Player Matchup

Susano
Susano
Crxmson
Susano
Level 158
God Stats
3W - 1L
1,808 SR
Queue Stats
111W - 96L
1,706 Elo+
Party 1
Hera
Hera
FuSionArcher
Hera
Level 219
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 89L
1,690 Elo+
Party 1
Hercules
Hercules
SoloJuicebox
Hercules
Level 157
God Stats
0W - 3L
1,633 SR
Queue Stats
65W - 47L
1,767 Elo+
Party 1
Team Averages
Level 178
1,647 SR
1,721 Elo+

VS

Team Averages
Level 111
1,551 SR
1,636 Elo+
Xbalanque
Xbalanque
BeastinBlaZe
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,620 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ColdTaiga
Morgan Le Fay
Level 109
God Stats
4W - 3L
1,564 SR
Queue Stats
22W - 14L
1,620 Elo+
Party 2
Ymir
Ymir
PrivateKombat
Ymir
Level 98
God Stats
4W - 6L
1,589 SR
Queue Stats
449W - 406L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crxmson
Susano
12
2 / 7 / 10
10,262
733
10,737
16,739
7,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 8
10,843
775
10,223
13,314
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SoloJuicebox
Hercules
13
9 / 6 / 4
11,303
807
13,055
20,343
21,086
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeastinBlaZe
Xbalanque
17
14 / 4 / 2
14,312
1,022
25,039
13,692
6,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ColdTaiga
Morgan Le Fay
14
2 / 5 / 9
11,407
815
12,211
11,718
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 4 / 16
11,653
832
7,882
18,636
19,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
17
17
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BeastinBlaZe
Xbalanque
14
4
2
3.75
W
Morgan Le Fay
ColdTaiga
Morgan Le Fay
2
5
9
1.3
L
Susano
Crxmson
Susano
2
7
10
1
L
2
4
8
1.5
W
1
4
16
2.25
L
Hercules
SoloJuicebox
Hercules
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
45,132
50,396
Taken
44,046
33,990
Mitigated
31,833
8,566
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BeastinBlaZe
Xbalanque
25,039
15,697
0
5,087
13,692
6,525
2,094
2,814
10,878
0
83,001
W
Morgan Le Fay
ColdTaiga
Morgan Le Fay
12,211
1,641
0
1,440
11,718
5,468
668
3,392
8,326
46,521
0
L
Susano
Crxmson
Susano
10,737
2,095
0
1,114
16,739
7,048
0
6,828
9,863
0
38,865
L
10,223
2,722
56
2,822
13,314
5,856
0
6,130
7,184
50,016
0
W
7,882
1,928
0
4,490
18,636
19,840
341
4,421
14,020
20,070
0
L
Hercules
SoloJuicebox
Hercules
13,055
3,778
0
4,574
20,343
21,086
0
7,816
12,527
146
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
37,372
150
Minions Killed
166
0
Camps Cleared
0
729,961
Distance Traveled
802,839
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,312
1,022
108
8
0
261,082
4
W
Morgan Le Fay
11,407
815
45
3
0
262,912
1
L
Susano
10,262
733
50
4
0
241,679
0
L
Hera
10,843
775
75
5
0
240,426
0
W
Ymir
11,653
832
13
1
0
278,845
0
L
Hercules
11,303
807
25
2
0
247,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role