Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigmonoAlex25
Bakasura
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 72L
1,453 Elo+
Solo
Neith
Neith
SheaWulf
Neith
Level 107
God Stats
20W - 15L
1,261 SR
Queue Stats
236W - 237L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Stinkig
Ah Puch
Level 101
God Stats
10W - 8L
1,357 SR
Queue Stats
508W - 480L
1,435 Elo+
Solo
Ne Zha
Ne Zha
TheLonelyKaiser
Ne Zha
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 95L
1,412 Elo+
Solo
Team Averages
Level 103
1,424 SR
1,438 Elo+

VS

Team Averages
Level 55
1,440 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DidUForget
Camazotz
Level 108
God Stats
16W - 13L
1,556 SR
Queue Stats
337W - 353L
1,485 Elo+
Solo
Bellona
Bellona
TGODbigwheels7
Bellona
Level 15
God Stats
1W - 3L
1,367 SR
Queue Stats
3W - 13L
1,305 Elo+
Party 1
Sol
Sol
Tahansi
Sol
Level 74
God Stats
19W - 18L
1,478 SR
Queue Stats
34W - 27L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
thanatosfeetpics
Hou Yi
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 2 / 2
7,250
659
5,581
8,743
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
BigmonoAlex25
Bakasura
12
2 / 1 / 0
6,534
594
3,259
8,367
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SheaWulf
Neith
10
2 / 4 / 2
5,992
545
5,406
7,030
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Stinkig
Ah Puch
12
2 / 0 / 2
6,759
614
6,825
5,008
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 2 / 2
6,117
556
3,853
9,536
6,249
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 3
5,194
472
2,999
7,411
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
DidUForget
Camazotz
10
6 / 1 / 0
6,324
575
3,586
7,215
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 0
4,296
391
2,959
9,537
5,997
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sol
8
0 / 3 / 0
4,997
454
3,031
6,625
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 3
6,005
546
5,122
8,908
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
8
9
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
2
3
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Bakasura
BigmonoAlex25
Bakasura
2
1
0
2
L
Camazotz
DidUForget
Camazotz
6
1
0
6
W
Neith
SheaWulf
Neith
2
4
2
0.75
W
Ah Puch
Stinkig
Ah Puch
2
0
2
3
L
0
6
0
0
L
Sol
0
3
0
0
W
3
2
2
2
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
17,697
38,684
Taken
39,696
22,942
Mitigated
18,020
9,706
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,581
3,301
0
1,785
8,743
9,295
538
119
8,600
0
44,888
L
Yemoja
 
Yemoja
2,999
948
749
1,967
7,411
4,769
23
1,622
5,789
14,654
0
W
Bakasura
BigmonoAlex25
Bakasura
3,259
2,204
0
2,745
8,367
3,101
90
119
8,196
0
60,521
L
Camazotz
DidUForget
Camazotz
3,586
1,360
0
2,292
7,215
2,277
0
1,253
5,835
0
34,769
W
Neith
SheaWulf
Neith
5,406
2,062
0
1,316
7,030
2,268
0
487
6,543
0
38,278
W
Ah Puch
Stinkig
Ah Puch
6,825
110
0
1,279
5,008
2,029
60
2,122
2,886
55,267
0
L
2,959
1,686
0
144
9,537
5,997
0
34
8,519
380
12,482
L
Sol
3,031
627
0
2,081
6,625
1,685
0
3,974
2,651
31,598
0
W
3,853
647
0
2,581
9,536
6,249
0
3,425
6,111
0
15,277
L
5,122
2,439
0
2,681
8,908
3,292
172
7
8,861
0
41,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
26,816
354
Minions Killed
234
0
Camps Cleared
0
1,133,422
Distance Traveled
931,696
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,250
659
74
7
0
224,914
0
L
Yemoja
5,194
472
19
2
0
188,657
2
W
Bakasura
6,534
594
109
10
0
265,762
0
L
Camazotz
6,324
575
57
5
0
208,492
0
W
Neith
5,992
545
53
5
0
195,760
2
W
Ah Puch
6,759
614
98
9
0
206,722
0
L
Bellona
4,296
391
17
2
0
188,542
0
L
Sol
4,997
454
70
6
0
173,083
4
W
Ne Zha
6,117
556
20
2
0
240,264
4
L
Hou Yi
6,005
546
71
6
0
172,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role