Player Matchup

Janus
Janus
Darth_Zao
Janus
Level 123
God Stats
1W - 3L
1,328 SR
Queue Stats
121W - 138L
1,382 Elo+
Party 2
Nemesis
Nemesis
Dmsgmn95
Nemesis
Level 33
God Stats
15W - 29L
1,227 SR
Queue Stats
246W - 302L
1,152 Elo+
Party 1
Izanami
Izanami
ItsKeagz
Izanami
Level 28
God Stats
10W - 6L
1,492 SR
Queue Stats
211W - 221L
1,206 Elo+
Party 1
Aphrodite
Aphrodite
blues225warm
Aphrodite
Level 72
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 156L
1,526 Elo+
Solo
Anubis
Anubis
dmbrady_
Anubis
Level 102
God Stats
17W - 9L
1,724 SR
Queue Stats
221W - 234L
1,432 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,339 Elo+

VS

Team Averages
Level 64
1,496 SR
1,440 Elo+
Ymir
Ymir
JesseW01
Ymir
Level 17
God Stats
1W - 2L
1,759 SR
Queue Stats
37W - 33L
1,484 Elo+
Party 3
Hou Yi
Hou Yi
KazumaKOG
Hou Yi
Level 65
God Stats
2W - 4L
1,515 SR
Queue Stats
38W - 36L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
Mally_Mal_369
Nu Wa
Level 44
God Stats
1W - 4L
1,230 SR
Queue Stats
32W - 55L
1,372 Elo+
Solo
Susano
Susano
bergendorfThe3rd
Susano
Level 67
God Stats
21W - 18L
1,478 SR
Queue Stats
66W - 64L
1,462 Elo+
Solo
Pele
Pele
xWess012xRR
Pele
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 25L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darth_Zao
Janus
15
7 / 2 / 3
9,922
620
12,938
8,746
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Dmsgmn95
Nemesis
11
0 / 1 / 3
7,509
469
1,260
7,875
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ItsKeagz
Izanami
13
2 / 5 / 2
8,029
502
9,495
13,508
5,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
blues225warm
Aphrodite
11
1 / 0 / 3
7,892
493
8,051
8,107
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
dmbrady_
Anubis
15
5 / 0 / 1
9,564
598
13,016
12,247
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 3
7,132
446
6,856
15,390
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
KazumaKOG
Hou Yi
12
4 / 4 / 1
7,573
473
9,345
11,493
4,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 8 / 0
6,454
403
4,345
11,568
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 1
8,356
522
6,775
13,794
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,923
433
5,808
12,958
8,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Darth_Zao
Janus
7
2
3
4.25
W
Nemesis
Dmsgmn95
Nemesis
0
1
3
1.5
W
Izanami
ItsKeagz
Izanami
2
5
2
0.6
L
Ymir
1
0
3
2.5
L
Hou Yi
KazumaKOG
Hou Yi
4
4
1
1.13
L
1
8
0
0.13
L
2
0
1
2.5
W
Aphrodite
blues225warm
Aphrodite
1
0
3
2.5
W
Anubis
dmbrady_
Anubis
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
33,129
50,483
Taken
65,203
24,315
Mitigated
34,746
20,374
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Darth_Zao
Janus
12,938
766
0
375
8,746
3,478
0
1,915
6,831
79,129
0
W
Nemesis
Dmsgmn95
Nemesis
1,260
624
0
25
7,875
2,924
0
919
6,956
0
44,464
W
Izanami
ItsKeagz
Izanami
9,495
6,542
0
2,428
13,508
5,928
2,920
3,933
9,575
0
65,772
L
Ymir
6,856
1,328
0
2,809
15,390
14,059
0
6,843
8,466
26,089
0
L
Hou Yi
KazumaKOG
Hou Yi
9,345
5,385
0
1,982
11,493
4,087
0
5,252
6,165
0
50,669
L
4,345
642
0
80
11,568
2,953
0
10,048
1,267
35,506
0
L
6,775
690
0
7,056
13,794
5,361
0
4,350
9,386
0
68,137
W
Aphrodite
blues225warm
Aphrodite
8,051
1,122
2,848
5,252
8,107
6,201
431
2,810
5,297
32,556
0
W
Anubis
dmbrady_
Anubis
13,016
957
0
9,446
12,247
5,784
1,041
1,722
10,525
79,998
0
L
5,808
1,161
0
2,435
12,958
8,286
87
7,033
5,879
0
51,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
36,438
482
Minions Killed
320
0
Camps Cleared
0
1,489,819
Distance Traveled
1,509,408
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,922
620
148
9
0
317,085
0
W
Nemesis
7,509
469
71
4
0
346,505
0
W
Izanami
8,029
502
98
6
0
271,424
0
L
Ymir
7,132
446
44
3
0
318,909
3
L
Hou Yi
7,573
473
76
5
0
283,342
3
L
Nu Wa
6,454
403
52
3
0
244,152
0
L
Susano
8,356
522
94
6
0
356,700
3
W
Aphrodite
7,892
493
32
2
0
306,978
0
W
Anubis
9,564
598
133
8
0
247,827
0
L
Pele
6,923
433
54
3
0
306,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role