Player Matchup

Athena
Athena
Abshiee
Athena
Level 46
God Stats
14W - 15L
1,493 SR
Queue Stats
20W - 25L
1,395 Elo+
Party 2
Sol
Sol
Hav1c
Sol
Level 46
God Stats
2W - 6L
1,228 SR
Queue Stats
36W - 40L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
IcedMadness
Baron Samedi
Level 79
God Stats
1W - 4L
1,457 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 2
Odin
Odin
THOTSLAYRDIAVOLO
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
kousaxxx4
Hou Yi
Level 27
God Stats
4W - 9L
1,457 SR
Queue Stats
271W - 329L
1,406 Elo+
Solo
Team Averages
Level 56
1,427 SR
1,434 Elo+

VS

Team Averages
Level 56
1,648 SR
1,409 Elo+
Achilles
Achilles
Larajei
Achilles
Level 44
God Stats
4W - 4L
1,446 SR
Queue Stats
18W - 33L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
Prince_Robert21
Cliodhna
Level 81
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Maui
Maui
SignOutQuick
Maui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,356 Elo+
Party 1
Hera
Hera
unsaid_puddle0
Hera
Level 29
God Stats
4W - 0L
1,877 SR
Queue Stats
108W - 138L
1,473 Elo+
Solo
Hachiman
Hachiman
xKARMATIKx
Hachiman
Level 29
God Stats
24W - 25L
1,656 SR
Queue Stats
132W - 171L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abshiee
Athena
10
0 / 0 / 4
5,510
787
1,843
5,243
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Hav1c
Sol
12
1 / 1 / 3
5,830
833
2,348
4,974
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
IcedMadness
Baron Samedi
11
2 / 1 / 2
5,831
833
4,164
5,008
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
3,206
458
0
0
0
Hou Yi
kousaxxx4
Hou Yi
12
2 / 2 / 0
5,820
831
2,915
6,350
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Larajei
Achilles
10
0 / 2 / 1
5,117
731
1,958
4,829
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
12
3 / 0 / 0
6,171
882
2,770
3,696
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 2
5,905
844
2,363
6,257
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 1
5,454
779
6,876
3,514
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xKARMATIKx
Hachiman
13
0 / 0 / 2
6,280
897
4,441
2,946
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Abshiee
Athena
0
0
4
2
L
Sol
Hav1c
Sol
1
1
3
2.5
L
Baron Samedi
IcedMadness
Baron Samedi
2
1
2
3
W
Achilles
Larajei
Achilles
0
2
1
0.25
W
Cliodhna
3
0
0
3
W
1
2
2
1
L
0
0
0
0
L
Hou Yi
kousaxxx4
Hou Yi
2
2
0
1
W
0
1
1
0.5
W
Hachiman
xKARMATIKx
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,270
Damage
18,408
21,575
Taken
21,242
10,025
Mitigated
13,745
6,525
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abshiee
Athena
1,843
676
0
849
5,243
2,975
0
2,199
2,841
3,358
0
L
Sol
Hav1c
Sol
2,348
851
0
1,235
4,974
1,850
0
2,840
2,090
14,828
0
L
Baron Samedi
IcedMadness
Baron Samedi
4,164
142
980
1,935
5,008
2,316
0
2,420
2,534
14,587
0
W
Achilles
Larajei
Achilles
1,958
387
0
233
4,829
4,589
0
2,110
2,719
0
8,334
W
Cliodhna
2,770
97
0
264
3,696
1,689
0
1,015
2,681
0
15,784
W
2,363
179
924
1,424
6,257
4,898
25
2,823
3,434
6,706
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
kousaxxx4
Hou Yi
2,915
1,055
0
1,526
6,350
2,884
0
1,805
4,504
0
15,969
W
6,876
572
0
313
3,514
1,409
0
1,722
1,697
20,446
0
W
Hachiman
xKARMATIKx
Hachiman
4,441
1,703
0
986
2,946
1,160
224
711
2,235
0
28,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
28,927
92
Minions Killed
147
0
Camps Cleared
0
572,728
Distance Traveled
781,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,510
787
2
0
0
146,761
0
L
Sol
5,830
833
35
5
0
142,366
0
L
Baron Samedi
5,831
833
22
3
0
148,532
0
W
Achilles
5,117
731
16
2
0
138,082
0
W
Cliodhna
6,171
882
24
3
0
167,391
0
W
Maui
5,905
844
8
1
0
149,397
0
L
Odin
3,206
458
0
0
0
0
0
L
Hou Yi
5,820
831
33
5
0
135,069
0
W
Hera
5,454
779
34
5
0
169,470
0
W
Hachiman
6,280
897
65
9
0
157,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role