Player Matchup

Skadi
Skadi
 
Skadi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AboveThemAll
Ravana
Level 66
God Stats
5W - 3L
1,571 SR
Queue Stats
240W - 256L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
RoderickTheII
Sun Wukong
Level 64
God Stats
24W - 12L
1,585 SR
Queue Stats
139W - 132L
1,430 Elo+
Party 1
Anubis
Anubis
SosukeAinzz-_-
Anubis
Level 68
God Stats
85W - 65L
1,539 SR
Queue Stats
133W - 124L
1,468 Elo+
Party 1
Merlin
Merlin
Talleyto_
Merlin
Level 60
God Stats
6W - 6L
1,504 SR
Queue Stats
215W - 247L
1,381 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,438 Elo+

VS

Team Averages
Level 40
1,393 SR
1,301 Elo+
Ymir
Ymir
Cactus CuH
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Party 2
Sol
Sol
OverMoney02
Sol
Level 29
God Stats
1W - 5L
1,231 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 2
Nemesis
Nemesis
Victor_4-5-6
Nemesis
Level 68
God Stats
1W - 2L
1,571 SR
Queue Stats
267W - 315L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ecokinect
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 2
Chaac
Chaac
llCorzall
Chaac
Level 7
God Stats
0W - 2L
1,161 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 2 / 8
8,681
482
10,011
9,041
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
17
6 / 1 / 3
10,218
568
8,810
8,357
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
RoderickTheII
Sun Wukong
15
8 / 1 / 2
9,083
505
9,833
15,359
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 0
11,032
613
18,459
11,304
5,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Talleyto_
Merlin
15
3 / 5 / 4
9,126
507
10,250
11,806
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,007
389
4,354
13,211
6,230
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 9 / 3
8,671
482
10,030
18,202
6,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Victor_4-5-6
Nemesis
17
7 / 1 / 1
10,391
577
8,040
15,873
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ecokinect
Ah Muzen Cab
12
1 / 7 / 1
6,963
387
7,880
14,514
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
llCorzall
Chaac
13
0 / 7 / 2
7,567
420
4,483
15,827
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
29
Kills
10
11
Deaths
29
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
8
3.5
W
Ravana
6
1
3
7.5
L
0
5
2
0.2
L
2
9
3
0.39
W
Sun Wukong
RoderickTheII
Sun Wukong
8
1
2
9
W
9
2
0
4.5
W
Merlin
Talleyto_
Merlin
3
5
4
1
L
Nemesis
Victor_4-5-6
Nemesis
7
1
1
7.5
L
Ah Muzen Cab
ecokinect
Ah Muzen Cab
1
7
1
0.21
L
Chaac
llCorzall
Chaac
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
34,787
55,867
Taken
77,627
26,071
Mitigated
30,992
15,684
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,011
3,639
249
1,334
9,041
3,219
1,234
1,936
7,105
0
47,482
W
Ravana
8,810
2,677
0
1,255
8,357
3,832
0
3,116
5,241
0
94,953
L
4,354
210
43
805
13,211
6,230
0
0
13,211
37,650
0
L
10,030
5,874
0
4,244
18,202
6,025
1,395
10,595
7,607
58,347
0
W
Sun Wukong
RoderickTheII
Sun Wukong
9,833
2,318
0
5,549
15,359
8,872
1,697
2,448
12,911
0
50,633
W
18,459
602
0
5,831
11,304
5,682
1,150
130
11,174
81,390
0
W
Merlin
Talleyto_
Merlin
10,250
1,781
0
1,466
11,806
4,466
580
7,152
4,654
54,622
0
L
Nemesis
Victor_4-5-6
Nemesis
8,040
3,383
0
5,057
15,873
7,091
0
5,718
10,155
0
79,149
L
Ah Muzen Cab
ecokinect
Ah Muzen Cab
7,880
3,005
510
677
14,514
5,433
0
0
14,514
0
51,878
L
Chaac
llCorzall
Chaac
4,483
525
0
2,196
15,827
6,213
0
12,438
3,389
0
42,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,140
Gold Earned
40,599
491
Minions Killed
373
0
Camps Cleared
0
1,603,935
Distance Traveled
1,654,297
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,681
482
82
5
0
280,185
1
W
Ravana
10,218
568
116
6
0
365,007
2
L
Ymir
7,007
389
55
3
0
330,757
0
L
Sol
8,671
482
100
6
0
265,514
0
W
Sun Wukong
9,083
505
79
4
0
386,385
2
W
Anubis
11,032
613
120
7
0
295,005
10
W
Merlin
9,126
507
94
5
0
277,353
0
L
Nemesis
10,391
577
101
6
0
407,541
1
L
Ah Muzen Cab
6,963
387
68
4
0
302,041
0
L
Chaac
7,567
420
49
3
0
348,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role