Player Matchup

Thor
Thor
Akhetate
Thor
Level 150
God Stats
4W - 1L
1,646 SR
Queue Stats
86W - 70L
1,524 Elo+
Party 1
Chang'e
Chang'e
DJChay
Chang'e
Level 123
God Stats
17W - 12L
1,570 SR
Queue Stats
239W - 255L
1,360 Elo+
Solo
Scylla
Scylla
ShakeItLink
Scylla
Level 186
God Stats
4W - 4L
1,653 SR
Queue Stats
489W - 431L
1,533 Elo+
Solo
Rama
Rama
anuk1255
Rama
Level 129
God Stats
8W - 5L
1,695 SR
Queue Stats
90W - 94L
1,550 Elo+
Solo
Nike
Nike
fmate97
Nike
Level 158
God Stats
4W - 3L
1,805 SR
Queue Stats
92W - 80L
1,516 Elo+
Party 1
Team Averages
Level 149
1,674 SR
1,496 Elo+

VS

Team Averages
Level 138
1,524 SR
1,497 Elo+
Poseidon
Poseidon
GamerBabyYoda97
Poseidon
Level 153
God Stats
12W - 10L
1,515 SR
Queue Stats
886W - 867L
1,525 Elo+
Solo
Chaac
Chaac
NextDekkers
Chaac
Level 89
God Stats
5W - 5L
1,491 SR
Queue Stats
14W - 14L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
TheFallenH
Zhong Kui
Level 148
God Stats
2W - 3L
1,499 SR
Queue Stats
421W - 378L
1,498 Elo+
Solo
Cerberus
Cerberus
ДАЙПЯТЬБРАТАН
Cerberus
Level 143
God Stats
15W - 7L
1,615 SR
Queue Stats
34W - 25L
1,477 Elo+
Solo
Bakasura
Bakasura
露易丝法兰西斯
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 162L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 3 / 5
8,813
630
8,875
13,390
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DJChay
Chang'e
12
0 / 2 / 5
6,446
460
5,775
13,499
7,612
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
6 / 0 / 9
9,293
664
13,198
6,573
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
13
1 / 0 / 1
8,303
593
6,350
10,392
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
fmate97
Nike
14
3 / 0 / 5
8,711
622
8,437
11,468
8,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 8 / 1
6,411
458
4,202
10,658
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 1
5,690
406
3,624
8,062
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
TheFallenH
Zhong Kui
14
2 / 1 / 1
8,090
578
9,082
11,007
10,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 5
6,552
468
8,942
16,903
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 2 / 1
7,898
564
5,580
15,281
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
8
3
5
3.5
W
Chang'e
DJChay
Chang'e
0
2
5
1.25
L
Poseidon
1
8
1
0.19
L
0
4
1
0.13
W
Scylla
6
0
9
10.5
L
Zhong Kui
TheFallenH
Zhong Kui
2
1
1
2.5
W
Rama
1
0
1
1.5
W
Nike
fmate97
Nike
3
0
5
5.5
L
0
3
5
0.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
31,430
55,322
Taken
61,911
27,413
Mitigated
41,002
17,115
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,875
1,796
0
6,538
13,390
4,982
0
3,747
9,341
0
68,189
W
Chang'e
DJChay
Chang'e
5,775
1,570
825
4,048
13,499
7,612
841
6,829
6,225
34,766
0
L
Poseidon
4,202
735
0
510
10,658
3,832
0
4,943
5,663
48,833
0
L
3,624
468
0
1,191
8,062
4,091
0
2,128
5,934
0
27,462
W
Scylla
13,198
2,065
0
824
6,573
2,145
390
2,106
4,195
74,101
0
L
Zhong Kui
TheFallenH
Zhong Kui
9,082
1,662
0
7,073
11,007
10,380
800
799
10,088
74,380
0
W
Rama
6,350
5,862
0
3,931
10,392
4,077
823
7,502
2,890
0
68,514
W
Nike
fmate97
Nike
8,437
530
0
949
11,468
8,597
193
2,090
9,238
1,069
67,208
L
8,942
957
0
5,536
16,903
14,744
0
6,684
9,977
25,078
0
L
5,580
3,623
0
4,210
15,281
7,955
0
4,936
10,345
0
60,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
34,641
519
Minions Killed
415
0
Camps Cleared
0
1,414,163
Distance Traveled
1,313,871
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,813
630
96
7
0
298,298
2
W
Chang'e
6,446
460
51
4
0
263,064
0
L
Poseidon
6,411
458
68
5
0
248,562
6
L
Chaac
5,690
406
46
3
0
206,462
0
W
Scylla
9,293
664
132
9
0
303,150
4
L
Zhong Kui
8,090
578
128
9
0
252,041
2
W
Rama
8,303
593
128
9
0
249,735
4
W
Nike
8,711
622
112
8
0
299,916
3
L
Cerberus
6,552
468
43
3
0
281,224
2
L
Bakasura
7,898
564
130
9
0
325,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role