Player Matchup

Hachiman
Hachiman
AKdraugr907
Hachiman
Level 25
God Stats
2W - 6L
1,377 SR
Queue Stats
24W - 51L
1,202 Elo+
Party 2
Bastet
Bastet
Rafeman1986
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
Slothonmercury
Yu Huang
Level 65
God Stats
2W - 2L
1,623 SR
Queue Stats
604W - 623L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
ToxicSquatch
Cthulhu
Level 83
God Stats
7W - 12L
1,348 SR
Queue Stats
442W - 447L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
ksa_p20
Aphrodite
Level 40
God Stats
3W - 5L
1,685 SR
Queue Stats
28W - 55L
1,240 Elo+
Party 2
Team Averages
Level 47
1,507 SR
1,361 Elo+

VS

Team Averages
Level 72
1,559 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
Ackn0wledge Mee
Kumbhakarna
Level 69
God Stats
16W - 4L
1,804 SR
Queue Stats
71W - 50L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Cook__305
Kukulkan
Level 103
God Stats
14W - 6L
1,514 SR
Queue Stats
352W - 356L
1,433 Elo+
Solo
Sol
Sol
CuteNek0
Sol
Level 42
God Stats
9W - 5L
1,553 SR
Queue Stats
44W - 47L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
MARCELLA WOLF
Tsukuyomi
Level 103
God Stats
9W - 11L
1,568 SR
Queue Stats
869W - 880L
1,425 Elo+
Solo
Vulcan
Vulcan
MrYohjiYamamoto
Vulcan
Level 44
God Stats
36W - 60L
1,357 SR
Queue Stats
159W - 206L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AKdraugr907
Hachiman
15
0 / 9 / 2
9,472
947
5,507
15,554
6,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
16
1 / 4 / 3
10,171
1,017
10,086
18,542
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
16
1 / 3 / 3
10,190
1,019
12,271
13,627
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ToxicSquatch
Cthulhu
16
3 / 1 / 1
10,726
1,073
15,437
25,635
29,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
ksa_p20
Aphrodite
15
0 / 2 / 1
9,638
964
3,524
15,599
10,293
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

141

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ackn0wledge Mee
Kumbhakarna
17
0 / 1 / 15
11,277
1,128
4,513
18,113
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
Cook__305
Kukulkan
17
4 / 0 / 10
11,379
1,138
20,051
4,940
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 11
10,772
1,077
13,650
10,101
4,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MARCELLA WOLF
Tsukuyomi
17
4 / 2 / 10
10,860
1,086
13,638
11,591
5,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 0 / 8
12,230
1,223
31,145
5,749
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
5
Kills
19
19
Deaths
5
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AKdraugr907
Hachiman
0
9
2
0.11
W
Kumbhakarna
Ackn0wledge Mee
Kumbhakarna
0
1
15
7.5
W
Kukulkan
Cook__305
Kukulkan
4
0
10
9
W
2
2
11
3.75
W
Tsukuyomi
MARCELLA WOLF
Tsukuyomi
4
2
10
4.5
W
9
0
8
13
L
Bastet
1
4
3
0.63
L
Yu Huang
1
3
3
0.83
L
Cthulhu
ToxicSquatch
Cthulhu
3
1
1
3.5
L
Aphrodite
ksa_p20
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,825
Damage
82,997
88,957
Taken
50,494
61,307
Mitigated
36,676
11,276
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AKdraugr907
Hachiman
5,507
2,367
0
448
15,554
6,240
0
12,266
3,288
0
17,000
W
Kumbhakarna
Ackn0wledge Mee
Kumbhakarna
4,513
268
0
1,442
18,113
22,117
0
9,804
7,383
6,622
0
W
Kukulkan
Cook__305
Kukulkan
20,051
867
0
0
4,940
2,513
0
3,129
1,621
44,614
0
W
13,650
3,090
114
4,514
10,101
4,086
0
4,909
4,669
39,870
0
W
Tsukuyomi
MARCELLA WOLF
Tsukuyomi
13,638
4,250
0
654
11,591
5,190
0
6,966
4,490
0
17,381
W
31,145
12,156
0
0
5,749
2,770
0
2,691
2,688
54,605
0
L
Bastet
10,086
2,218
0
1,194
18,542
8,467
0
13,409
4,993
0
19,934
L
Yu Huang
12,271
499
0
163
13,627
6,627
0
10,683
2,944
23,057
0
L
Cthulhu
ToxicSquatch
Cthulhu
15,437
649
1,021
872
25,635
29,680
0
19,605
6,030
38,257
1,628
L
Aphrodite
ksa_p20
Aphrodite
3,524
861
4,077
3,501
15,599
10,293
0
13,413
2,046
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
56,518
180
Minions Killed
222
3
Camps Cleared
5
1,003,796
Distance Traveled
1,117,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,472
947
18
2
2
143,671
0
W
Kumbhakarna
11,277
1,128
2
0
0
241,055
0
W
Kukulkan
11,379
1,138
71
7
1
234,762
0
W
Sol
10,772
1,077
69
7
1
202,701
0
W
Tsukuyomi
10,860
1,086
5
1
2
211,678
0
W
Vulcan
12,230
1,223
75
8
1
227,279
0
L
Bastet
10,171
1,017
29
3
0
237,725
0
L
Yu Huang
10,190
1,019
23
2
0
203,855
0
L
Cthulhu
10,726
1,073
60
6
1
236,693
0
L
Aphrodite
9,638
964
50
5
0
181,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role