Player Matchup

Hera
Hera
 
Hera
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CRF ZaToX
Artemis
Level 77
God Stats
0W - 4L
1,128 SR
Queue Stats
4W - 23L
1,047 Elo+
Party 1
Bacchus
Bacchus
Sweatcho
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,122 Elo+
Party 1
Team Averages
Level 54
1,376 SR
1,223 Elo+

VS

Team Averages
Level 114
1,443 SR
1,558 Elo+
Janus
Janus
AkrossTheHell
Janus
Level 85
God Stats
3W - 0L
1,614 SR
Queue Stats
92W - 84L
1,461 Elo+
Solo
Fenrir
Fenrir
SoulSensei
Fenrir
Level 127
God Stats
17W - 31L
1,419 SR
Queue Stats
452W - 671L
1,306 Elo+
Solo
Charon
Charon
worgen92
Charon
Level 129
God Stats
1W - 0L
1,296 SR
Queue Stats
11W - 3L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 7 / 2
7,683
768
5,910
9,930
3,752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
CRF ZaToX
Artemis
10
1 / 7 / 2
7,889
789
4,363
10,952
3,998
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Sweatcho
Bacchus
11
1 / 1 / 1
7,720
772
4,452
8,643
8,444
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
9,820
982
14,693
5,993
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SoulSensei
Fenrir
12
6 / 0 / 5
9,282
928
6,132
6,353
2,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
worgen92
Charon
10
1 / 1 / 10
8,270
827
4,376
9,127
6,866
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
15
15
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
2
0.29
W
8
2
5
5.25
L
Artemis
CRF ZaToX
Artemis
1
7
2
0.29
W
Fenrir
SoulSensei
Fenrir
6
0
5
8.5
L
Bacchus
Sweatcho
Bacchus
1
1
1
1.5
W
Charon
worgen92
Charon
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
25,201
29,525
Taken
21,473
16,194
Mitigated
11,937
3,472
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,910
1,269
193
494
9,930
3,752
147
6,687
3,151
32,702
0
W
14,693
526
0
1,327
5,993
2,440
734
3,956
2,037
60,457
0
L
Artemis
CRF ZaToX
Artemis
4,363
1,736
0
733
10,952
3,998
0
8,165
2,724
0
17,227
W
Fenrir
SoulSensei
Fenrir
6,132
2,780
0
1,420
6,353
2,631
740
2,952
3,361
0
13,454
L
Bacchus
Sweatcho
Bacchus
4,452
601
0
2,052
8,643
8,444
29
4,260
4,292
11,645
0
W
Charon
worgen92
Charon
4,376
380
312
1,686
9,127
6,866
311
4,737
4,390
18,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
27,372
84
Minions Killed
110
0
Camps Cleared
0
541,888
Distance Traveled
592,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,683
768
44
4
0
169,869
0
W
Janus
9,820
982
75
8
0
189,747
0
L
Artemis
7,889
789
20
2
0
170,434
0
W
Fenrir
9,282
928
15
2
0
217,665
0
L
Bacchus
7,720
772
20
2
0
201,585
0
W
Charon
8,270
827
20
2
0
184,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role