Player Matchup

He Bo
He Bo
Ace5134
He Bo
Level 135
God Stats
1W - 1L
1,643 SR
Queue Stats
149W - 153L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Ahska
Danzaburou
Level 7
God Stats
7W - 10L
1,512 SR
Queue Stats
7W - 13L
1,411 Elo+
Party 1
Cerberus
Cerberus
DreMatrix99
Cerberus
Level 61
God Stats
3W - 3L
1,865 SR
Queue Stats
136W - 147L
1,459 Elo+
Party 1
Yemoja
Yemoja
GyrosLostGrill
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
Phr8singBoom
Cernunnos
Level 112
God Stats
8W - 7L
1,545 SR
Queue Stats
29W - 30L
1,414 Elo+
Solo
Team Averages
Level 66
1,613 SR
1,457 Elo+

VS

Team Averages
Level 103
1,455 SR
1,411 Elo+
Ix Chel
Ix Chel
Ghaznet
Ix Chel
Level 149
God Stats
10W - 11L
1,482 SR
Queue Stats
381W - 389L
1,476 Elo+
Solo
Xbalanque
Xbalanque
Kcfresh1998
Xbalanque
Level 94
God Stats
42W - 25L
1,626 SR
Queue Stats
379W - 368L
1,306 Elo+
Solo
Neith
Neith
Raikkage
Neith
Level 88
God Stats
5W - 7L
1,425 SR
Queue Stats
64W - 55L
1,454 Elo+
Solo
Ymir
Ymir
RigorMRTS
Ymir
Level 119
God Stats
14W - 14L
1,244 SR
Queue Stats
1,326W - 1,337L
1,460 Elo+
Solo
Hera
Hera
kjller52
Hera
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 130L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ace5134
He Bo
16
3 / 4 / 2
10,797
982
8,835
13,472
6,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ahska
Danzaburou
16
1 / 7 / 4
10,116
920
8,412
18,759
10,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DreMatrix99
Cerberus
16
1 / 3 / 4
11,005
1,000
8,235
24,647
32,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 2
9,753
887
2,946
11,617
11,174
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Phr8singBoom
Cernunnos
16
0 / 1 / 4
10,711
974
7,269
7,458
3,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

179

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ghaznet
Ix Chel
17
4 / 0 / 11
11,572
1,052
19,139
5,655
2,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Kcfresh1998
Xbalanque
17
2 / 1 / 10
11,057
1,005
14,751
5,228
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Raikkage
Neith
18
5 / 0 / 8
12,002
1,091
12,050
6,213
2,850
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
17
1 / 2 / 14
10,728
975
8,392
18,241
21,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
17
4 / 2 / 10
11,123
1,011
17,833
4,952
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
5
Kills
16
16
Deaths
5
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ace5134
He Bo
3
4
2
1
L
Danzaburou
Ahska
Danzaburou
1
7
4
0.43
L
Cerberus
DreMatrix99
Cerberus
1
3
4
1
W
Ix Chel
Ghaznet
Ix Chel
4
0
11
9.5
L
0
1
2
1
W
Xbalanque
Kcfresh1998
Xbalanque
2
1
10
7
L
Cernunnos
Phr8singBoom
Cernunnos
0
1
4
2
W
Neith
Raikkage
Neith
5
0
8
9
W
Ymir
1
2
14
4
W
Hera
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
72,165
75,953
Taken
40,289
64,277
Mitigated
31,664
8,785
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ace5134
He Bo
8,835
176
0
0
13,472
6,167
0
7,134
6,338
28,207
0
L
Danzaburou
Ahska
Danzaburou
8,412
2,839
0
549
18,759
10,173
0
12,415
6,344
0
27,880
L
Cerberus
DreMatrix99
Cerberus
8,235
34
0
2,199
24,647
32,918
0
12,979
11,668
13,561
761
W
Ix Chel
Ghaznet
Ix Chel
19,139
872
987
1,795
5,655
2,534
0
2,721
2,934
36,404
0
L
2,946
450
4,193
774
11,617
11,174
0
7,855
3,762
7,927
0
W
Xbalanque
Kcfresh1998
Xbalanque
14,751
8,774
0
955
5,228
2,380
0
2,266
2,730
0
36,603
L
Cernunnos
Phr8singBoom
Cernunnos
7,269
1,663
0
1,070
7,458
3,845
0
5,104
2,222
0
53,624
W
Neith
Raikkage
Neith
12,050
7,210
234
1,298
6,213
2,850
0
2,657
3,556
0
41,859
W
Ymir
8,392
470
0
135
18,241
21,815
0
8,590
9,651
15,247
0
W
Hera
17,833
2,306
0
0
4,952
2,085
0
3,127
1,519
28,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
56,482
214
Minions Killed
207
9
Camps Cleared
9
976,854
Distance Traveled
1,017,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,797
982
46
4
4
189,681
0
L
Danzaburou
10,116
920
46
4
1
167,682
0
L
Cerberus
11,005
1,000
7
1
0
212,121
0
W
Ix Chel
11,572
1,052
34
3
3
219,276
0
L
Yemoja
9,753
887
7
1
0
208,748
0
W
Xbalanque
11,057
1,005
53
5
3
197,978
0
L
Cernunnos
10,711
974
108
10
4
198,622
0
W
Neith
12,002
1,091
79
7
2
189,203
0
W
Ymir
10,728
975
9
1
0
204,361
0
W
Hera
11,123
1,011
32
3
1
206,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role