Player Matchup

Thor
Thor
BreadnBubba
Thor
Level 45
God Stats
5W - 7L
1,306 SR
Queue Stats
203W - 217L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Dolomite901
Ix Chel
Level 126
God Stats
2W - 1L
1,634 SR
Queue Stats
17W - 14L
1,621 Elo+
Solo
Charon
Charon
gamerzprodigy13
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,587 Elo+
Solo
Charybdis
Charybdis
reddraco32
Charybdis
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
88W - 82L
1,476 Elo+
Solo
Yemoja
Yemoja
temp-1263482
Yemoja
Level 128
God Stats
5W - 7L
1,568 SR
Queue Stats
117W - 114L
1,493 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,522 Elo+

VS

Team Averages
Level 134
1,672 SR
1,484 Elo+
Atlas
Atlas
Devotedd
Atlas
Level 154
God Stats
1W - 0L
1,721 SR
Queue Stats
119W - 132L
1,498 Elo+
Solo
Freya
Freya
ElYisus0P
Freya
Level 148
God Stats
5W - 4L
1,463 SR
Queue Stats
189W - 182L
1,540 Elo+
Party 1
Bakasura
Bakasura
Joacollazo21
Bakasura
Level 76
God Stats
1W - 0L
1,703 SR
Queue Stats
78W - 82L
1,419 Elo+
Solo
Shiva
Shiva
RackomTK
Shiva
Level 145
God Stats
4W - 4L
1,774 SR
Queue Stats
380W - 359L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
SheerGem1544
Danzaburou
Level 148
God Stats
7W - 4L
1,701 SR
Queue Stats
137W - 130L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,574
796
2,196
6,651
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Dolomite901
Ix Chel
8
2 / 0 / 4
4,948
707
5,782
2,781
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

1
0 / 1 / 0
3,046
435
0
962
385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
reddraco32
Charybdis
7
1 / 3 / 4
3,981
569
3,933
8,288
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
1 / 2 / 0
4,565
652
2,869
7,103
2,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Devotedd
Atlas
7
0 / 2 / 2
4,348
621
1,687
5,501
3,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
ElYisus0P
Freya
8
2 / 1 / 1
4,685
669
3,939
6,009
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Joacollazo21
Bakasura
7
0 / 2 / 0
4,243
606
773
7,642
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
RackomTK
Shiva
9
2 / 1 / 0
5,313
759
4,535
6,885
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SheerGem1544
Danzaburou
8
2 / 1 / 1
4,648
664
2,513
4,390
1,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
6
7
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Atlas
Devotedd
Atlas
0
2
2
0.5
L
Ix Chel
Dolomite901
Ix Chel
2
0
4
4
W
Freya
ElYisus0P
Freya
2
1
1
2.5
W
Bakasura
Joacollazo21
Bakasura
0
2
0
0
W
Shiva
RackomTK
Shiva
2
1
0
2
W
Danzaburou
SheerGem1544
Danzaburou
2
1
1
2.5
L
0
1
0
0
L
Charybdis
reddraco32
Charybdis
1
3
4
1
L
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
13,447
25,785
Taken
30,427
8,867
Mitigated
12,899
8,842
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,196
419
0
1,215
6,651
2,494
0
1,585
5,066
0
33,843
W
Atlas
Devotedd
Atlas
1,687
542
0
1,533
5,501
3,933
0
1,152
4,241
11,393
0
L
Ix Chel
Dolomite901
Ix Chel
5,782
1,152
212
952
2,781
935
0
1,406
1,280
31,422
0
W
Freya
ElYisus0P
Freya
3,939
1,567
0
3,212
6,009
2,127
0
2,066
3,819
27,701
0
W
Bakasura
Joacollazo21
Bakasura
773
556
0
1,785
7,642
2,597
0
2,176
5,382
0
23,028
W
Shiva
RackomTK
Shiva
4,535
1,284
0
2,328
6,885
2,977
0
2,869
4,016
0
36,595
W
Danzaburou
SheerGem1544
Danzaburou
2,513
1,623
158
2,468
4,390
1,265
0
160
4,211
0
29,963
L
0
0
129
32
962
385
0
0
962
1,835
0
L
Charybdis
reddraco32
Charybdis
3,933
1,534
0
3,527
8,288
2,378
0
2,635
5,573
0
18,565
L
Yemoja
2,869
542
0
2,775
7,103
2,675
0
0
7,103
27,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,114
Gold Earned
23,237
193
Minions Killed
217
0
Camps Cleared
0
586,368
Distance Traveled
727,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,574
796
70
10
0
161,714
0
W
Atlas
4,348
621
14
2
0
134,823
0
L
Ix Chel
4,948
707
54
8
0
146,247
1
W
Freya
4,685
669
51
7
0
135,449
0
W
Bakasura
4,243
606
47
7
0
144,953
0
W
Shiva
5,313
759
59
8
0
159,823
0
W
Danzaburou
4,648
664
46
7
0
152,192
1
L
Charon
3,046
435
1
0
0
15,296
0
L
Charybdis
3,981
569
27
4
0
144,317
0
L
Yemoja
4,565
652
41
6
0
118,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role