Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CapacityDragoon
Tiamat
Level 64
God Stats
24W - 18L
1,497 SR
Queue Stats
265W - 250L
1,403 Elo+
Solo
Jormungandr
Jormungandr
SomeNumbers0968
Jormungandr
Level 105
God Stats
29W - 29L
1,538 SR
Queue Stats
629W - 607L
1,561 Elo+
Solo
Thanatos
Thanatos
aphroskiss
Thanatos
Level 67
God Stats
2W - 0L
1,786 SR
Queue Stats
474W - 459L
1,503 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,493 Elo+

VS

Team Averages
Level 112
1,543 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BuySouls
Terra
Level 127
God Stats
0W - 2L
1,588 SR
Queue Stats
86W - 88L
1,473 Elo+
Party 1
Nemesis
Nemesis
Cryptsune
Nemesis
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 89L
1,416 Elo+
Solo
Danzaburou
Danzaburou
KaylaKills
Danzaburou
Level 86
God Stats
7W - 9L
1,628 SR
Queue Stats
72W - 69L
1,489 Elo+
Party 1
Hercules
Hercules
kwciv
Hercules
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
4,166
694
2,365
2,326
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
 
Fenrir
6
0 / 1 / 0
4,115
686
1,361
4,094
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 0
4,640
773
1,671
3,365
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SomeNumbers0968
Jormungandr
8
2 / 0 / 2
4,855
809
3,261
4,097
2,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
aphroskiss
Thanatos
6
1 / 0 / 0
3,820
637
622
4,680
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 1 / 1
4,035
673
2,625
3,505
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
BuySouls
Terra
6
1 / 0 / 0
4,010
668
926
3,862
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Cryptsune
Nemesis
6
0 / 2 / 0
3,522
587
2,171
5,548
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KaylaKills
Danzaburou
6
0 / 0 / 0
3,662
610
1,740
3,144
1,005
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
kwciv
Hercules
2
0 / 2 / 0
2,894
482
195
2,294
1,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Fenrir
 
Fenrir
0
1
0
0
L
Ra
 
Ra
0
1
1
0.5
L
Terra
BuySouls
Terra
1
0
0
1
W
2
0
0
2
L
Nemesis
Cryptsune
Nemesis
0
2
0
0
L
Danzaburou
KaylaKills
Danzaburou
0
0
0
0
W
Jormungandr
SomeNumbers0968
Jormungandr
2
0
2
3
W
Thanatos
aphroskiss
Thanatos
1
0
0
1
L
Hercules
kwciv
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,280
Damage
7,657
18,562
Taken
18,353
8,027
Mitigated
6,804
9,392
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,365
1,632
0
1,489
2,326
573
0
219
2,107
29,064
0
W
Fenrir
 
Fenrir
1,361
268
0
1,593
4,094
2,250
0
1,594
2,500
0
6,868
L
Ra
 
Ra
2,625
577
314
1,735
3,505
1,282
0
1,777
1,728
26,305
0
L
Terra
BuySouls
Terra
926
372
661
1,330
3,862
1,480
0
1,105
2,757
9,180
0
W
1,671
137
0
2,459
3,365
1,621
0
682
2,683
28,485
0
L
Nemesis
Cryptsune
Nemesis
2,171
1,351
0
507
5,548
1,754
0
1,949
3,545
0
17,109
L
Danzaburou
KaylaKills
Danzaburou
1,740
907
0
939
3,144
1,005
0
1,260
1,884
0
19,906
W
Jormungandr
SomeNumbers0968
Jormungandr
3,261
1,860
0
1,348
4,097
2,325
503
745
3,273
27,559
0
W
Thanatos
aphroskiss
Thanatos
622
83
0
2,503
4,680
1,258
0
323
4,357
0
19,183
L
Hercules
kwciv
Hercules
195
42
0
312
2,294
1,283
0
1,215
1,079
0
2,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
18,123
201
Minions Killed
133
0
Camps Cleared
0
680,244
Distance Traveled
584,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,166
694
65
11
0
117,735
0
W
Fenrir
4,115
686
10
2
0
148,255
2
L
Ra
4,035
673
45
8
0
126,811
0
L
Terra
4,010
668
14
2
0
129,382
1
W
Tiamat
4,640
773
47
8
0
130,674
0
L
Nemesis
3,522
587
33
6
0
144,696
0
L
Danzaburou
3,662
610
38
6
0
129,895
2
W
Jormungandr
4,855
809
42
7
0
119,833
0
W
Thanatos
3,820
637
37
6
0
163,747
0
L
Hercules
2,894
482
3
1
0
53,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role