Player Matchup

Charybdis
Charybdis
Gold IV
AussyG
Charybdis
Gold IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,428 MMR
Party 1
Shiva
Shiva
Bronze III
Blazier0013
Shiva
Bronze III
Level 158
God Stats
12W - 7L
1,799 SR
Queue Stats
22W - 20L
1,500 MMR
Party 2
Geb
Geb
Bronze III
IsisUnveiled
Geb
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,500 MMR
Solo
Ra
Ra
Gold IV
KillaCam XXI
Ra
Gold IV
Level 105
God Stats
6W - 5L
1,692 SR
Queue Stats
46W - 51L
1,487 MMR
Party 1
Fenrir
Fenrir
Bronze III
fossilsauce18
Fenrir
Bronze III
Level 143
God Stats
2W - 0L
1,622 SR
Queue Stats
21W - 16L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,623 SR
1,483 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,557 SR
1,483 MMR
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
DXrealZeni
Thor
Gold I
Level 109
God Stats
2W - 4L
1,655 SR
Queue Stats
105W - 110L
1,497 MMR
Solo
Nox
Nox
Gold IV
KachiZzz_
Nox
Gold IV
Level 121
God Stats
4W - 5L
1,423 SR
Queue Stats
80W - 80L
1,491 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
RxYoupi
Kuzenbo
Bronze III
Level 107
God Stats
2W - 2L
1,342 SR
Queue Stats
17W - 12L
1,454 MMR
Solo
Heimdallr
Heimdallr
Silver II
reddraco32
Heimdallr
Silver II
Level 125
God Stats
0W - 1L
1,865 SR
Queue Stats
11W - 15L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AussyG
Charybdis
12
2 / 0 / 3
6,985
635
4,459
6,844
2,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 0
7,905
719
7,352
8,860
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 3
5,763
524
2,500
5,307
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 1
6,840
622
3,787
4,228
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
6,524
593
4,972
9,461
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CupidSurtrKaliIzanami

VS

Bans
SusanoRavanaJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 1
6,089
554
3,758
9,557
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,482
498
6,334
8,393
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,152
559
1,847
3,914
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RxYoupi
Kuzenbo
9
0 / 2 / 1
5,490
499
2,626
6,470
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
reddraco32
Heimdallr
10
0 / 3 / 0
5,648
513
4,956
8,426
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
2
2
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Charybdis
AussyG
Charybdis
2
0
3
3.5
W
3
0
0
3
L
0
2
2
0.5
W
0
0
3
1.5
L
2
1
0
2
W
2
0
1
2.5
L
Kuzenbo
RxYoupi
Kuzenbo
0
2
1
0.25
W
3
2
2
2
L
Heimdallr
reddraco32
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
19,521
34,700
Taken
36,760
16,212
Mitigated
19,318
14,666
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,758
1,196
0
2,800
9,557
6,558
0
44
9,513
50,182
0
W
Charybdis
AussyG
Charybdis
4,459
2,190
0
3,783
6,844
2,577
938
614
6,230
0
61,565
W
7,352
1,596
0
4,199
8,860
4,491
0
4,126
4,734
0
63,740
L
6,334
1,952
0
940
8,393
2,788
0
1,510
6,763
0
36,213
W
2,500
114
0
2,376
5,307
3,543
0
1,158
4,149
10,271
0
L
1,847
211
0
615
3,914
1,549
0
1,678
2,178
46,398
0
W
3,787
648
208
1,985
4,228
1,634
0
1,244
2,984
49,239
0
L
Kuzenbo
RxYoupi
Kuzenbo
2,626
1,081
0
2,165
6,470
5,193
0
1,959
4,201
12,757
0
W
4,972
1,961
0
2,115
9,461
3,967
0
1,187
8,274
0
49,596
L
Heimdallr
reddraco32
Heimdallr
4,956
1,648
0
1,552
8,426
3,230
0
688
7,738
0
44,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
28,861
394
Minions Killed
341
0
Camps Cleared
0
1,260,811
Distance Traveled
1,167,524
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,089
554
89
8
0
239,546
0
W
Charybdis
6,985
635
110
10
0
237,895
2
W
Shiva
7,905
719
102
9
0
252,636
0
L
Thor
5,482
498
64
6
0
249,476
0
W
Geb
5,763
524
7
1
0
257,070
3
L
Nox
6,152
559
97
9
0
220,120
4
W
Ra
6,840
622
103
9
0
262,193
4
L
Kuzenbo
5,490
499
19
2
0
256,787
3
W
Fenrir
6,524
593
72
7
0
251,017
2
L
Heimdallr
5,648
513
72
7
0
201,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role