Player Matchup

Ne Zha
Ne Zha
MojaMojado
Ne Zha
Level 115
God Stats
3W - 2L
1,237 SR
Queue Stats
24W - 35L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
alekzkazh
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,406 Elo+
Party 2
Ra
Ra
checkn_ur_vibes
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,473 Elo+
Solo
Artio
Artio
k4rym202
Artio
Level 109
God Stats
4W - 7L
1,304 SR
Queue Stats
50W - 41L
1,462 Elo+
Party 2
Izanami
Izanami
vosteal
Izanami
Level 123
God Stats
115W - 70L
1,588 SR
Queue Stats
255W - 240L
1,413 Elo+
Solo
Team Averages
Level 108
1,426 SR
1,433 Elo+

VS

Team Averages
Level 74
1,483 SR
1,469 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptainKiller9
Cupid
Level 78
God Stats
1W - 3L
1,284 SR
Queue Stats
13W - 21L
1,359 Elo+
Solo
Eset
Eset
VoltronSux
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,456 Elo+
Party 1
Atlas
Atlas
mlgsalmon
Atlas
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
180W - 154L
1,567 Elo+
Party 1
Awilix
Awilix
mrbjensen
Awilix
Level 53
God Stats
13W - 21L
1,452 SR
Queue Stats
256W - 264L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MojaMojado
Ne Zha
15
6 / 2 / 3
9,004
563
13,602
14,679
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
alekzkazh
Erlang Shen
16
4 / 1 / 3
8,913
557
6,163
13,995
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 8
8,726
545
12,096
11,182
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
k4rym202
Artio
15
5 / 2 / 7
9,539
596
7,828
16,509
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
vosteal
Izanami
15
1 / 5 / 3
8,786
549
5,889
11,906
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 5 / 1
9,381
586
13,398
11,950
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 6
7,513
470
5,340
10,971
3,411
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 2
8,032
502
9,175
13,019
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
mlgsalmon
Atlas
11
2 / 2 / 3
7,704
482
9,508
17,758
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
mrbjensen
Awilix
15
6 / 4 / 2
9,146
572
7,864
14,067
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
12
12
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
1
0.3
L
1
4
6
1
W
Ne Zha
MojaMojado
Ne Zha
6
2
3
3.75
L
2
4
2
0.75
W
Erlang Shen
alekzkazh
Erlang Shen
4
1
3
5.5
W
3
2
8
3.5
W
Artio
k4rym202
Artio
5
2
7
4.25
L
Atlas
mlgsalmon
Atlas
2
2
3
1.75
L
Awilix
mrbjensen
Awilix
6
4
2
1.75
W
Izanami
vosteal
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,578
Damage
45,285
68,271
Taken
67,765
37,977
Mitigated
27,395
19,752
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,398
6,494
0
3,389
11,950
5,149
145
1,758
10,110
80,447
0
L
5,340
1,950
26
1,082
10,971
3,411
0
2,281
8,660
0
32,862
W
Ne Zha
MojaMojado
Ne Zha
13,602
4,459
0
4,124
14,679
6,491
0
5,356
9,323
0
74,912
L
9,175
1,309
225
3,488
13,019
3,989
789
5,251
7,333
59,861
0
W
Erlang Shen
alekzkazh
Erlang Shen
6,163
3,346
0
4,331
13,995
7,345
0
8,944
5,051
0
52,653
W
12,096
1,460
1,148
3,030
11,182
4,457
0
7,231
3,951
61,684
0
W
Artio
k4rym202
Artio
7,828
241
648
3,446
16,509
14,872
0
7,452
8,786
27,104
0
L
Atlas
mlgsalmon
Atlas
9,508
4,194
254
4,187
17,758
9,033
0
4,867
11,672
30,432
0
L
Awilix
mrbjensen
Awilix
7,864
4,106
0
1,000
14,067
5,813
0
4,063
9,816
0
69,267
W
Izanami
vosteal
Izanami
5,889
4,121
0
3,025
11,906
4,812
2,973
3,277
8,629
0
85,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
41,776
443
Minions Killed
405
0
Camps Cleared
0
1,599,151
Distance Traveled
1,560,932
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,381
586
130
8
0
279,225
6
L
Cupid
7,513
470
41
3
0
314,298
0
W
Ne Zha
9,004
563
83
5
0
327,421
0
L
Eset
8,032
502
102
6
0
287,940
0
W
Erlang Shen
8,913
557
93
6
0
312,346
0
W
Ra
8,726
545
109
7
0
331,373
2
W
Artio
9,539
596
22
1
0
362,098
0
L
Atlas
7,704
482
25
2
0
324,113
0
L
Awilix
9,146
572
107
7
0
355,356
2
W
Izanami
8,786
549
136
9
0
265,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role