Player Matchup

Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Oh_My_Pineapple
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 150L
1,392 Elo+
Party 2
Sol
Sol
Tasty_Angelz
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,311 Elo+
Party 2
Zeus
Zeus
Tasty_Vex
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,385 Elo+
Party 2
Poseidon
Poseidon
lmdonut
Poseidon
Level 17
God Stats
0W - 2L
1,714 SR
Queue Stats
44W - 57L
1,394 Elo+
Party 2
Team Averages
Level 70
1,543 SR
1,397 Elo+

VS

Team Averages
Level 79
1,413 SR
1,503 Elo+
Discordia
Discordia
AzxGroove
Discordia
Level 107
God Stats
2W - 2L
1,163 SR
Queue Stats
529W - 486L
1,514 Elo+
Solo
Hel
Hel
BRCshadow21
Hel
Level 84
God Stats
8W - 1L
1,455 SR
Queue Stats
202W - 165L
1,542 Elo+
Party 1
Sol
Sol
InsanitySMITES
Sol
Level 61
God Stats
2W - 4L
1,249 SR
Queue Stats
161W - 126L
1,566 Elo+
Party 1
Chaac
Chaac
Wilily2347
Chaac
Level 83
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 12L
1,434 Elo+
Party 3
Fenrir
Fenrir
i-Shxot__
Fenrir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 72L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 5 / 1
7,730
552
10,829
14,176
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
6,541
467
2,828
7,730
5,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 1
6,450
461
7,461
10,185
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
11
0 / 9 / 2
6,359
454
4,018
13,272
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
lmdonut
Poseidon
12
3 / 4 / 3
7,855
561
5,870
10,195
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AzxGroove
Discordia
14
5 / 1 / 5
8,745
625
7,800
5,615
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 9
8,204
586
3,958
8,157
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 1
8,629
616
10,604
8,061
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
4 / 4 / 4
7,258
518
7,734
17,673
13,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
i-Shxot__
Fenrir
15
10 / 2 / 6
9,225
659
11,040
13,473
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
24
24
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
1
0.5
W
Discordia
AzxGroove
Discordia
5
1
5
7.5
W
1
1
9
5.5
W
4
0
1
4.5
L
2
2
1
1.25
L
0
4
1
0.13
L
Zeus
0
9
2
0.11
W
Chaac
4
4
4
1.5
W
Fenrir
i-Shxot__
Fenrir
10
2
6
6.5
L
Poseidon
lmdonut
Poseidon
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
41,136
55,558
Taken
52,979
24,682
Mitigated
33,098
13,542
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,829
1,429
280
6,474
14,176
7,319
615
1,895
12,275
54,068
0
W
Discordia
AzxGroove
Discordia
7,800
357
0
1,000
5,615
2,328
310
2,312
3,303
64,579
0
W
3,958
349
3,354
5,006
8,157
5,984
309
5,989
2,168
28,773
0
W
10,604
5,436
0
4,445
8,061
3,616
3,852
4,987
3,074
79,940
0
L
2,828
807
0
0
7,730
5,618
0
3,403
4,287
27,771
0
L
7,461
2,085
0
3,271
10,185
4,041
0
7,759
2,374
48,487
0
L
Zeus
4,018
499
0
1,010
13,272
4,231
0
5,130
7,848
36,751
0
W
Chaac
7,734
1,214
0
4,556
17,673
13,850
45
11,506
6,167
0
35,021
W
Fenrir
i-Shxot__
Fenrir
11,040
3,559
0
2,694
13,473
7,320
728
6,348
7,125
0
58,664
L
Poseidon
lmdonut
Poseidon
5,870
1,037
0
2,507
10,195
3,473
0
3,604
6,395
41,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
42,061
337
Minions Killed
405
0
Camps Cleared
0
1,314,052
Distance Traveled
1,428,405
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,730
552
83
6
0
226,274
1
W
Discordia
8,745
625
116
8
0
280,489
4
W
Hel
8,204
586
58
4
0
288,049
0
W
Sol
8,629
616
122
9
0
273,526
0
L
Hera
6,541
467
40
3
0
258,486
0
L
Sol
6,450
461
82
6
0
273,130
0
L
Zeus
6,359
454
56
4
0
241,149
0
W
Chaac
7,258
518
33
2
0
272,444
0
W
Fenrir
9,225
659
76
5
0
313,897
1
L
Poseidon
7,855
561
76
5
0
315,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role