Player Matchup

Pele
Pele
G2F Monkey
Pele
Level 53
God Stats
0W - 2L
1,215 SR
Queue Stats
32W - 46L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
I Rodwann I
Kuzenbo
Level 169
God Stats
0W - 3L
1,542 SR
Queue Stats
187W - 200L
1,504 Elo+
Party 1
He Bo
He Bo
Jor_Nic
He Bo
Level 146
God Stats
0W - 4L
1,312 SR
Queue Stats
129W - 98L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Plocploc1653
Cernunnos
Level 268
God Stats
0W - 1L
1,702 SR
Queue Stats
235W - 252L
1,577 Elo+
Party 1
Nox
Nox
diegotar05
Nox
Level 109
God Stats
1W - 3L
1,446 SR
Queue Stats
13W - 20L
1,398 Elo+
Party 1
Team Averages
Level 149
1,444 SR
1,502 Elo+

VS

Team Averages
Level 146
1,531 SR
1,501 Elo+
Charon
Charon
 
Charon
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SoYo00
Lancelot
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 125L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Treja3
Kukulkan
Level 185
God Stats
11W - 7L
1,487 SR
Queue Stats
546W - 517L
1,520 Elo+
Solo
Sol
Sol
Vanaheimrer
Sol
Level 128
God Stats
56W - 54L
1,470 SR
Queue Stats
497W - 502L
1,483 Elo+
Solo
Izanami
Izanami
andoker
Izanami
Level 129
God Stats
2W - 3L
1,698 SR
Queue Stats
5W - 7L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,669
472
2,850
11,377
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
I Rodwann I
Kuzenbo
12
1 / 2 / 0
6,840
570
7,023
14,453
13,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Jor_Nic
He Bo
12
3 / 1 / 0
6,897
575
8,740
8,532
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Plocploc1653
Cernunnos
10
0 / 2 / 0
5,324
444
4,841
10,241
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,572
464
3,089
9,056
6,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 7
7,226
602
6,453
8,590
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
SoYo00
Lancelot
13
6 / 1 / 2
7,860
655
7,420
11,370
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Treja3
Kukulkan
12
2 / 2 / 3
7,178
598
7,064
7,069
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 1
8,439
703
9,790
10,493
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
andoker
Izanami
13
3 / 0 / 2
7,699
642
8,387
5,882
2,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
7
4.5
L
0
4
1
0.13
L
Kuzenbo
I Rodwann I
Kuzenbo
1
2
0
0.5
L
He Bo
Jor_Nic
He Bo
3
1
0
3
L
Cernunnos
Plocploc1653
Cernunnos
0
2
0
0
W
Lancelot
SoYo00
Lancelot
6
1
2
7
W
Kukulkan
Treja3
Kukulkan
2
2
3
1.75
W
1
1
1
1.5
W
Izanami
andoker
Izanami
3
0
2
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
39,114
53,659
Taken
43,404
30,720
Mitigated
22,130
14,563
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,453
652
0
3,586
8,590
7,185
52
2,524
6,066
22,729
0
L
2,850
284
0
4,491
11,377
3,984
0
3,003
8,374
0
43,905
L
Kuzenbo
I Rodwann I
Kuzenbo
7,023
1,945
0
2,600
14,453
13,953
0
9,308
5,145
42,085
351
L
He Bo
Jor_Nic
He Bo
8,740
296
0
1,151
8,532
3,257
0
5,093
3,439
58,452
0
L
Cernunnos
Plocploc1653
Cernunnos
4,841
1,625
0
4,331
10,241
3,422
0
1,414
8,827
0
40,455
W
Lancelot
SoYo00
Lancelot
7,420
2,730
0
1,250
11,370
5,067
0
3,272
8,082
0
62,617
W
Kukulkan
Treja3
Kukulkan
7,064
997
0
1,261
7,069
2,862
0
5,814
1,255
52,394
0
W
9,790
3,494
0
7,098
10,493
4,479
0
6,363
3,712
77,127
0
W
Izanami
andoker
Izanami
8,387
5,993
0
2,627
5,882
2,537
893
602
5,280
0
74,148
L
3,089
172
0
1,990
9,056
6,104
0
4,577
4,479
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
38,402
322
Minions Killed
469
0
Camps Cleared
0
1,256,417
Distance Traveled
1,260,848
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,226
602
26
2
0
255,917
3
L
Pele
5,669
472
65
5
0
294,176
0
L
Kuzenbo
6,840
570
76
6
0
236,558
0
L
He Bo
6,897
575
106
9
0
252,006
4
L
Cernunnos
5,324
444
62
5
0
227,782
0
W
Lancelot
7,860
655
78
7
0
305,133
1
W
Kukulkan
7,178
598
94
8
0
243,397
5
W
Sol
8,439
703
153
13
0
223,631
1
W
Izanami
7,699
642
118
10
0
232,770
4
L
Nox
5,572
464
13
1
0
245,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role