Player Matchup

Hachiman
Hachiman
Gingermads
Hachiman
Level 117
God Stats
7W - 7L
1,437 SR
Queue Stats
258W - 240L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
MARIO PAEZ16
Nu Wa
Level 68
God Stats
34W - 10L
1,640 SR
Queue Stats
177W - 183L
1,452 Elo+
Party 1
King Arthur
King Arthur
Pusc_OG
King Arthur
Level 89
God Stats
4W - 6L
1,468 SR
Queue Stats
62W - 66L
1,419 Elo+
Solo
Thanatos
Thanatos
TheeRatKing
Thanatos
Level 125
God Stats
13W - 4L
1,730 SR
Queue Stats
87W - 57L
1,549 Elo+
Party 2
Sobek
Sobek
adamdlc
Sobek
Level 153
God Stats
3W - 1L
1,767 SR
Queue Stats
697W - 686L
1,545 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,483 Elo+

VS

Team Averages
Level 106
1,522 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
AlmightyKingKei
Tsukuyomi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,319 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Stratt05
Morgan Le Fay
Level 113
God Stats
7W - 15L
1,362 SR
Queue Stats
564W - 584L
1,489 Elo+
Party 3
Chernobog
Chernobog
TFrenzy7
Chernobog
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 114L
1,406 Elo+
Party 3
Surtr
Surtr
TheLANight
Surtr
Level 89
God Stats
11W - 12L
1,532 SR
Queue Stats
50W - 51L
1,319 Elo+
Party 4
Atlas
Atlas
tjmax2000
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,628 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gingermads
Hachiman
15
3 / 3 / 5
9,067
504
10,234
13,975
5,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 6
9,854
547
11,065
10,358
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Pusc_OG
King Arthur
17
1 / 2 / 6
9,919
551
11,833
18,374
20,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TheeRatKing
Thanatos
18
21 / 4 / 3
12,287
683
25,625
20,111
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
adamdlc
Sobek
14
1 / 3 / 17
9,568
532
12,047
19,115
23,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlmightyKingKei
Tsukuyomi
14
3 / 9 / 3
8,797
489
8,388
21,549
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morgan Le Fay
Stratt05
Morgan Le Fay
16
6 / 6 / 0
10,151
564
9,535
14,554
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
TFrenzy7
Chernobog
13
3 / 8 / 4
8,287
460
9,976
18,533
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
2 / 5 / 1
8,642
480
11,367
22,577
21,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
tjmax2000
Atlas
12
1 / 2 / 7
8,158
453
10,095
15,484
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
30
Kills
15
16
Deaths
30
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlmightyKingKei
Tsukuyomi
3
9
3
0.5
W
Hachiman
Gingermads
Hachiman
3
3
5
1.83
W
4
4
6
1.75
W
King Arthur
Pusc_OG
King Arthur
1
2
6
2
L
Morgan Le Fay
Stratt05
Morgan Le Fay
6
6
0
1
L
Chernobog
TFrenzy7
Chernobog
3
8
4
0.63
L
Surtr
2
5
1
0.5
W
Thanatos
TheeRatKing
Thanatos
21
4
3
5.63
W
Sobek
adamdlc
Sobek
1
3
17
3.17
L
Atlas
tjmax2000
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,804
Damage
49,361
81,933
Taken
92,697
63,158
Mitigated
56,263
32,294
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlmightyKingKei
Tsukuyomi
8,388
2,311
0
2,831
21,549
8,172
0
4,104
17,378
0
47,972
W
Hachiman
Gingermads
Hachiman
10,234
6,218
0
6,277
13,975
5,834
2,454
3,041
10,934
0
74,256
W
11,065
2,211
185
2,070
10,358
4,488
929
4,383
5,975
76,968
0
W
King Arthur
Pusc_OG
King Arthur
11,833
1,511
0
2,924
18,374
20,845
0
2,348
15,950
1,268
85,956
L
Morgan Le Fay
Stratt05
Morgan Le Fay
9,535
927
0
1,444
14,554
5,180
0
5,859
8,600
82,382
0
L
Chernobog
TFrenzy7
Chernobog
9,976
6,014
0
4,308
18,533
6,688
0
5,131
13,402
0
64,911
L
Surtr
11,367
5,543
0
6,354
22,577
21,776
0
1,910
20,667
704
67,318
W
Thanatos
TheeRatKing
Thanatos
25,625
8,059
0
16,420
20,111
8,817
331
5,090
14,935
0
89,068
W
Sobek
adamdlc
Sobek
12,047
843
0
4,418
19,115
23,174
83
5,169
13,802
36,464
0
L
Atlas
tjmax2000
Atlas
10,095
4,404
0
3,197
15,484
14,447
0
6,679
8,805
23,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
44,035
510
Minions Killed
416
0
Camps Cleared
0
1,746,738
Distance Traveled
1,568,358
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,797
489
59
3
0
335,437
0
W
Hachiman
9,067
504
117
7
0
333,955
7
W
Nu Wa
9,854
547
119
7
0
326,244
0
W
King Arthur
9,919
551
141
8
0
324,641
0
L
Morgan Le Fay
10,151
564
146
8
0
288,210
4
L
Chernobog
8,287
460
96
5
0
299,907
0
L
Surtr
8,642
480
99
6
0
290,364
0
W
Thanatos
12,287
683
100
6
0
399,206
2
W
Sobek
9,568
532
33
2
0
362,692
0
L
Atlas
8,158
453
16
1
0
354,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role