Player Matchup

Thoth
Thoth
Platinum III
N_A_Z_115
Thoth
Platinum III
Level 84
God Stats
54W - 36L
1,694 SR
Queue Stats
81W - 65L
1,870 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
bbi65
Hou Yi
Platinum V
Level 120
God Stats
1W - 0L
1,727 SR
Queue Stats
36W - 29L
1,804 MMR
Party 1
Ymir
Ymir
Platinum II
xxKilluaSenjuxx
Ymir
Platinum II
Level 115
God Stats
48W - 38L
1,694 SR
Queue Stats
59W - 47L
1,924 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,705 SR
1,866 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,534 SR
1,760 MMR
Thor
Thor
Platinum II
MOTD_Leader
Thor
Platinum II
Level 145
God Stats
4W - 12L
1,454 SR
Queue Stats
341W - 375L
1,782 MMR
Solo
Chronos
Chronos
Gold III
Satellα
Chronos
Gold III
Level 64
God Stats
1W - 1L
1,550 SR
Queue Stats
7W - 5L
1,781 MMR
Party 2
Geb
Geb
Gold V
YunoWhatsUp
Geb
Gold V
Level 88
God Stats
0W - 2L
1,598 SR
Queue Stats
10W - 9L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
N_A_Z_115
Thoth
15
2 / 0 / 6
11,971
704
16,456
7,859
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
bbi65
Hou Yi
17
8 / 3 / 2
13,880
816
13,623
12,778
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 9
11,391
670
5,852
14,389
17,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FenrirAgniAchillesMartichorasKuzenbo

VS

Bans
Baba YagaAtlasNe ZhaGaneshaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
10,961
645
9,688
13,825
6,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Satellα
Chronos
15
2 / 4 / 1
12,015
707
11,491
17,298
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 3
10,771
634
6,203
11,036
12,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thoth
N_A_Z_115
Thoth
2
0
6
5
L
Chronos
Satellα
Chronos
2
4
1
0.63
L
0
1
3
1.5
W
Hou Yi
bbi65
Hou Yi
8
3
2
3
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
27,382
35,026
Taken
42,159
26,825
Mitigated
26,639
3,165
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,688
68
0
235
13,825
6,276
0
8,211
5,611
0
52,881
W
Thoth
N_A_Z_115
Thoth
16,456
438
0
840
7,859
3,053
654
3,248
4,611
73,056
0
L
Chronos
Satellα
Chronos
11,491
2,474
0
1,234
17,298
8,014
0
10,168
7,045
68,985
0
L
6,203
650
0
250
11,036
12,349
0
4,221
6,755
17,877
0
W
Hou Yi
bbi65
Hou Yi
13,623
5,583
0
1,518
12,778
5,971
405
6,162
6,616
0
60,937
W
5,852
1,183
67
740
14,389
17,801
46
9,146
5,117
15,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,242
Gold Earned
33,747
204
Minions Killed
180
0
Camps Cleared
0
915,291
Distance Traveled
923,502
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,961
645
51
3
0
271,711
0
W
Thoth
11,971
704
88
5
0
322,127
8
L
Chronos
12,015
707
118
7
0
322,314
2
L
Geb
10,771
634
11
1
0
329,477
0
W
Hou Yi
13,880
816
100
6
0
292,622
0
W
Ymir
11,391
670
16
1
0
300,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role