats
4W - 2L
1,649 SR
Queue Stats
45W - 33L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Vitocm
Jormungandr
Level 159
God Stats
32W - 19L
1,662 SR
Queue Stats
358W - 353L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 4 / 1
10,170
535
11,275
14,161
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Cryptsune
Nemesis
13
0 / 1 / 5
8,169
430
6,554
15,600
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 1
10,355
545
10,492
11,280
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TheBakedBaker
Sylvanus
13
3 / 2 / 5
8,416
443
8,691
17,566
18,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 6 / 3
8,984
473
8,780
13,775
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CENZ19
Ishtar
15
2 / 4 / 3
9,106
479
7,218
14,603
5,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 2 / 2
10,331
544
13,632
10,166
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
2 / 4 / 4
8,810
464
7,472
15,625
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SmurfB0RG
Fenrir
14
4 / 1 / 5
9,186
483
7,836
15,715
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
Vitocm
Jormungandr
14
4 / 3 / 2
8,861
466
15,179
13,521
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
14
Kills
15
15
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
4
1
1.38
W
Ishtar
CENZ19
Ishtar
2
4
3
0.88
W
Kukulkan
3
2
2
2
L
Nemesis
Cryptsune
Nemesis
0
1
5
2.5
W
Arachne
2
4
4
1
W
Fenrir
SmurfB0RG
Fenrir
4
1
5
6.5
L
3
2
1
1.75
L
Sylvanus
TheBakedBaker
Sylvanus
3
2
5
2.75
W
Jormungandr
Vitocm
Jormungandr
4
3
2
1.67
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
51,337
72,382
Taken
69,630
42,673
Mitigated
37,950
24,808
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,275
2,438
0
5,035
14,161
5,720
596
7,897
6,264
75,863
0
W
Ishtar
CENZ19
Ishtar
7,218
5,279
0
4,730
14,603
5,781
0
1,799
12,804
0
57,685
W
Kukulkan
13,632
355
0
2,930
10,166
3,933
562
6,356
3,139
85,329
0
L
Nemesis
Cryptsune
Nemesis
6,554
2,194
0
3,249
15,600
6,791
0
5,978
9,622
0
61,885
W
Arachne
7,472
5,746
0
3,182
15,625
6,158
667
6,087
9,296
0
60,859
W
Fenrir
SmurfB0RG
Fenrir
7,836
1,041
0
2,845
15,715
15,489
0
5,485
9,823
0
28,459
L
10,492
4,440
0
4,920
11,280
5,989
288
140
11,140
0
86,495
L
Sylvanus
TheBakedBaker
Sylvanus
8,691
2,977
2,711
6,085
17,566
18,827
408
6,416
11,102
33,510
10,001
W
Jormungandr
Vitocm
Jormungandr
15,179
2,828
0
2,004
13,521
6,589
162
6,742
6,352
74,960
0
L
8,780
857
0
2,808
13,775
5,346
0
8,961
4,814
52,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
46,294
533
Minions Killed
452
0
Camps Cleared
0
1,777,591
Distance Traveled
1,888,542
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,170
535
141
7
0
340,494
2
W
Ishtar
9,106
479
75
4
0
346,980
0
W
Kukulkan
10,331
544
157
8
0
355,374
3
L
Nemesis
8,169
430
89
5
0
421,219
0
W
Arachne
8,810
464
84
4
0
412,106
0
W
Fenrir
9,186
483
24
1
0
398,055
0
L
Artemis
10,355
545
140
7
0
300,720
0
L
Sylvanus
8,416
443
65
3
0
356,199
0
W
Jormungandr
8,861
466
112
6
0
376,027
3
L
Janus
8,984
473
98
5
0
358,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role