Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
King Arthur3692
King Arthur
Level 157
God Stats
3W - 7L
1,320 SR
Queue Stats
231W - 229L
1,505 Elo+
Party 1
Artemis
Artemis
MsKreant
Artemis
Level 158
God Stats
11W - 5L
1,680 SR
Queue Stats
374W - 355L
1,485 Elo+
Solo
Achilles
Achilles
Xxhard_coreguyxX
Achilles
Level 53
God Stats
1W - 1L
1,710 SR
Queue Stats
44W - 38L
1,428 Elo+
Party 3
Bakasura
Bakasura
im2cool4u445
Bakasura
Level 50
God Stats
1W - 2L
1,480 SR
Queue Stats
28W - 25L
1,429 Elo+
Party 3
Team Averages
Level 105
1,538 SR
1,470 Elo+

VS

Team Averages
Level 117
1,448 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DankesSchnee
Thanatos
Level 127
God Stats
11W - 5L
1,614 SR
Queue Stats
24W - 21L
1,453 Elo+
Party 2
Atlas
Atlas
ShaduweeD420
Atlas
Level 128
God Stats
1W - 1L
1,228 SR
Queue Stats
23W - 21L
1,482 Elo+
Party 2
Rama
Rama
SuperAdobo
Rama
Level 145
God Stats
2W - 2L
1,290 SR
Queue Stats
163W - 195L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Wolffish333
Zhong Kui
Level 69
God Stats
17W - 9L
1,610 SR
Queue Stats
148W - 150L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
1 / 7 / 3
9,150
482
9,220
19,890
9,517
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
King Arthur3692
King Arthur
17
0 / 3 / 3
10,429
549
11,174
18,703
13,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MsKreant
Artemis
15
4 / 6 / 5
9,115
480
13,873
19,515
7,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 3
10,404
548
9,590
19,767
20,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
im2cool4u445
Bakasura
15
2 / 4 / 3
9,162
482
5,330
19,464
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 0 / 5
11,194
589
10,404
10,313
4,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
DankesSchnee
Thanatos
20
8 / 1 / 7
12,314
648
19,528
20,991
11,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 9
10,303
542
15,812
20,889
21,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
6,180
325
1,813
4,981
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Wolffish333
Zhong Kui
18
9 / 4 / 7
11,347
597
22,685
16,495
15,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
23
23
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
3
0.36
W
Izanami
 
Izanami
0
0
5
2.5
W
Thanatos
DankesSchnee
Thanatos
8
1
7
11.5
L
King Arthur
King Arthur3692
King Arthur
0
3
3
0.5
L
Artemis
MsKreant
Artemis
4
6
5
1.08
W
6
4
9
2.63
W
0
3
0
0
W
Zhong Kui
Wolffish333
Zhong Kui
9
4
7
3.13
L
5
3
3
2.17
L
Bakasura
im2cool4u445
Bakasura
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,187
Damage
70,242
97,339
Taken
73,669
58,565
Mitigated
53,380
17,911
Healing
32,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,220
553
565
5,738
19,890
9,517
0
10,318
9,111
68,118
0
W
Izanami
 
Izanami
10,404
6,689
0
5,466
10,313
4,421
1,216
36
10,277
0
107,843
W
Thanatos
DankesSchnee
Thanatos
19,528
6,013
0
20,045
20,991
11,387
1,013
584
20,377
0
137,904
L
King Arthur
King Arthur3692
King Arthur
11,174
1,183
0
2,799
18,703
13,750
0
4,036
14,410
0
93,523
L
Artemis
MsKreant
Artemis
13,873
9,112
0
5,117
19,515
7,279
1,187
7,711
11,660
0
60,351
W
15,812
4,936
0
1,780
20,889
21,138
455
3,243
16,761
52,507
0
W
1,813
1,309
0
935
4,981
1,354
0
56
4,925
0
18,980
W
Zhong Kui
Wolffish333
Zhong Kui
22,685
2,193
0
4,094
16,495
15,080
309
5,471
10,784
87,432
0
L
9,590
1,171
0
952
19,767
20,459
104
7,630
11,822
0
52,851
L
Bakasura
im2cool4u445
Bakasura
5,330
3,149
0
2,740
19,464
7,560
0
7,452
11,557
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
51,338
509
Minions Killed
574
0
Camps Cleared
0
1,791,391
Distance Traveled
1,651,562
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,150
482
105
6
0
323,220
3
W
Izanami
11,194
589
209
11
0
348,992
11
W
Thanatos
12,314
648
159
8
0
452,564
9
L
King Arthur
10,429
549
149
8
0
351,813
4
L
Artemis
9,115
480
85
4
0
331,153
2
W
Atlas
10,303
542
41
2
0
386,026
3
W
Rama
6,180
325
26
1
0
125,383
1
W
Zhong Kui
11,347
597
139
7
0
338,597
2
L
Achilles
10,404
548
72
4
0
373,383
0
L
Bakasura
9,162
482
98
5
0
411,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role