Player Matchup

Freya
Freya
 
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GreasyLovePiston
Charon
Level 101
God Stats
2W - 1L
1,560 SR
Queue Stats
34W - 31L
1,581 Elo+
Party 2
Pele
Pele
SeppuQ
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,577 Elo+
Party 2
Nox
Nox
SerbonneM124
Nox
Level 108
God Stats
2W - 3L
1,533 SR
Queue Stats
260W - 244L
1,496 Elo+
Solo
Bastet
Bastet
Tecconex
Bastet
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
88W - 88L
1,479 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,527 Elo+

VS

Team Averages
Level 145
1,453 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AdelTaarabt
Athena
Level 63
God Stats
3W - 1L
1,445 SR
Queue Stats
27W - 37L
1,390 Elo+
Solo
Thoth
Thoth
Aldo-Apache2
Thoth
Level 347
God Stats
9W - 18L
1,180 SR
Queue Stats
603W - 678L
1,502 Elo+
Party 1
Thor
Thor
Yeray1027
Thor
Level 99
God Stats
10W - 4L
1,494 SR
Queue Stats
55W - 33L
1,566 Elo+
Solo
Danzaburou
Danzaburou
hookipa__
Danzaburou
Level 176
God Stats
9W - 7L
1,649 SR
Queue Stats
455W - 459L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 3 / 0
5,653
471
4,487
8,133
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 0
6,590
549
3,314
7,129
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
SeppuQ
Pele
10
0 / 4 / 0
5,541
462
2,611
10,921
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 0
6,342
529
5,292
5,974
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Tecconex
Bastet
10
1 / 4 / 0
5,463
455
8,346
10,039
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 1
7,031
586
2,988
6,419
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
1 / 1 / 5
5,905
492
3,563
10,623
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 3
7,367
614
6,018
6,064
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
12
4 / 0 / 4
7,150
596
6,557
10,137
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
hookipa__
Danzaburou
12
4 / 0 / 1
7,150
596
6,467
6,830
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
14
15
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
Chaac
 
Chaac
2
0
1
2.5
W
Athena
1
1
5
3.5
W
3
1
3
4.5
L
0
2
0
0
L
Pele
SeppuQ
Pele
0
4
0
0
L
1
2
0
0.5
L
Bastet
Tecconex
Bastet
1
4
0
0.25
W
Thor
4
0
4
6
W
Danzaburou
hookipa__
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
25,593
42,196
Taken
40,073
16,524
Mitigated
20,472
6,833
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,487
1,501
0
2,574
8,133
3,319
0
533
7,600
39,065
0
W
Chaac
 
Chaac
2,988
181
0
871
6,419
3,940
0
2,038
4,089
0
44,594
W
Athena
3,563
1,354
0
2,845
10,623
8,002
0
4,158
6,267
13,287
0
W
6,018
231
0
1,718
6,064
2,140
0
2,959
3,070
59,876
0
L
3,314
294
0
750
7,129
4,102
0
7
7,122
49,988
19
L
Pele
SeppuQ
Pele
2,611
631
0
1,235
10,921
3,534
0
1,887
8,908
0
50,182
L
5,292
749
0
480
5,974
2,221
0
3,975
1,765
47,502
0
L
Bastet
Tecconex
Bastet
8,346
2,032
0
1,794
10,039
3,348
0
2,839
7,136
0
32,420
W
Thor
6,557
1,854
0
726
10,137
3,942
0
1,526
8,555
0
49,011
W
Danzaburou
hookipa__
Danzaburou
6,467
2,845
0
4,352
6,830
2,448
0
1,604
4,960
0
53,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
34,603
397
Minions Killed
382
0
Camps Cleared
0
1,206,557
Distance Traveled
1,128,657
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,653
471
84
7
0
222,201
2
W
Chaac
7,031
586
85
7
0
238,986
2
W
Athena
5,905
492
18
2
0
210,296
5
W
Thoth
7,367
614
118
10
0
223,985
0
L
Charon
6,590
549
95
8
0
228,027
0
L
Pele
5,541
462
82
7
0
261,256
0
L
Nox
6,342
529
91
8
0
220,719
0
L
Bastet
5,463
455
45
4
0
274,354
3
W
Thor
7,150
596
78
7
0
245,198
0
W
Danzaburou
7,150
596
83
7
0
210,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role