Player Matchup

Chiron
Chiron
 
Chiron
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ElChanclaso
Nox
Level 159
God Stats
7W - 7L
1,378 SR
Queue Stats
660W - 644L
1,522 Elo+
Solo
Medusa
Medusa
Pulse1999
Medusa
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
TikiTikitm
Amaterasu
Level 108
God Stats
3W - 1L
1,657 SR
Queue Stats
107W - 76L
1,591 Elo+
Party 2
Chang'e
Chang'e
klobarintime
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 159L
1,500 Elo+
Solo
Team Averages
Level 148
1,507 SR
1,543 Elo+

VS

Team Averages
Level 157
1,483 SR
1,577 Elo+
Athena
Athena
Arizium
Athena
Level 191
God Stats
0W - 2L
1,111 SR
Queue Stats
96W - 90L
1,516 Elo+
Party 1
Sobek
Sobek
Sadgirl exe
Sobek
Level 157
God Stats
2W - 1L
1,764 SR
Queue Stats
103W - 112L
1,491 Elo+
Party 1
Apollo
Apollo
ShoesRiceRamen
Apollo
Level 126
God Stats
0W - 1L
1,620 SR
Queue Stats
30W - 17L
1,655 Elo+
Solo
Sylvanus
Sylvanus
YEAIGOTCHA
Sylvanus
Level 154
God Stats
1W - 5L
1,187 SR
Queue Stats
128W - 120L
1,564 Elo+
Party 1
Hachiman
Hachiman
edgar420
Hachiman
Level 157
God Stats
1W - 1L
1,731 SR
Queue Stats
81W - 72L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 3 / 10
10,316
860
16,276
13,420
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 2 / 25
9,641
803
14,469
14,500
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Pulse1999
Medusa
18
8 / 1 / 11
10,252
854
23,252
13,254
7,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TikiTikitm
Amaterasu
17
7 / 3 / 16
10,397
866
13,773
22,095
24,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chang'e
klobarintime
Chang'e
16
2 / 1 / 16
9,497
791
8,782
15,385
11,436
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arizium
Athena
11
0 / 6 / 2
7,077
590
6,161
15,800
15,573
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 7 / 5
7,670
639
6,381
19,775
22,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 5
9,482
790
15,131
16,248
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
YEAIGOTCHA
Sylvanus
14
2 / 5 / 5
8,810
734
8,524
17,594
25,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
edgar420
Hachiman
17
4 / 4 / 3
8,358
697
22,677
12,767
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
27
Kills
8
10
Deaths
27
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
10
4.67
L
Athena
Arizium
Athena
0
6
2
0.17
W
1
2
25
6.75
W
Medusa
Pulse1999
Medusa
8
1
11
13.5
L
0
7
5
0.36
L
2
5
5
0.9
W
Amaterasu
TikiTikitm
Amaterasu
7
3
16
5
L
Sylvanus
YEAIGOTCHA
Sylvanus
2
5
5
0.9
L
Hachiman
edgar420
Hachiman
4
4
3
1.38
W
Chang'e
klobarintime
Chang'e
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,552
Damage
58,874
78,654
Taken
82,184
57,517
Mitigated
79,427
48,047
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,276
4,743
2,510
2,803
13,420
6,341
1,649
3,437
9,649
0
27,873
L
Athena
Arizium
Athena
6,161
950
416
881
15,800
15,573
0
4,534
11,164
9,220
0
W
14,469
3,257
1,218
2,807
14,500
7,613
2,164
3,953
10,349
29,285
0
W
Medusa
Pulse1999
Medusa
23,252
12,727
1,453
2,915
13,254
7,152
1,388
2,909
9,998
0
43,761
L
6,381
467
599
3,184
19,775
22,733
0
5,886
13,814
8,525
618
L
15,131
7,341
445
5,426
16,248
8,738
544
2,507
13,715
0
40,251
W
Amaterasu
TikiTikitm
Amaterasu
13,773
5,349
931
6,592
22,095
24,975
1,369
3,841
17,809
0
19,180
L
Sylvanus
YEAIGOTCHA
Sylvanus
8,524
1,207
4,954
3,547
17,594
25,491
0
6,194
11,376
9,272
0
L
Hachiman
edgar420
Hachiman
22,677
14,196
705
2,756
12,767
6,892
0
4,224
8,515
0
37,524
W
Chang'e
klobarintime
Chang'e
8,782
797
18,002
8,816
15,385
11,436
933
5,021
10,090
23,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
41,397
152
Minions Killed
111
0
Camps Cleared
0
1,183,950
Distance Traveled
958,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,316
860
25
2
0
229,644
0
L
Athena
7,077
590
13
1
0
179,628
0
W
Nox
9,641
803
37
3
0
217,540
0
W
Medusa
10,252
854
48
4
0
222,435
0
L
Sobek
7,670
639
5
0
0
196,328
0
L
Apollo
9,482
790
61
5
0
216,633
0
W
Amaterasu
10,397
866
15
1
0
238,458
0
L
Sylvanus
8,810
734
3
0
0
173,340
0
L
Hachiman
8,358
697
29
2
0
192,943
0
W
Chang'e
9,497
791
27
2
0
275,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role