Player Matchup

Danzaburou
Danzaburou
I Gokuu l
Danzaburou
Level 21
God Stats
17W - 23L
1,446 SR
Queue Stats
21W - 41L
1,334 Elo+
Party 1
Ymir
Ymir
M3RK MAGICZ
Ymir
Level 15
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePhantom1123
Gilgamesh
Level 41
God Stats
4W - 3L
1,656 SR
Queue Stats
41W - 43L
1,432 Elo+
Solo
Anubis
Anubis
vCray_Z
Anubis
Level 34
God Stats
21W - 34L
1,375 SR
Queue Stats
38W - 69L
1,280 Elo+
Party 1
Thanatos
Thanatos
xActive Flukzx
Thanatos
Level 54
God Stats
25W - 28L
1,490 SR
Queue Stats
71W - 103L
1,388 Elo+
Party 1
Team Averages
Level 33
1,443 SR
1,333 Elo+

VS

Team Averages
Level 125
1,452 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 97
God Stats
66W - 60L
1,453 SR
Queue Stats
66W - 63L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
Mercuryhewry
Erlang Shen
Level 138
God Stats
13W - 7L
1,285 SR
Queue Stats
269W - 266L
1,388 Elo+
Solo
Anubis
Anubis
RagePlayerX
Anubis
Level 102
God Stats
35W - 36L
1,465 SR
Queue Stats
321W - 309L
1,432 Elo+
Solo
Arachne
Arachne
RiskyBigness
Arachne
Level 179
God Stats
10W - 4L
1,633 SR
Queue Stats
282W - 286L
1,476 Elo+
Solo
Nu Wa
Nu Wa
ToniestImpala
Nu Wa
Level 109
God Stats
2W - 2L
1,425 SR
Queue Stats
62W - 57L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Gokuu l
Danzaburou
17
1 / 7 / 1
10,574
481
6,791
16,701
5,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 1
8,338
379
2,309
21,437
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ThePhantom1123
Gilgamesh
17
1 / 5 / 0
10,157
462
14,949
25,430
25,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
vCray_Z
Anubis
17
0 / 7 / 2
10,698
486
7,261
16,670
7,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
13
3 / 7 / 0
9,366
426
4,502
18,355
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
18
3 / 2 / 10
11,279
513
13,906
12,018
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Mercuryhewry
Erlang Shen
19
2 / 1 / 2
11,798
536
12,820
22,260
25,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
13 / 1 / 11
12,721
578
18,709
10,043
5,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RiskyBigness
Arachne
20
9 / 0 / 7
12,403
564
14,082
20,590
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 7
12,166
553
11,869
6,668
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
5
Kills
33
33
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
3
2
10
4
L
Danzaburou
I Gokuu l
Danzaburou
1
7
1
0.21
L
0
7
1
0.07
W
Erlang Shen
Mercuryhewry
Erlang Shen
2
1
2
3
W
Anubis
13
1
11
18.5
W
Arachne
RiskyBigness
Arachne
9
0
7
12.5
L
Gilgamesh
ThePhantom1123
Gilgamesh
1
5
0
0.2
W
6
1
7
9.5
L
Anubis
vCray_Z
Anubis
0
7
2
0.14
L
Thanatos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
71,386
98,593
Taken
71,579
58,649
Mitigated
46,505
27,145
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
13,906
6,617
0
0
12,018
4,809
4,837
2,563
9,455
0
85,585
L
Danzaburou
I Gokuu l
Danzaburou
6,791
2,840
0
3,860
16,701
5,913
1,134
7,702
8,999
0
93,932
L
2,309
278
0
3,718
21,437
12,998
0
7,401
14,036
20,384
0
W
Erlang Shen
Mercuryhewry
Erlang Shen
12,820
7,228
0
11,373
22,260
25,464
721
0
20,657
4,528
77,394
W
Anubis
18,709
587
0
5,858
10,043
5,513
501
1,858
8,185
94,952
0
W
Arachne
RiskyBigness
Arachne
14,082
9,609
0
9,639
20,590
8,602
1,373
2,044
18,340
0
111,505
L
Gilgamesh
ThePhantom1123
Gilgamesh
14,949
4,622
0
5,656
25,430
25,445
0
1,225
24,205
0
81,221
W
11,869
2,481
0
1,434
6,668
2,117
530
3,197
3,471
85,549
0
L
Anubis
vCray_Z
Anubis
7,261
159
0
6,015
16,670
7,285
0
9,618
7,052
98,284
0
L
Thanatos
4,502
581
0
7,896
18,355
7,008
0
5,373
12,982
0
59,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
60,367
569
Minions Killed
620
0
Camps Cleared
0
1,842,521
Distance Traveled
2,116,745
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,279
513
125
6
0
416,162
0
L
Danzaburou
10,574
481
162
7
0
412,523
0
L
Ymir
8,338
379
34
2
0
348,547
0
W
Erlang Shen
11,798
536
104
5
0
369,930
1
W
Anubis
12,721
578
132
6
0
430,495
0
W
Arachne
12,403
564
129
6
0
494,668
6
L
Gilgamesh
10,157
462
108
5
0
353,913
0
W
Nu Wa
12,166
553
130
6
0
405,490
0
L
Anubis
10,698
486
192
9
0
377,380
0
L
Thanatos
9,366
426
73
3
0
350,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role