Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D3adlock_V1ctiM
Cthulhu
Level 158
God Stats
13W - 6L
1,629 SR
Queue Stats
591W - 637L
1,473 Elo+
Solo
Cliodhna
Cliodhna
KayaLloyd13
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
RastaUnited
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
ronnyskj
Cerberus
Level 121
God Stats
13W - 15L
1,486 SR
Queue Stats
802W - 815L
1,469 Elo+
Solo
Team Averages
Level 95
1,523 SR
1,488 Elo+

VS

Team Averages
Level 106
1,560 SR
1,474 Elo+
Hades
Hades
Bigben89700
Hades
Level 146
God Stats
6W - 9L
1,406 SR
Queue Stats
327W - 327L
1,536 Elo+
Solo
Chiron
Chiron
L3gitcze
Chiron
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 80L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
PainPain LaVaRe
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,291 Elo+
Solo
Kuzenbo
Kuzenbo
Raclette53
Kuzenbo
Level 69
God Stats
11W - 7L
1,569 SR
Queue Stats
356W - 381L
1,555 Elo+
Solo
Hun Batz
Hun Batz
l zenithar l
Hun Batz
Level 167
God Stats
9W - 4L
1,825 SR
Queue Stats
491W - 503L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
13 / 5 / 3
10,123
1,012
18,205
11,574
5,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 15
9,217
922
12,244
16,296
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
KayaLloyd13
Cliodhna
13
0 / 8 / 12
7,360
736
8,465
13,980
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
14
1 / 7 / 12
8,053
805
3,691
16,068
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ronnyskj
Cerberus
14
3 / 4 / 14
8,253
825
12,324
15,744
7,932
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 13
9,316
932
10,430
13,331
7,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
L3gitcze
Chiron
17
11 / 3 / 11
10,868
1,087
19,224
9,010
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
6 / 3 / 14
9,379
938
12,995
13,201
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Raclette53
Kuzenbo
15
4 / 4 / 19
9,471
947
11,126
14,121
19,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
l zenithar l
Hun Batz
15
1 / 3 / 14
8,878
888
10,509
11,147
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
19
Kills
29
30
Deaths
19
56
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
13
5
3
2.9
W
7
6
13
2.25
L
2
6
15
1.58
L
Cliodhna
KayaLloyd13
Cliodhna
0
8
12
0.75
W
Chiron
L3gitcze
Chiron
11
3
11
5.5
W
Ao Kuang
6
3
14
4.33
W
Kuzenbo
Raclette53
Kuzenbo
4
4
19
3.38
L
Khepri
1
7
12
1
W
Hun Batz
l zenithar l
Hun Batz
1
3
14
2.67
L
Cerberus
ronnyskj
Cerberus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,929
Damage
64,284
73,662
Taken
60,810
50,968
Mitigated
44,273
13,382
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
18,205
10,273
0
1,707
11,574
5,472
99
3,514
7,335
0
30,868
W
10,430
579
1,189
2,569
13,331
7,345
908
5,579
7,446
19,170
0
L
12,244
806
1,702
1,222
16,296
17,182
168
6,176
9,651
25,225
0
L
Cliodhna
KayaLloyd13
Cliodhna
8,465
997
638
1,071
13,980
5,380
0
8,383
5,219
0
16,985
W
Chiron
L3gitcze
Chiron
19,224
7,061
1,249
1,658
9,010
3,479
842
5,656
3,142
0
30,871
W
Ao Kuang
12,995
2,421
1,914
5,981
13,201
9,554
767
4,093
8,849
18,464
0
W
Kuzenbo
Raclette53
Kuzenbo
11,126
2,647
266
1,786
14,121
19,589
685
6,505
7,395
19,613
0
L
Khepri
3,691
500
0
510
16,068
15,002
166
7,264
8,083
6,637
0
W
Hun Batz
l zenithar l
Hun Batz
10,509
2,849
1,066
1,908
11,147
4,306
726
5,552
5,447
0
20,860
L
Cerberus
ronnyskj
Cerberus
12,324
209
1,858
4,674
15,744
7,932
635
7,087
8,386
20,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,006
Gold Earned
47,912
124
Minions Killed
111
0
Camps Cleared
0
918,804
Distance Traveled
1,079,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,123
1,012
28
3
0
147,635
0
W
Hades
9,316
932
19
2
0
229,947
0
L
Cthulhu
9,217
922
42
4
0
198,458
0
L
Cliodhna
7,360
736
16
2
0
194,259
0
W
Chiron
10,868
1,087
40
4
0
176,265
0
W
Ao Kuang
9,379
938
13
1
0
231,970
0
W
Kuzenbo
9,471
947
14
1
0
209,084
0
L
Khepri
8,053
805
5
1
0
178,438
0
W
Hun Batz
8,878
888
25
3
0
232,163
0
L
Cerberus
8,253
825
33
3
0
200,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role